Esempio n. 1
0
 public void Bing()
 {
     if (sv.getVolume() == true)
     {
         source.PlayOneShot(bing, 0.7f);
     }
 }
Esempio n. 2
0
    IEnumerator WaitOneSecond()
    {
        text.text = "3";
        if (sv.getVolume())
        {
            source.PlayOneShot(buzz, 0.7f);
        }
        yield return(new WaitForSeconds(1));

        text.text = "2";
        if (sv.getVolume())
        {
            source.PlayOneShot(buzz, 0.7f);
        }
        yield return(new WaitForSeconds(1));

        text.text = "1";
        if (sv.getVolume())
        {
            source.PlayOneShot(buzz, 0.7f);
        }
        yield return(new WaitForSeconds(1));

        text.text = "Go!";
        if (sv.getVolume())
        {
            source.PlayOneShot(buzz, 0.7f);
        }
        yield return(new WaitForSeconds(1));

        text.text = "";

        car.GetComponent <FollowMouse>().enabled = true;
        coinSpawner[] coinspawners = coinSpawner.GetComponents <coinSpawner>();
        Debug.Log("there");
        foreach (coinSpawner cs in coinspawners)
        {
            cs.enabled = true;
        }
        //need the part above as the coinspawner has two identical components - one for yellow coins and one for red ones
        tyreSpawner.GetComponent <coinSpawner>().enabled = true;
        fuelSpawner.GetComponent <coinSpawner>().enabled = true;
        carSpawner.GetComponent <carspawner>().enabled   = true;
    }