public void UnlockItemLevel(int item_level) { var id = GameDataManager.Instance._CarNodeGroupData.GetIcon(item_level); var data = _ItemShopDetail.GetItem(item_level); _Level = item_level; _UiUnlockManager.Init(id, data.Speed, data.Earning, data.Damage, ApplicationLanguage.GetItemName(item_level), GameData.Instance.ItemDataGroup.GetDataItemWithLevel(item_level)); _UiUnlockManager.SetShareFacebook(ApplicationManager.Instance.AppendFromUnit(_ShareData.GetRewardValue(_Level), _ShareData.GetRewardUnit(_Level))); this.PostMissionEvent(MissionEnums.MissionId.ReachItems, item_level); EnableHud(); }