Esempio n. 1
0
        public void Init()
        {
            Server server1 = new Server()
            {
                ShardName = "shard1",
                Host      = "127.0.0.1",
                Port      = 6369,
                paramStr  = "allowAdmin=true",
                Path      = ZkPath.ShardsPath(ZkPath.CollectionName)
            };

            Server server2 = new Server()
            {
                ShardName = "shard2",
                Host      = "127.0.0.1",
                Port      = 6379,
                paramStr  = "allowAdmin=true",
                Path      = ZkPath.ShardsPath(ZkPath.CollectionName)
            };


            ShardBuilder builder1 = new ShardBuilder();
            Shard        shard1   = builder1.Name("shard1").AddServer(server1).State(LiveState.ACTIVE).Build();
            ShardBuilder builder2 = new ShardBuilder();
            Shard        shard2   = builder2.Name("shard2").AddServer(server2).State(LiveState.ACTIVE).Build();
            ShardBuilder builder3 = new ShardBuilder();
            Shard        shard3   = builder3.Name("shard3").State(LiveState.ACTIVE).Build();

            Dictionary <String, Shard> shards = new Dictionary <String, Shard>();

            shards.Add("shard1", shard1);
            shards.Add("shard2", shard2);
            shards.Add("shard3", shard3);
            ccl = new CacheCollection("testCol", shards, Router.DEFAULT);
        }
Esempio n. 2
0
        public void RegistryZk(Guid id)
        {
            log.Info("registry on Zk,id=" + id);
            ServerInst inst = serverInstances.GetById(id);

            if (inst != null)
            {
                log.Info(inst);
                ShardBuilder builder = new ShardBuilder();
                Shard        shard   = builder.AddServer(inst.ServerInfo).Build();
                //多次对每个server初始化有没有问题?
                LeaderContext leaderContext = new LeaderContext(zookeeper, inst.ServerInfo);
                leaderContext.JoinElection();
            }
        }