// // Shard.ShardState // private static Proto.Msg.EntityState EntityStateToProto(Shard.ShardState entityState) { var message = new Proto.Msg.EntityState(); message.Entities.AddRange(entityState.Entries); return(message); }
private EntityState EntityStateToProto(Shard.ShardState entityState) { return(EntityState.CreateBuilder().AddRangeEntities(entityState.Entries).Build()); }