Esempio n. 1
0
 void End()
 {
     SGS = ShapeGameState.End;
     FinishGUI.SetActive(true);
     Final_Score.text = string.Format("{0}", Count_Score);
     shape_audio.clip = FinishSound;
     shape_audio.Play();
 }
Esempio n. 2
0
    public void GO()
    {
        //시작화면 비활성화
        StartGUI.SetActive(false);

        SGS = ShapeGameState.Play;
        shape_audio.clip = GoSound;
        shape_audio.Play();

        //처음 오브젝트를 원형으로 한다.
        currentObj = shapes[0];
        currentObj.SetActive(true);
        StartCoroutine(SpawnShapes());
    }