private void Start() { _st = transform.GetChild(0).GetComponent <ShakeTransform>(); _v = transform.GetChild(0).GetComponent <Volume>(); if (_v.profile.TryGet <Vignette>(out var vignette)) { _vg = vignette; } if (_v.profile.TryGet <ChromaticAberration>(out var chromaticAberration)) { _ca = chromaticAberration; } }
private void Start() { _ps = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerStats>(); _st = GameObject.Find("Camera Shake").GetComponent <ShakeTransform>(); Destroy(gameObject, lifetime); }
void Awake() { sInstance = this; }
private void Start() { camShake = Camera.main.GetComponentInParent <ShakeTransform>(); }