public static Shadow_AttackState Instance()
    {
        if (_instance == null)
        {
            _instance = new Shadow_AttackState();
        }

        return(_instance);
    }
Esempio n. 2
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 public void SwitchAttackOn()
 {
     anim.SetBool("isAttacking", true);
     stateMachine.ChangeState(Shadow_AttackState.Instance());
 }