Esempio n. 1
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        /// <summary>
        /// Function to clear the states for the graphics object.
        /// </summary>
        /// <param name="flush">[Optional] TRUE to flush the queued graphics object commands, FALSE to leave as is.</param>
        /// <remarks>If <paramref name="flush"/> is set to TRUE, then a performance penalty is incurred.</remarks>
        public void ClearState(bool flush = false)
        {
            if (flush)
            {
                Context.Flush();
            }

            if (IsDeferred)
            {
                Context.ClearState();
            }

            // Set default states.
            Input.Reset();
            Rasterizer.Reset();
            Output.Reset();
            Shaders.Reset();
        }