/// <summary> /// Sets a shader parameter value by name. /// </summary> /// <param name="param"></param> /// <param name="value"></param> public void SetShaderParam(ShaderColorParameter param, Vec3 value) { SetShaderParam(param.GetEngineName(), new Color(value.X, value.Y, value.Z)); }
/// <summary> /// Sets a shader parameter value by name. /// </summary> /// <param name="param"></param> /// <param name="value"></param> public void SetShaderParam(ShaderColorParameter param, Color value) { SetShaderParam(param.GetEngineName(), value); }