public SgtSpacetimeWell AddWell() { var well = SgtSpacetimeWell.Create(this); #if UNITY_EDITOR SgtHelper.SelectAndPing(well); #endif return(well); }
public void AddWell(SgtSpacetimeWell well) { if (Wells == null) { Wells = new List <SgtSpacetimeWell>(); } if (Wells.Contains(well) == false) { Wells.Add(well); } }