public void SaveOptions(SettingsSaveSection section) { if (optionsLoaded) { try { RegistryKey key = Microsoft.Win32.Registry.CurrentUser.CreateSubKey("Software\\CombatManager", RegistryKeyPermissionCheck.Default); if (section == SettingsSaveSection.All) { CoreSettings.SaveBoolValue("RollHP", RollHP); CoreSettings.SaveBoolValue("ConfirmCharacterDelete", ConfirmCharacterDelete); CoreSettings.SaveBoolValue("ConfirmInitiativeRoll", ConfirmInitiativeRoll); CoreSettings.SaveBoolValue("ConfirmClose", ConfirmClose); CoreSettings.SaveBoolValue("ShowAllDamageDice", ShowAllDamageDice); CoreSettings.SaveBoolValue("AlternateInit3d6", AlternateInit3d6); CoreSettings.SaveStringValue("AlternateInitRoll", AlternateInitRoll); CoreSettings.SaveBoolValue("RunCombatViewService", RunCombatViewService); CoreSettings.SaveBoolValue("ShowHiddenInitValue", ShowHiddenInitValue); CoreSettings.SaveBoolValue("AddMonstersHidden", AddMonstersHidden); CoreSettings.SaveBoolValue("StatsOpenByDefault", StatsOpenByDefault); CoreSettings.SaveBoolValue("CheckForUpdates", CheckForUpdates); CoreSettings.SaveIntValue("ColorScheme", ColorScheme); CoreSettings.SaveIntValue("DefaultHPMode", (int)DefaultHPMode); } if (section == SettingsSaveSection.System || section == SettingsSaveSection.All) { CoreSettings.SaveIntValue("RulesSystem", (int)RulesSystem); } if (section == SettingsSaveSection.WindowState || section == SettingsSaveSection.All) { CoreSettings.SaveBoolValue("PlayerMiniMode", PlayerMiniMode); CoreSettings.SaveBoolValue("MonsterMiniMode", MonsterMiniMode); CoreSettings.SaveIntValue("MainWindowWidth", MainWindowWidth); CoreSettings.SaveIntValue("MainWindowHeight", MainWindowHeight); CoreSettings.SaveIntValue("MainWindowLeft", MainWindowLeft); CoreSettings.SaveIntValue("MainWindowTop", MainWindowTop); CoreSettings.SaveIntValue("SelectedTab", SelectedTab); } if (section == SettingsSaveSection.Sources || section == SettingsSaveSection.All) { CoreSettings.SaveBoolValue("UseCore", UseCore); CoreSettings.SaveBoolValue("UseAPG", UseAPG); CoreSettings.SaveBoolValue("UseChronicles", UseChronicles); CoreSettings.SaveBoolValue("UseModules", UseModules); CoreSettings.SaveBoolValue("UseUltimateMagic", UseUltimateMagic); CoreSettings.SaveBoolValue("UseUltimateCombat", UseUltimateCombat); CoreSettings.SaveBoolValue("UseOther", UseOther); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Initiative) { CoreSettings.SaveBoolValue("InitiativeShowPlayers", InitiativeShowPlayers); CoreSettings.SaveBoolValue("InitiativeShowMonsters", InitiativeShowMonsters); CoreSettings.SaveBoolValue("InitiativeHideMonsterNames", InitiativeHideMonsterNames); CoreSettings.SaveBoolValue("InitiativeHidePlayerNames", InitiativeHidePlayerNames); CoreSettings.SaveBoolValue("InitiativeShowConditions", InitiativeShowConditions); CoreSettings.SaveIntValue("InitiativeConditionsSize", InitiativeConditionsSize); CoreSettings.SaveBoolValue("InitiativeAlwaysOnTop", InitiativeAlwaysOnTop); CoreSettings.SaveDoubleValue("InitiativeScale", InitiativeScale); CoreSettings.SaveBoolValue("InitiativeFlip", InitiativeFlip); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.LocalService) { CoreSettings.SaveBoolValue("RunLocalService", RunLocalService); CoreSettings.SaveBoolValue("RunWebService", RunWebService); CoreSettings.SaveIntValue("LocalServicePort", LocalServicePort); CoreSettings.SaveStringValue("LocalServicePasscode", LocalServicePasscode); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Filters) { CoreSettings.SaveIntValue("MonsterDBFilter", (int)MonsterDBFilter); CoreSettings.SaveIntValue("MonsterTabFilter", (int)MonsterTabFilter); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Timer) { CoreSettings.LoadBoolValue("UseTurnClock", UseTurnClock); CoreSettings.LoadBoolValue("CountdownToNextTurn", CountdownToNextTurn); CoreSettings.LoadBoolValue("MoveAutomaticallyOnTurnTimer", MoveAutomaticallyOnTurnTimer); CoreSettings.LoadIntValue("TurnTimeSeconds", TurnTimeSeconds); CoreSettings.LoadIntValue("WarningTimeSeconds", WarningTimeSeconds); CoreSettings.LoadBoolValue("PlayWarningSound", PlayWarningSound); CoreSettings.LoadStringValue("WarningSound", WarningSound); CoreSettings.LoadBoolValue("PlayTurnEndSound", PlayTurnEndSound); CoreSettings.LoadStringValue("TurnEndSound", TurnEndSound); CoreSettings.LoadBoolValue("ShowClockForMonsters", ShowClockForMonsters); } } catch (System.Security.SecurityException ex) { System.Diagnostics.Debug.WriteLine(ex.ToString()); } catch (System.IO.IOException ex) { System.Diagnostics.Debug.WriteLine(ex.ToString()); } } }
public void SaveOptions(SettingsSaveSection section) { if (optionsLoaded) { try { RegistryKey key = Microsoft.Win32.Registry.CurrentUser.CreateSubKey("Software\\CombatManager", RegistryKeyPermissionCheck.Default); if (section == SettingsSaveSection.All) { SaveBoolValue(key, "RollHP", RollHP); SaveBoolValue(key, "ConfirmCharacterDelete", ConfirmCharacterDelete); SaveBoolValue(key, "ConfirmInitiativeRoll", ConfirmInitiativeRoll); SaveBoolValue(key, "ConfirmClose", ConfirmClose); SaveBoolValue(key, "ShowAllDamageDice", ShowAllDamageDice); SaveBoolValue(key, "AlternateInit3d6", AlternateInit3d6); SaveStringValue(key, "AlternateInitRoll", AlternateInitRoll); SaveBoolValue(key, "RunCombatViewService", RunCombatViewService); SaveBoolValue(key, "ShowHiddenInitValue", ShowHiddenInitValue); SaveBoolValue(key, "AddMonstersHidden", AddMonstersHidden); SaveBoolValue(key, "StatsOpenByDefault", StatsOpenByDefault); SaveBoolValue(key, "CheckForUpdates", CheckForUpdates); } if (section == SettingsSaveSection.WindowState || section == SettingsSaveSection.All) { SaveBoolValue(key, "PlayerMiniMode", PlayerMiniMode); SaveBoolValue(key, "MonsterMiniMode", MonsterMiniMode); SaveIntValue(key, "MainWindowWidth", MainWindowWidth); SaveIntValue(key, "MainWindowHeight", MainWindowHeight); SaveIntValue(key, "MainWindowLeft", MainWindowLeft); SaveIntValue(key, "MainWindowTop", MainWindowTop); SaveIntValue(key, "SelectedTab", SelectedTab); } if (section == SettingsSaveSection.Sources || section == SettingsSaveSection.All) { SaveBoolValue(key, "UseCore", UseCore); SaveBoolValue(key, "UseAPG", UseAPG); SaveBoolValue(key, "UseChronicles", UseChronicles); SaveBoolValue(key, "UseModules", UseModules); SaveBoolValue(key, "UseUltimateMagic", UseUltimateMagic); SaveBoolValue(key, "UseUltimateCombat", UseUltimateCombat); SaveBoolValue(key, "UseOther", UseOther); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Initiative) { SaveBoolValue(key, "InitiativeShowPlayers", InitiativeShowPlayers); SaveBoolValue(key, "InitiativeShowMonsters", InitiativeShowMonsters); SaveBoolValue(key, "InitiativeHideMonsterNames", InitiativeHideMonsterNames); SaveBoolValue(key, "InitiativeHidePlayerNames", InitiativeHidePlayerNames); SaveBoolValue(key, "InitiativeShowConditions", InitiativeShowConditions); SaveIntValue(key, "InitiativeConditionsSize", InitiativeConditionsSize); SaveBoolValue(key, "InitiativeAlwaysOnTop", InitiativeAlwaysOnTop); SaveDoubleValue(key, "InitiativeScale", InitiativeScale); SaveBoolValue(key, "InitiativeFlip", InitiativeFlip); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Filters) { SaveIntValue(key, "MonsterDBFilter", (int)MonsterDBFilter); SaveIntValue(key, "MonsterTabFilter", (int)MonsterTabFilter); } } catch (System.Security.SecurityException ex) { System.Diagnostics.Debug.WriteLine(ex.ToString()); } catch (System.IO.IOException ex) { System.Diagnostics.Debug.WriteLine(ex.ToString()); } } }