public static void SaveSettings() { SettingsDb db = new SettingsDb(); db.StoreSetting("master_volume", "" + Session.session.masterVolume); db.StoreSetting("sfx_volume", "" + Session.session.sfxVolume); db.StoreSetting("music_volume", "" + Session.session.musicVolume); db.StoreSetting("mouse_sensitivity_x", "" + Session.session.mouseSensitivityX); db.StoreSetting("mouse_sensitivity_y", "" + Session.session.mouseSensitivityY); db.StoreSetting("username", Session.session.userName); db.StoreSetting("player1_device", "" + (int)Session.session.player1Device); GD.Print("Saving player device as " + (int)Session.session.player1Device); Sound.RefreshVolume(); }
public static void SaveSettings() { SettingsDb db = SettingsDb.Init(); db.StoreSetting("master_volume", "" + Session.session.masterVolume); db.StoreSetting("sfx_volume", "" + Session.session.sfxVolume); db.StoreSetting("music_volume", "" + Session.session.musicVolume); db.StoreSetting("mouse_sensitivity_x", "" + Session.session.mouseSensitivityX); db.StoreSetting("mouse_sensitivity_y", "" + Session.session.mouseSensitivityY); db.StoreSetting("username", Session.session.userName); db.Close(); Sound.RefreshVolume(); }