/// <summary> /// Sets interface screens according to given input /// </summary> /// <param name="step"></param> public void SetInterface(int step) { if (step == 0) { Intro.SetActive(true); Intro.SetActive(true); CloseBtn.SetActive(false); Panel1.SetActive(false); Panel2.SetActive(false); Panel3.SetActive(false); PanelOver.SetActive(false); } else if (step == 1) { Intro.SetActive(false); CloseBtn.SetActive(true); Panel1.SetActive(true); Settings1.SetActive(false); Panel2.SetActive(false); Panel3.SetActive(false); PanelOver.SetActive(false); } else if (step == 2) { Intro.SetActive(false); CloseBtn.SetActive(true); Panel1.SetActive(false); Panel2.SetActive(true); Settings2.SetActive(false); Panel3.SetActive(false); PanelOver.SetActive(false); } else if (step == 3) { Intro.SetActive(false); CloseBtn.SetActive(true); Panel1.SetActive(false); Panel2.SetActive(false); Panel3.SetActive(true); PanelOver.SetActive(false); } else if (step == 4) { Intro.SetActive(false); CloseBtn.SetActive(true); Panel1.SetActive(false); Panel2.SetActive(false); Panel3.SetActive(false); PanelOver.SetActive(true); } }
public void Panel2Settings() { Settings2.SetActive(!Settings2.activeSelf); }