private void OnClick() { //need to open new window od the settings SettingPopup settingPopup = new SettingPopup(); settingPopup.ShowDialog(); }
void Awake() { #region Singleton if (s_Instance != null) { Destroy(gameObject); return; } s_Instance = this; #endregion }
public void ShowSettingPopup() { if (SettingPopup == null) { var header = new CenterPopupHeader(); header.Padding = new Thickness(20, 10, 20, 10); header.Title = App._instance.App.GetLocalizationTextFromResource(LanguageName.Settings); header.CloseButtonStyle = App._instance.App.GetStyleFromResource(StyleName.PopupHeaderButtonStyle); header.TitleTextStyle = App._instance.App.GetStyleFromResource(StyleName.SubtitleTextStyle); header.CloseIcon = new FeatherIcon(FeatherSymbol.X) { FontSize = 13 }; var settingPanel = new SettingPanel(); SettingPopup = CenterPopup.CreatePopup(App._instance, header, settingPanel); header.CloseButtonClick += (_s, _e) => { SettingPopup.Hide(); }; SettingPopup.Style = App._instance.App.GetStyleFromResource(StyleName.BasicCenterPopupStyle); } SettingPopup.Show(); }
private void OnClick() { SettingPopup setting = new SettingPopup(); setting.ShowDialog(); }
private void settingMenuItem_Click(object sender, RoutedEventArgs e) { SettingPopup setting = new SettingPopup(); setting.ShowDialog(); }