Esempio n. 1
0
 public void IsSelectedTest()
 {
     setBuildings.SetValue(1, 0);
     Assert.IsFalse(setBuildings.IsSelected(0));
     Assert.IsTrue(setBuildings.IsSelected(1));
     Assert.IsFalse(setBuildings.IsSelected(2));
     setBuildings.SetValue(1, -1);
 }
Esempio n. 2
0
 public void IsSelectedTest()
 {
     setBuildings.SetValue(1, 0);
     Assert.That(setBuildings.IsSelected(0), Is.False);
     Assert.That(setBuildings.IsSelected(1), Is.True);
     Assert.That(setBuildings.IsSelected(2), Is.False);
     setBuildings.SetValue(1, -1);
 }
Esempio n. 3
0
        public void SimulateCostBaseTest()
        {
            setBuildings.SetValue(0, -1);
            setBuildings.SetValue(1, 0);
            setBuildings.SetValue(2, 8);
#if DEBUG
            setBuildings.Print();
#endif
            var varSimCost = new Dictionary <int, double[]>();
            for (int i = 0; i < setBuildings.Domain(1).MaxValue() + 1; ++i)
            {
                varSimCost[i] = new double[setBuildings.GetNumberVariables()];
                for (var j = 0; j < setBuildings.GetNumberVariables(); ++j)
                {
                    varSimCost[i][j] = -1;
                }
            }

            var noHoles  = new WallShape(setBuildings);
            var vecCosts = noHoles.SimulateCost(1, varSimCost);

            foreach (var tuple in vecCosts)
            {
                if (tuple.Key == 0 || tuple.Key == 7 || tuple.Key == 8 || tuple.Key == 12 || tuple.Key == 13)
                {
                    Assert.AreEqual(2.0, tuple.Value);
                }
                else if (tuple.Key == 1 || tuple.Key == 6 || tuple.Key == 11 || tuple.Key == 16 || tuple.Key == 17 || tuple.Key == 18)
                {
                    Assert.AreEqual(0.0, tuple.Value);
                }
                else
                {
                    Assert.AreEqual(4.0, tuple.Value);
                }
            }
        }
Esempio n. 4
0
        public void MatrixIndexTests()
        {
            var set = new SetVariables( list, 5, 10, new SetVariables.Point( 4, 5 ), new SetVariables.Point( 0, 0 ) );
              set.SetValue( 1, 14 );

              for( int i = 0 ; i < 5 ; ++i )
            for( int j = 0 ; j < 10 ; ++j )
              if( ( i == 1 && j == 4 )
              ||
              ( i == 1 && j == 5 )
              ||
              ( i == 1 && j == 6 )
              ||
              ( i == 2 && j == 4 )
              ||
              ( i == 2 && j == 5 )
              ||
              ( i == 2 && j == 6 ) )
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.EqualTo( 1 ) );
            Assert.That( l[ 0 ], Is.EqualTo( 1 ) );
              }
              else
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.Zero );
              }

              set.ShiftValue( 1 );

              for( int i = 0 ; i < 5 ; ++i )
            for( int j = 0 ; j < 10 ; ++j )
              if( ( i == 1 && j == 7 )
             ||
             ( i == 1 && j == 5 )
             ||
             ( i == 1 && j == 6 )
             ||
             ( i == 2 && j == 7 )
             ||
             ( i == 2 && j == 5 )
             ||
             ( i == 2 && j == 6 ) )
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.EqualTo( 1 ) );
            Assert.That( l[ 0 ], Is.EqualTo( 1 ) );
              }
              else
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.Zero );
              }

              set.UnshiftValue( 1 );

              for( int i = 0 ; i < 5 ; ++i )
            for( int j = 0 ; j < 10 ; ++j )
              if( ( i == 1 && j == 4 )
             ||
             ( i == 1 && j == 5 )
             ||
             ( i == 1 && j == 6 )
             ||
             ( i == 2 && j == 4 )
             ||
             ( i == 2 && j == 5 )
             ||
             ( i == 2 && j == 6 ) )
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.EqualTo( 1 ) );
            Assert.That( l[ 0 ], Is.EqualTo( 1 ) );
              }
              else
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.Zero );
              }

              set.SetValue( 1, 27 );

              for( int i = 0 ; i < 5 ; ++i )
            for( int j = 0 ; j < 10 ; ++j )
              if( ( i == 3 && j == 7 )
             ||
             ( i == 3 && j == 8 )
             ||
             ( i == 3 && j == 9 )
             ||
             ( i == 2 && j == 7 )
             ||
             ( i == 2 && j == 8 )
             ||
             ( i == 2 && j == 9 ) )
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.EqualTo( 1 ) );
            Assert.That( l[ 0 ], Is.EqualTo( 1 ));
              }
              else
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.Zero );
              }

              set.ShiftValue( 1 );

              for( int i = 0 ; i < 5 ; ++i )
            for( int j = 0 ; j < 10 ; ++j )
              if( ( i == 3 && j == 0 )
             ||
             ( i == 3 && j == 1 )
             ||
             ( i == 3 && j == 2 )
             ||
             ( i == 4 && j == 0 )
             ||
             ( i == 4 && j == 1 )
             ||
             ( i == 4 && j == 2 ) )
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.EqualTo( 1 ) );
            Assert.That( l[ 0 ], Is.EqualTo( 1 ) );
              }
              else
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.Zero );
              }

              set.UnshiftValue( 1 );

              for( int i = 0 ; i < 5 ; ++i )
            for( int j = 0 ; j < 10 ; ++j )
              if( ( i == 3 && j == 7 )
             ||
             ( i == 3 && j == 8 )
             ||
             ( i == 3 && j == 9 )
             ||
             ( i == 2 && j == 7 )
             ||
             ( i == 2 && j == 8 )
             ||
             ( i == 2 && j == 9 ) )
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.EqualTo( 1 ) );
            Assert.That( l[ 0 ], Is.EqualTo( 1 ) );
              }
              else
              {
            var l = set.BuildingsAt( i, j );
            Assert.That( l.Count, Is.Zero );
              }

              set.ShiftValue( 1 );
              set.SetValue( 2, 22 );
              set.SetValue( 3, 37 );

              int overlaps;
              int unbuild;

              set.Shift( 2, out overlaps, out unbuild );
              Assert.That( overlaps, Is.EqualTo( -2 ) );
              Assert.That( unbuild, Is.Zero );

              Assert.That( set.GetBuildingsAround( 2 ).Contains( 1 ), Is.True );
              Assert.That( set.GetBuildingsAround( 2 ).Contains( 3 ), Is.True );
              Assert.That( set.GetBuildingsAround( 1 ).Contains( 2 ), Is.True );
              Assert.That( set.GetBuildingsAround( 3 ).Contains( 2 ), Is.True );
              Assert.That( set.GetBuildingsAround( 2 ).Count, Is.EqualTo( 2 ) );
              Assert.That( set.GetBuildingsAround( 3 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsAround( 1 ).Count, Is.EqualTo( 1 ) );

              set.Shift( 2, out overlaps, out unbuild );
              Assert.That( overlaps, Is.EqualTo( 2 ) );
              Assert.That( unbuild, Is.Zero );

              var listSmallBuildings = new List<Variable> { new Variable( "X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0 ),
            new Variable( "X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0 ),
            new Variable( "X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0 ),
            new Variable( "X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0 ),
            new Variable( "X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0 ) };

              set = new SetVariables( listSmallBuildings, 5, 10, new SetVariables.Point( 4, 5 ), new SetVariables.Point( 0, 0 ) );
              set.SetValue( 0, 25 );
              set.SetValue( 1, 26 );
              set.SetValue( 2, 35 );
              set.SetValue( 3, 24 );
              set.SetValue( 4, 15 );

              Assert.That( set.GetBuildingsOnRight( 0 ).Contains( 1 ), Is.True );
              Assert.That( set.GetBuildingsBelow( 0 ).Contains( 2 ), Is.True );
              Assert.That( set.GetBuildingsOnLeft( 0 ).Contains( 3 ), Is.True );
              Assert.That( set.GetBuildingsAbove( 0 ).Contains( 4 ), Is.True );
              Assert.That( set.GetBuildingsOnRight( 0 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsBelow( 0 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsOnLeft( 0 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsAbove( 0 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.CountAround( 0 ), Is.EqualTo( 4 ) );

              Assert.That( set.GetBuildingsOnLeft( 1 ).Contains( 0 ), Is.True );
              Assert.That( set.GetBuildingsOnLeft( 1 ).Contains( 2 ), Is.True );
              Assert.That( set.GetBuildingsOnLeft( 1 ).Contains( 4 ), Is.True );
              Assert.That( set.GetBuildingsOnRight( 1 ).Count, Is.Zero );
              Assert.That( set.GetBuildingsBelow( 1 ).Count, Is.Zero );
              Assert.That( set.GetBuildingsOnLeft( 1 ).Count, Is.EqualTo( 3 ) );
              Assert.That( set.GetBuildingsAbove( 1 ).Count, Is.Zero );
              Assert.That( set.CountAround( 1 ), Is.EqualTo( 3 ) );

              Assert.That( set.GetBuildingsOnRight( 2 ).Contains( 1 ), Is.True );
              Assert.That( set.GetBuildingsOnLeft( 2 ).Contains( 3 ), Is.True );
              Assert.That( set.GetBuildingsAbove( 2 ).Contains( 0 ), Is.True );
              Assert.That( set.GetBuildingsOnRight( 2 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsBelow( 2 ).Count, Is.Zero );
              Assert.That( set.GetBuildingsOnLeft( 2 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsAbove( 2 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.CountAround( 2 ), Is.EqualTo( 3 ) );

              Assert.That( set.GetBuildingsOnRight( 3 ).Contains( 0 ), Is.True );
              Assert.That( set.GetBuildingsOnRight( 3 ).Contains( 2 ), Is.True );
              Assert.That( set.GetBuildingsOnRight( 3 ).Contains( 4 ), Is.True );
              Assert.That( set.GetBuildingsOnRight( 3 ).Count, Is.EqualTo( 3 ) );
              Assert.That( set.GetBuildingsBelow( 3 ).Count, Is.Zero );
              Assert.That( set.GetBuildingsOnLeft( 3 ).Count, Is.Zero );
              Assert.That( set.GetBuildingsAbove( 3 ).Count, Is.Zero );
              Assert.That( set.CountAround( 3 ), Is.EqualTo( 3 ) );

              Assert.That( set.GetBuildingsOnRight( 4 ).Contains( 1 ), Is.True );
              Assert.That( set.GetBuildingsBelow( 4 ).Contains( 0 ), Is.True );
              Assert.That( set.GetBuildingsOnLeft( 4 ).Contains( 3 ), Is.True );
              Assert.That( set.GetBuildingsOnRight( 4 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsBelow( 4 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsOnLeft( 4 ).Count, Is.EqualTo( 1 ) );
              Assert.That( set.GetBuildingsAbove( 4 ).Count, Is.Zero );
              Assert.That( set.CountAround( 4 ), Is.EqualTo( 3 ) );

              Assert.That( set.IsOnStartingOrTargetTile( 0 ), Is.False );
              set.SetValue( 0, 0 );
              Assert.That( set.IsOnStartingOrTargetTile( 0 ), Is.True );
              set.SetValue( 0, 1 );
              Assert.That( set.IsOnStartingOrTargetTile( 0 ), Is.False );
              set.SetValue( 0, 45 );
              Assert.That( set.IsOnStartingOrTargetTile( 0 ), Is.True );
        }
Esempio n. 5
0
        public void MatrixIndexTests()
        {
            var set = new SetVariables(list, 5, 10, new SetVariables.Point(4, 5), new SetVariables.Point(0, 0));

            set.SetValue(1, 14);

            for (int i = 0; i < 5; ++i)
            {
                for (int j = 0; j < 10; ++j)
                {
                    if ((i == 1 && j == 4)
                        ||
                        (i == 1 && j == 5)
                        ||
                        (i == 1 && j == 6)
                        ||
                        (i == 2 && j == 4)
                        ||
                        (i == 2 && j == 5)
                        ||
                        (i == 2 && j == 6))
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(1, l.Count);
                        Assert.AreEqual(1, l[0]);
                    }
                    else
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(0, l.Count);
                    }
                }
            }

            set.ShiftValue(1);

            for (int i = 0; i < 5; ++i)
            {
                for (int j = 0; j < 10; ++j)
                {
                    if ((i == 1 && j == 7)
                        ||
                        (i == 1 && j == 5)
                        ||
                        (i == 1 && j == 6)
                        ||
                        (i == 2 && j == 7)
                        ||
                        (i == 2 && j == 5)
                        ||
                        (i == 2 && j == 6))
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(1, l.Count);
                        Assert.AreEqual(1, l[0]);
                    }
                    else
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(0, l.Count);
                    }
                }
            }

            set.UnshiftValue(1);

            for (int i = 0; i < 5; ++i)
            {
                for (int j = 0; j < 10; ++j)
                {
                    if ((i == 1 && j == 4)
                        ||
                        (i == 1 && j == 5)
                        ||
                        (i == 1 && j == 6)
                        ||
                        (i == 2 && j == 4)
                        ||
                        (i == 2 && j == 5)
                        ||
                        (i == 2 && j == 6))
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(1, l.Count);
                        Assert.AreEqual(1, l[0]);
                    }
                    else
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(0, l.Count);
                    }
                }
            }

            set.SetValue(1, 27);

            for (int i = 0; i < 5; ++i)
            {
                for (int j = 0; j < 10; ++j)
                {
                    if ((i == 3 && j == 7)
                        ||
                        (i == 3 && j == 8)
                        ||
                        (i == 3 && j == 9)
                        ||
                        (i == 2 && j == 7)
                        ||
                        (i == 2 && j == 8)
                        ||
                        (i == 2 && j == 9))
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(1, l.Count);
                        Assert.AreEqual(1, l[0]);
                    }
                    else
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(0, l.Count);
                    }
                }
            }

            set.ShiftValue(1);

            for (int i = 0; i < 5; ++i)
            {
                for (int j = 0; j < 10; ++j)
                {
                    if ((i == 3 && j == 0)
                        ||
                        (i == 3 && j == 1)
                        ||
                        (i == 3 && j == 2)
                        ||
                        (i == 4 && j == 0)
                        ||
                        (i == 4 && j == 1)
                        ||
                        (i == 4 && j == 2))
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(1, l.Count);
                        Assert.AreEqual(1, l[0]);
                    }
                    else
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(0, l.Count);
                    }
                }
            }

            set.UnshiftValue(1);

            for (int i = 0; i < 5; ++i)
            {
                for (int j = 0; j < 10; ++j)
                {
                    if ((i == 3 && j == 7)
                        ||
                        (i == 3 && j == 8)
                        ||
                        (i == 3 && j == 9)
                        ||
                        (i == 2 && j == 7)
                        ||
                        (i == 2 && j == 8)
                        ||
                        (i == 2 && j == 9))
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(1, l.Count);
                        Assert.AreEqual(1, l[0]);
                    }
                    else
                    {
                        var l = set.BuildingsAt(i, j);
                        Assert.AreEqual(0, l.Count);
                    }
                }
            }

            set.ShiftValue(1);
            set.SetValue(2, 22);
            set.SetValue(3, 37);

            int overlaps;
            int unbuild;

            set.Shift(2, out overlaps, out unbuild);
            Assert.AreEqual(-2, overlaps);
            Assert.AreEqual(0, unbuild);

            Assert.IsTrue(set.GetBuildingsAround(2).Contains(1));
            Assert.IsTrue(set.GetBuildingsAround(2).Contains(3));
            Assert.IsTrue(set.GetBuildingsAround(1).Contains(2));
            Assert.IsTrue(set.GetBuildingsAround(3).Contains(2));
            Assert.AreEqual(2, set.GetBuildingsAround(2).Count);
            Assert.AreEqual(1, set.GetBuildingsAround(3).Count);
            Assert.AreEqual(1, set.GetBuildingsAround(1).Count);

            set.Shift(2, out overlaps, out unbuild);
            Assert.AreEqual(2, overlaps);
            Assert.AreEqual(0, unbuild);

            var listSmallBuildings = new List <Variable> {
                new Variable("X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0),
                new Variable("X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0),
                new Variable("X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0),
                new Variable("X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0),
                new Variable("X", "xxx", 1, 1, 0, 0, 0, 0, Race.Unknown, 0, 0)
            };

            set = new SetVariables(listSmallBuildings, 5, 10, new SetVariables.Point(4, 5), new SetVariables.Point(0, 0));
            set.SetValue(0, 25);
            set.SetValue(1, 26);
            set.SetValue(2, 35);
            set.SetValue(3, 24);
            set.SetValue(4, 15);

            Assert.IsTrue(set.GetBuildingsOnRight(0).Contains(1));
            Assert.IsTrue(set.GetBuildingsBelow(0).Contains(2));
            Assert.IsTrue(set.GetBuildingsOnLeft(0).Contains(3));
            Assert.IsTrue(set.GetBuildingsAbove(0).Contains(4));
            Assert.AreEqual(1, set.GetBuildingsOnRight(0).Count);
            Assert.AreEqual(1, set.GetBuildingsBelow(0).Count);
            Assert.AreEqual(1, set.GetBuildingsOnLeft(0).Count);
            Assert.AreEqual(1, set.GetBuildingsAbove(0).Count);
            Assert.AreEqual(4, set.CountAround(0));

            Assert.IsTrue(set.GetBuildingsOnLeft(1).Contains(0));
            Assert.IsTrue(set.GetBuildingsOnLeft(1).Contains(2));
            Assert.IsTrue(set.GetBuildingsOnLeft(1).Contains(4));
            Assert.AreEqual(0, set.GetBuildingsOnRight(1).Count);
            Assert.AreEqual(0, set.GetBuildingsBelow(1).Count);
            Assert.AreEqual(3, set.GetBuildingsOnLeft(1).Count);
            Assert.AreEqual(0, set.GetBuildingsAbove(1).Count);
            Assert.AreEqual(3, set.CountAround(1));

            Assert.IsTrue(set.GetBuildingsOnRight(2).Contains(1));
            Assert.IsTrue(set.GetBuildingsOnLeft(2).Contains(3));
            Assert.IsTrue(set.GetBuildingsAbove(2).Contains(0));
            Assert.AreEqual(1, set.GetBuildingsOnRight(2).Count);
            Assert.AreEqual(0, set.GetBuildingsBelow(2).Count);
            Assert.AreEqual(1, set.GetBuildingsOnLeft(2).Count);
            Assert.AreEqual(1, set.GetBuildingsAbove(2).Count);
            Assert.AreEqual(3, set.CountAround(2));

            Assert.IsTrue(set.GetBuildingsOnRight(3).Contains(0));
            Assert.IsTrue(set.GetBuildingsOnRight(3).Contains(2));
            Assert.IsTrue(set.GetBuildingsOnRight(3).Contains(4));
            Assert.AreEqual(3, set.GetBuildingsOnRight(3).Count);
            Assert.AreEqual(0, set.GetBuildingsBelow(3).Count);
            Assert.AreEqual(0, set.GetBuildingsOnLeft(3).Count);
            Assert.AreEqual(0, set.GetBuildingsAbove(3).Count);
            Assert.AreEqual(3, set.CountAround(3));

            Assert.IsTrue(set.GetBuildingsOnRight(4).Contains(1));
            Assert.IsTrue(set.GetBuildingsBelow(4).Contains(0));
            Assert.IsTrue(set.GetBuildingsOnLeft(4).Contains(3));
            Assert.AreEqual(1, set.GetBuildingsOnRight(4).Count);
            Assert.AreEqual(1, set.GetBuildingsBelow(4).Count);
            Assert.AreEqual(1, set.GetBuildingsOnLeft(4).Count);
            Assert.AreEqual(0, set.GetBuildingsAbove(4).Count);
            Assert.AreEqual(3, set.CountAround(4));

            Assert.IsFalse(set.IsOnStartingOrTargetTile(0));
            set.SetValue(0, 0);
            Assert.IsTrue(set.IsOnStartingOrTargetTile(0));
            set.SetValue(0, 1);
            Assert.IsFalse(set.IsOnStartingOrTargetTile(0));
            set.SetValue(0, 45);
            Assert.IsTrue(set.IsOnStartingOrTargetTile(0));

//      set.SetValue( 0, 25 );
//      Assert.IsFalse( set.IsNeighborOfSTTBuildings( 0 ) );
//      set.SetValue( 0, 11 );
//      Assert.IsTrue( set.IsNeighborOfSTTBuildings( 0 ) );
//      set.SetValue( 0, 44 );
//      Assert.IsTrue( set.IsNeighborOfSTTBuildings( 0 ) );
        }