Esempio n. 1
0
        private void SetBeginReceiveCallback(byte[] buffer)
        {
            if (ReadTimeout != TimeSpan.MaxValue)
            {
                AsyncSetTimeout = new SetTimeoutDelegate(SetTimeout);
            }

            try
            {
                ClientSocket.BeginReceive(buffer, 0, BufferSize, 0, new AsyncCallback(DataReceived), null);
                if (AsyncSetTimeout != null)
                {
                    AsyncSetTimeout();
                }
            }
            catch (System.ObjectDisposedException)
            {
                if (_receiving || _isDisposed)
                {
                    Log.Info(_id + ": Stopped Waiting for data because disposing.");
                }
                else
                {
                    throw;
                }
            }
            catch (SocketException)
            {
                if (_receiving || _isDisposed)
                {
                    Log.Info(_id + ": Stopped Waiting for data because disposing or Timed Out.");
                }
                else
                {
                    throw;
                }
            }
        }
		private void SetBeginReceiveCallback(byte[] buffer)
		{
			if(ReadTimeout != TimeSpan.MaxValue)
				AsyncSetTimeout = new SetTimeoutDelegate(SetTimeout);

			try
			{
				ClientSocket.BeginReceive( buffer, 0, BufferSize, 0, new AsyncCallback(DataReceived), null);
				if(AsyncSetTimeout != null)
					AsyncSetTimeout();
			}
			catch(System.ObjectDisposedException)
			{
				if(_receiving || _isDisposed)
					Log.Info(_id + ": Stopped Waiting for data because disposing.");
				else
					throw;
			}
			catch(SocketException)
			{
				if(_receiving || _isDisposed)
					Log.Info(_id + ": Stopped Waiting for data because disposing or Timed Out.");
				else
					throw;
			}
		}