public void ServerStats_IsEmpty_ShouldReturnFalse_WhenStatsNotEmpty() { var stats = ServerStats.CreateEmpty(); stats.MaximumPopulation = 1; stats.IsEmpty().Should().BeFalse(); }
public void ServerStats_IsEmpty_ShouldReturnTrue_ForNewlyCreatedStats() { var stats = ServerStats.CreateEmpty(); stats.IsEmpty().Should().BeTrue(); }