/// <summary> /// This methods allow server to listen for any incomming users request /// </summary> private static void ListenForIncommingRequests() { try { // Create listener on ADDRESS & PORT. tcpListener = new TcpListener(ServerProperties.getAddress(), ServerProperties.getPort()); tcpListener.Start(); // Server is started Console.WriteLine("Server is listening on : {0}:{1}", ServerProperties.getAddress(), ServerProperties.getPort()); Byte[] bytes = new Byte[1024]; while (true) { using (connectedTcpClient = tcpListener.AcceptTcpClient()) { // Get a stream object for reading using (NetworkStream stream = connectedTcpClient.GetStream()) { int length; // Read incomming stream into byte arrary. while ((length = stream.Read(bytes, 0, bytes.Length)) != 0) { var incommingData = new byte[length]; Array.Copy(bytes, 0, incommingData, 0, length); // Convert byte array to string message. string clientMessage = Encoding.ASCII.GetString(incommingData); Console.WriteLine("Client send : " + clientMessage); // Client message filter and process RequestManager(clientMessage); } } } } } catch (SocketException socketException) { Console.WriteLine("SocketException : " + socketException.ToString()); } }