// PRIVATE void StartServerAttempt() { _settings.display.text += "Launching server on port: " + _network.GetServerPort() + "\n"; string error; if (_network.Start(out error)) { _settings.display.text += "Server launched successfully.\n"; } else { _settings.display.text += "Server launch failed with error:\n"; _settings.display.text += error + "\n\n"; } }