/// <summary> /// API開始:フレンド一覧取得 /// </summary> void SendGetFriendList() { ServerDataUtilSend.SendPacketAPI_FriendListGet().setSuccessAction(ReceiveGetFriendListSuccess).setErrorAction(ReceiveGetFriendListError).SendStart(); }
/// <summary> /// API開始:フレンド一覧取得 /// </summary> void SendGetFriendList() { ServerDataUtilSend.SendPacketAPI_FriendListGet().setSuccessAction(ReceiveGetFriendListSuccess).setErrorAction(ReceiveGetFriendListError).SendStart(); }