Esempio n. 1
0
    public static void SendInvitationServer(int fromClient, Packet packet)
    {
        var id         = packet.ReadInt();
        var username   = packet.ReadString(); //Who SENT THE INVITATION
        var toUserName = packet.ReadString(); // Who is THE INVITE FOR

        if (Dictionaries.dictionaries.PlayersByName.ContainsKey(toUserName))
        {
            var sendToID = Dictionaries.dictionaries.PlayersByName[toUserName];
            ServerSend.SendInvite(fromClient, username, toUserName, sendToID);
        }
        else
        {
            //The given user was not online
            ServerConsoleWriter.WriteUserLog(Dictionaries.dictionaries.PlayersById[fromClient],
                                             $"Tried to invite {toUserName} but this user was not online");
        }
    }
Esempio n. 2
0
    private IEnumerator LoginStart(string user, string pass)
    {
        var form = new WWWForm();

        form.AddField("user", user);
        form.AddField("pass", pass);
        var www = new WWW(Constants.SqlNameServer + "login.php", form);

        yield return(www);

        if (www.text[0] == '0' && !Dictionaries.dictionaries.PlayersByName.ContainsKey(user)) //AVOID THE SAME USER FROM LOGIN IN TWICE
        {
            //Allow Login
            Dictionaries.dictionaries.PlayersByName.Add(user, id);
            Dictionaries.dictionaries.PlayersById.Add(id, user);
            ServerSend.LoginResult(id, true, "noError", int.Parse(www.text.Split('\t')[1]));
            ServerConsoleWriter.WriteUserLog(user, $"New log started {user}");
            Dictionaries.dictionaries.PlayerDataHolders.Add(id, new PlayerDataHolder(id, user));
        }
        else
        {
            ServerSend.LoginResult(id, false, www.text, -9);
        }
    }