public void CreateServer(int port, ServerConnectionOpenedHandler onServerConnectionOpenedHandler)
 {
     EnsureInitialized();
     lock (_oplock)
     {
         _esp.SendAndExpect(Command(Commands.ServerCommand) + "1," + port, new [] { "no change" }, OK);
         _inboundPort = port;
         _onServerConnectionOpenedHandler = onServerConnectionOpenedHandler;
     }
 }
Esempio n. 2
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 public void CreateServer(int port, ServerConnectionOpenedHandler onServerConnectionOpenedHandler)
 {
     EnsureInitialized();
     lock (_oplock)
     {
         _esp.SendAndExpect(ServerCommand + "1," + port, OK);
         _inboundPort = port;
         _onServerConnectionOpenedHandler = onServerConnectionOpenedHandler;
     }
 }