public CovetousRevenant() : base(AIType.AI_Mage) { Name = "a covetous revenant"; Body = 400; Hue = 0x847E; Items.Robe shroud = new Server.Items.Robe(); shroud.ItemID = 0x2683; shroud.Hue = 0x4001; shroud.Movable = false; SetWearable(shroud); Items.Boots boots = new Server.Items.Boots(); boots.Hue = 0x4001; boots.Movable = false; SetWearable(boots); }
public CovetousRevenant() : base(AIType.AI_Mage) { Name = "a covetous revenant"; Body = 400; Hue = 0x847E; var shroud = new Server.Items.HoodedShroudOfShadows(); shroud.Movable = false; AddItem(shroud); var boots = new Server.Items.Boots(); boots.Hue = 1; boots.Movable = false; AddItem(boots); }