/// <summary>
        /// Generate an the animator contoller.
        /// </summary>
        /// <returns>The animator contoller.</returns>
        /// <param name="triggersProperty">Triggers property.</param>
        /// <param name="preferredName">Preferred name.</param>
        public static UnityEditor.Animations.AnimatorController GenerateAnimatorContoller(SerializedProperty triggersProperty, string preferredName)
        {
            // Prepare the triggers list
            List<string> triggersList = new List<string>();

            SerializedProperty serializedProperty = triggersProperty.Copy();
            SerializedProperty endProperty = serializedProperty.GetEndProperty();

            while (serializedProperty.NextVisible(true) && !SerializedProperty.EqualContents(serializedProperty, endProperty))
            {
                triggersList.Add(!string.IsNullOrEmpty(serializedProperty.stringValue) ? serializedProperty.stringValue : serializedProperty.name);
            }

            // Generate the animator controller
            return UIAnimatorControllerGenerator.GenerateAnimatorContoller(triggersList, preferredName);
        }
Esempio n. 2
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		/// <summary>
		/// Populate a reference map that goes SerializedProperty -> Object
		/// </summary>
		/// <param name="map">The map to populate entries into</param>
		/// <param name="allObjects">The objects to read in order to determine the references</param>
		private static void PopulateReferenceMap( List<KeyValuePair<SerializedProperty, Object>> map, IEnumerable<Object> allObjects )
		{
			var unityEditorAssembly = typeof(UnityEditor.EditorApplication).Assembly;
			var userEditorAssembly = typeof(AmsCrossSceneReferenceProcessor).Assembly;

			foreach( var obj in allObjects )
			{
				// Flags that indicate we aren't rooted in the scene
				if ( obj.hideFlags == HideFlags.HideAndDontSave )
					continue;

				// Don't deal with any editor classes
				var assembly = obj.GetType().Assembly;
				if ( assembly == unityEditorAssembly || assembly == userEditorAssembly )
					continue;

				SerializedObject so = new SerializedObject(obj);
				SerializedProperty sp = so.GetIterator();

                bool bCanDispose = true;
				while ( sp.Next(true) )
				{
					// Only care about object references
					if ( sp.propertyType != SerializedPropertyType.ObjectReference )
						continue;

					// Skip the nulls
					if ( sp.objectReferenceInstanceIDValue == 0 )
						continue;

					map.Add( new KeyValuePair<SerializedProperty,Object>(sp.Copy(), sp.objectReferenceValue) );
                    bCanDispose = false;
				}

                // This will help relieve memory pressure (thanks llde_chris)
                if ( bCanDispose )
                {
                    sp.Dispose();
                    so.Dispose();
                }
			}
		}
            bool TryUpdatePreNormalizedValues()
            {
                var iterator   = m_VectorProperty.Copy();
                var parentPath = m_VectorProperty.propertyPath;
                var i          = 0;

                while (iterator.Next(true) && iterator.propertyPath.StartsWith(parentPath))
                {
                    if (i >= m_PreNormalizedValues.Length || iterator.propertyType != SerializedPropertyType.Float)
                    {
                        return(false);
                    }
                    m_PreNormalizedValues[i] = new KeyValuePair <string, double?>(
                        iterator.propertyPath.Substring(parentPath.Length + 1),
                        iterator.hasMultipleDifferentValues ? (double?)null : iterator.doubleValue
                        );
                    ++i;
                }
                return(true);
            }
Esempio n. 4
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        protected virtual void RecursiveProperty(SerializedProperty root)
        {
            var depth    = root.depth;
            var iterator = root.Copy();

            for (var enterChildren = true; iterator.NextVisible(enterChildren); enterChildren = false)
            {
                if (iterator.depth < depth)
                {
                    // 前の要素よりも浅くなった。脱出
                    return;
                }
                depth = iterator.depth;

                using (new EditorGUI.DisabledScope("m_Script" == iterator.propertyPath))
                {
                    EditorGUILayout.PropertyField(iterator, true);
                }
            }
        }
Esempio n. 5
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    public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
    {
        SerializedProperty origProp = property;
        bool backupFlag             = isArrayElement;

        if (SerializedPropertyUtility.IsArrayElement(property))
        {
            isArrayElement    = true;
            arrayElementIndex = SerializedPropertyUtility.IndexOfArrayElement(property);
            origProp          = SerializedPropertyUtility.GetArrayParentProperty(property);
        }
        else
        {
            origProp = property.Copy();
        }
        float height = GetPropertyHeight(property, origProp, label) + (1) + ((showDebug)? debugTool: 0);

        isArrayElement = backupFlag;
        return(height);
    }
Esempio n. 6
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    public SerializedProperty GetSiblingProperty(SerializedProperty property, string Name)
    {
        if (property.name == Name)
        {
            return(property);
        }

        SerializedProperty prop = property.Copy();
        int depth = prop.depth;

        while (prop.Next(false) && prop.depth == depth)
        {
            if (prop.name == Name)
            {
                return(prop);
            }
        }
        Debug.LogError("Field not found");
        return(null);
    }
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    private static bool AxisIndex(string axisName)
    {
        SerializedObject   serializedObject = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/InputManager.asset")[0]);
        SerializedProperty axesProperty     = serializedObject.FindProperty("m_Axes");

        indexCount = -1;
        axesProperty.Next(true);
        axesProperty.Next(true);
        while (axesProperty.Next(false))
        {
            indexCount++;
            SerializedProperty axis = axesProperty.Copy();
            axis.Next(true);
            if (axis.stringValue == axisName)
            {
                return(true);
            }
        }
        return(false);
    }
        public static IEnumerable <SerializedProperty> GetTopLevelProperties(
            this SerializedObject serializedObject, bool skipScript = true, bool copy = true)
        {
            SerializedProperty property = serializedObject.GetIterator();

            if (!property.NextVisible(true))
            {
                yield break;
            }
            do
            {
                if (skipScript && property.name == "m_Script")
                {
                    skipScript = false;
                    continue;
                }

                yield return(copy ? property.Copy() : property);
            } while (property.NextVisible(false));
        }
        private bool FindMissingProperties(Component c, List <SerializedProperty> out_missingProperties)
        {
            bool               result           = false;
            SerializedObject   serializedObject = new SerializedObject(c);
            SerializedProperty iterator         = serializedObject.GetIterator();

            while (iterator.NextVisible(true))
            {
                if ((int)iterator.propertyType == 5 && iterator.objectReferenceValue == null && ((this.m_includeMissing && iterator.objectReferenceInstanceIDValue != 0) || (this.m_includeNull && iterator.objectReferenceInstanceIDValue == 0)))
                {
                    if (out_missingProperties != null)
                    {
                        SerializedProperty item = iterator.Copy();
                        out_missingProperties.Add(item);
                    }
                    result = true;
                }
            }
            return(result);
        }
 private void DrawProperty(Rect rect, SerializedProperty parent, SerializedProperty element)
 {
     if (HasCustomPropertyDrawer(element) || element.propertyType == SerializedPropertyType.String)
     {
         DoElement(rect, parent, element);
     }
     else
     {
         var iter = element.Copy();
         iter.NextVisible(true);
         var depth = iter.depth;
         rect.height = 0;
         do
         {
             rect.y     += rect.height;
             rect.height = GetHeight(element, iter);
             DoElement(rect, element, iter);
         } while (iter.NextVisible(false) && iter.depth == depth);
     }
 }
        private void ForeachChildProperties(SerializedProperty property, Action <SerializedProperty> childAction)
        {
            if (childAction == null)
            {
                return;
            }

            var propertyIt = property.Copy();

            if (!propertyIt.NextVisible(true))
            {
                // no child or invisible
                return;
            }

            do
            {
                childAction(propertyIt);
            } while (propertyIt.NextVisible(false));
        }
        public void OnValidate(SerializedProperty property)
        {
            if (_visibleDrawer is PropertyModifier)
            {
                property = property.Copy();

                var modifier = _visibleDrawer as PropertyModifier;
                if (_visibleDrawer is IArrayHandlingPropertyDrawer || !property.isArray)
                {
                    modifier.OnValidate(property);
                }
                else
                {
                    for (int i = 0; i < property.arraySize; i++)
                    {
                        modifier.OnValidate(property.GetArrayElementAtIndex(i));
                    }
                }
            }
        }
Esempio n. 13
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            public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
            {
                float height = EditorGUIUtility.singleLineHeight; // for the label

                var propCopy = property.Copy();                   // don't touch the original property

                var endProp = propCopy.GetEndProperty();

                propCopy.NextVisible(true);

                while (!SerializedProperty.EqualContents(propCopy, endProp))
                {
                    height += EditorGUI.GetPropertyHeight(propCopy);
                    height += EditorGUIUtility.standardVerticalSpacing;
                    propCopy.NextVisible(false);
                }
                propCopy.Reset();

                return(height);
            }
Esempio n. 14
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        /// <summary>
        /// Gets the height of the property.
        /// </summary>
        /// <returns>The property height.</returns>
        /// <param name="property">Property.</param>
        /// <param name="label">Label.</param>
        public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
        {
            float result = 0f;
            SerializedProperty childProperty = property.Copy();

            childProperty.NextVisible(true);
            Regex match = new Regex(string.Format("^{0}(?=\\.)", Regex.Escape(property.propertyPath)));

            while (match.IsMatch(childProperty.propertyPath))
            {
                result +=
                    GetChildPropertyHeight(property, childProperty.Copy()) + EditorGUIUtility.standardVerticalSpacing;
                childProperty.NextVisible(false);
            }
            if (result > 0f)
            {
                result -= EditorGUIUtility.standardVerticalSpacing;
            }
            return(result);
        }
Esempio n. 15
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        private static VisualElement ConfigureField <TField, TValue>(
            TField field,
            SerializedProperty property)
            where TField : BaseField <TValue>
        {
            string str = !string.IsNullOrEmpty(property.displayName) ? property.displayName : property.name;

            field.bindingPath = property.propertyPath;
            field.name        = "unity-input-" + property.propertyPath;
            field.label       = str;
            Label label = field.Q <Label>(null, BaseField <TValue> .labelUssClassName);

            if (label != null)
            {
                label.userData = property.Copy();
            }

            field.labelElement.AddToClassList(PropertyField.labelUssClassName);
            return(field);
        }
Esempio n. 16
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    bool AutoPropertyField(Rect position, SerializedProperty property, SerializedProperty origProp, GUIContent label, int level, out float yMax)
    {
        bool bNextVisible = true;

        // Using BeginProperty / EndProperty on the parent property means that
        // prefab override logic works on the entire property.
        if (!isCalcHeight)
        {
            EditorGUI.BeginProperty(new Rect(position.x, position.y, position.width, normalHeight), label, property);
        }

        bNextVisible = AutoArrayField(position, property, origProp.Copy(), label, level, out yMax);

        if (!isCalcHeight)
        {
            EditorGUI.EndProperty();
        }

        return(bNextVisible);
    }
        /// <summary>
        /// Determines if an axis entry already exists
        /// </summary>
        /// <param name="axisName"></param>
        /// <returns></returns>
        public static bool IsDefined(string rName)
        {
            SerializedObject   lSerializedObject = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/InputManager.asset")[0]);
            SerializedProperty lProperty         = lSerializedObject.FindProperty("m_Axes");

            lProperty.Next(true);
            lProperty.Next(true);

            while (lProperty.Next(false))
            {
                SerializedProperty lAxis = lProperty.Copy();
                lAxis.Next(true);
                if (lAxis.stringValue == rName)
                {
                    return(true);
                }
            }

            return(false);
        }
        private float GetFullHeight(SerializedProperty parent, SerializedProperty element)
        {
            var height = 0f;

            if (HasCustomPropertyDrawer(element) || element.propertyType == SerializedPropertyType.String)
            {
                height += GetHeight(parent, element);
            }
            else
            {
                var iter = element.Copy();
                iter.NextVisible(true);
                var depth = iter.depth;
                do
                {
                    height += GetHeight(element, iter);
                } while (iter.NextVisible(false) && iter.depth == depth);
            }
            return(height);
        }
Esempio n. 19
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 public static void TryDrawPropertyField(Rect position, SerializedProperty property, GUIContent displayName, bool drawObjectReference = false)
 {
     position.height = GetObjectReferenceHeight(property, drawObjectReference);
     if (TryDrawObjectReference(position, property, displayName, drawObjectReference))
     {
     }
     else
     {
         if (property.hasVisibleChildren && displayName == GUIContent.none)
         {
             var iterProp = property.Copy();
             if (iterProp.NextVisible(true))
             {
                 int depth = iterProp.depth;
                 do
                 {
                     if (depth != iterProp.depth)
                     {
                         break;
                     }
                     var label = new GUIContent(iterProp.displayName);
                     position.yMin  += position.height;
                     position.height = GetObjectReferenceHeight(iterProp, drawObjectReference);
                     if (TryDrawObjectReference(position, iterProp, label, drawObjectReference))
                     {
                     }
                     else
                     {
                         position.height = EditorGUI.GetPropertyHeight(iterProp, label, iterProp.isExpanded);
                         EditorGUI.PropertyField(position, iterProp, label, iterProp.isExpanded);
                     }
                 } while (iterProp.NextVisible(false));
             }
         }
         else
         {
             position.height = EditorGUI.GetPropertyHeight(property, displayName, property.isExpanded);
             EditorGUI.PropertyField(position, property, displayName, property.isExpanded);
         }
     }
 }
Esempio n. 20
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        private VisualElement ConfigureField <TField, TValue>(TField field, SerializedProperty property)
            where TField : BaseField <TValue>
        {
            var fieldLabel = string.IsNullOrEmpty(label) ? property.localizedDisplayName : label;

            field.bindingPath = property.propertyPath;
            field.name        = "unity-input-" + property.propertyPath;
            field.label       = fieldLabel;

            var fieldLabelElement = field.Q <Label>(className: BaseField <TValue> .labelUssClassName);

            if (fieldLabelElement != null)
            {
                fieldLabelElement.userData = property.Copy();
                fieldLabelElement.RegisterCallback <MouseUpEvent>(RightClickMenuEvent);
            }

            field.labelElement.AddToClassList(labelUssClassName);
            field.visualInput.AddToClassList(inputUssClassName);
            return(field);
        }
Esempio n. 21
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            private bool AxisDefined(string axisName)
            {
                if (serializedObject == null)
                {
                    serializedObject = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/InputManager.asset")[0]);
                }
                SerializedProperty axesProperty = serializedObject.FindProperty("m_Axes");

                axesProperty.Next(true);
                axesProperty.Next(true);
                while (axesProperty.Next(false))
                {
                    SerializedProperty axis = axesProperty.Copy();
                    axis.Next(true);
                    if (axis.stringValue == axisName)
                    {
                        return(true);
                    }
                }
                return(false);
            }
        public override void OnGUI(Rect position,
                                   SerializedProperty property,
                                   GUIContent label)
        {
            bool original = property.isExpanded;

            property.isExpanded = true;
            SerializedProperty copy = property.Copy();
            int count = copy.CountInProperty();

            property.isExpanded = original;
            if (count <= 2 && property.hasVisibleChildren)
            {
                property.NextVisible(true);
                EditorGUI.PropertyField(position, property, label, true);
            }
            else
            {
                EditorGUI.PropertyField(position, property, label, true);
            }
        }
        private float GetListPropertyHeight(SerializedProperty parent, SerializedProperty property)
        {
            var list = ReorderableDrawer.GetList(parent, new ReorderableAttribute {
                labels = false
            }, property.name.GetHashCode(), property.name);

            if (list == null)
            {
                Debug.Log(parent.propertyPath + " " + property.propertyPath);
                return(0f);
            }
            list.elementLabels = false;
            if (!listWithCallback.ContainsKey(list))
            {
                var originalP = property.Copy();
                list.drawElementCallback      += (r, e, l, s, f) => List_drawElementCallback(r, originalP, e, l, s, f);
                list.getElementHeightCallback += (e) => List_getElementHeightCallback(originalP, e);
                listWithCallback.Add(list, true);
            }
            return(list.GetHeight());
        }
 private void drawProp(SerializedProperty prop, Rect r)
 {
     if (prop.propertyType == SerializedPropertyType.Generic)
     {
         SerializedProperty copy    = prop.Copy();
         SerializedProperty endProp = copy.GetEndProperty(false);
         copy.NextVisible(true);
         while (!SerializedProperty.EqualContents(copy, endProp))
         {
             r.height = EditorGUI.GetPropertyHeight(copy);
             EditorGUI.PropertyField(r, copy, true);
             r.y += r.height;
             copy.NextVisible(false);
         }
     }
     else
     {
         r.height = EditorGUI.GetPropertyHeight(prop);
         EditorGUI.PropertyField(r, prop, GUIContent.none, false);
     }
 }
Esempio n. 25
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 public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
 {
     // if the property is not an expandable type, then use its default drawer
     if (!s_ExpandableTypes.Contains(property.propertyType))
     {
         EditorGUI.PropertyField(position, property, label, property.hasVisibleChildren && property.isExpanded);
     }
     else
     {
         var childProperty = property.Copy();
         var endProperty   = property.GetEndProperty();
         childProperty.NextVisible(true);
         while (!SerializedProperty.EqualContents(childProperty, endProperty))
         {
             position.height = GetChildPropertyHeight(property, childProperty);
             DisplayChildProperty(position, property, childProperty.Copy(), null);
             position.y += position.height + EditorGUIUtility.standardVerticalSpacing;
             childProperty.NextVisible(false);
         }
     }
 }
        private static object GetPropertyValueGeneric(SerializedProperty property)
        {
            var dict = new Dictionary <string, object>();
            SerializedProperty iterator = property.Copy();

            if (!iterator.Next(true))
            {
                return(dict);
            }

            SerializedProperty end = property.GetEndProperty();

            do
            {
                string name  = iterator.name;
                object value = GetPropertyValue(iterator);
                dict.Add(name, value);
            }while (iterator.Next(false) && iterator.propertyPath != end.propertyPath);

            return(dict);
        }
        /// <summary>
        /// Draws property's children but only one level deep.
        /// </summary>
        public static void DrawPropertyChildren(SerializedProperty property, Action <SerializedProperty> drawElementAction)
        {
            var enterChildren = true;
            //cache all needed property references
            var targetProperty = property.Copy();
            var endingProperty = property.GetEndProperty();

            //iterate over all children (but only 1 level depth)
            while (targetProperty.NextVisible(enterChildren))
            {
                if (SerializedProperty.EqualContents(targetProperty, endingProperty))
                {
                    break;
                }

                enterChildren = false;
                var childProperty = targetProperty.Copy();
                //handle current property using Toolbox features
                drawElementAction(childProperty);
            }
        }
        private void DoListProperty(Rect rect, SerializedProperty parent, SerializedProperty property)
        {
            var list = ReorderableDrawer.GetList(parent, new ReorderableAttribute {
                labels = false
            }, property.name.GetHashCode(), property.name);

            if (list == null)
            {
                Debug.Log(parent.propertyPath + " " + property.propertyPath);
                return;
            }
            list.elementLabels = false;
            if (!listWithCallback.ContainsKey(list))
            {
                var originalP = property.Copy();
                list.drawElementCallback      += (r, e, l, s, f) => List_drawElementCallback(r, property, e, l, s, f);
                list.getElementHeightCallback += (e) => List_getElementHeightCallback(property, e);
                listWithCallback.Add(list, true);
            }
            list.DoList(rect, new GUIContent(property.displayName));
        }
        public static SerializedProperty[] GetChildProperties(this SerializedProperty property, bool visibleOnly, bool enterChildren)
        {
            SerializedProperty        copy            = property.Copy();
            SerializedProperty        endProperty     = copy.GetEndProperty(true);
            List <SerializedProperty> childProperties = new List <SerializedProperty>();

            bool enter = true;

            while (visibleOnly ? copy.NextVisible(enter) : copy.Next(enter))
            {
                if (SerializedProperty.EqualContents(copy, endProperty))
                {
                    break;
                }

                enter = enterChildren;
                childProperties.Add(copy.Copy());
            }

            return(childProperties.ToArray());
        }
Esempio n. 30
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 /// <summary>
 /// Raises the GUI event.
 /// </summary>
 /// <param name="position">Position.</param>
 /// <param name="property">Property.</param>
 /// <param name="label">Label.</param>
 public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
 {
     // if the property is not an expandable type, then use its default drawer
     if (!s_ExpandableTypes.Contains(property.propertyType))
     {
         EditorGUI.PropertyField(position, property, label, property.hasVisibleChildren && property.isExpanded);
     }
     else
     {
         SerializedProperty childProperty = property.Copy();
         childProperty.NextVisible(true);
         Regex match = new Regex(string.Format("^{0}(?=\\.)", Regex.Escape(property.propertyPath)));
         while (match.IsMatch(childProperty.propertyPath))
         {
             position.height = GetChildPropertyHeight(property, childProperty);
             DisplayChildProperty(position, property, childProperty.Copy(), null);
             position.y += position.height + EditorGUIUtility.standardVerticalSpacing;
             childProperty.NextVisible(false);
         }
     }
 }
Esempio n. 31
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        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            EditorGUI.BeginProperty(position, label, property);

            property = property.Copy();
            var pathStart = $"{property.propertyPath}.";

            if (property.NextVisible(true) && property.propertyPath.StartsWith(pathStart))
            {
                do
                {
                    position.height = EditorGUI.GetPropertyHeight(property, true);

                    EditorGUI.PropertyField(position, property, true);

                    position.y += position.height + heightMargin;
                }while (property.NextVisible(false) && property.propertyPath.StartsWith(pathStart));
            }

            EditorGUI.EndProperty();
        }