public static TweenerCore <Color, Color, ColorOptions> DOFade(this SerializedPass target, int propertyId, float endValue, float duration) { var tweener = DOTween.ToAlpha(() => target.GetColor(propertyId), x => target.SetColor(propertyId, x), endValue, duration); tweener.SetOptions(true).SetTarget(target); return(tweener); }
public static TweenerCore <Vector4, Vector4, VectorOptions> DOVector(this SerializedPass target, int propertyId, Vector4 endValue, float duration) { var tweener = DOTween.To(() => target.GetVector(propertyId), x => target.SetVector(propertyId, x), endValue, duration); tweener.SetOptions(false).SetTarget(target); return(tweener); }
public static TweenerCore <Color, Color, ColorOptions> DOColor(this SerializedPass target, string propertyName, Color endValue, float duration) { var tweener = DOTween.To(() => target.GetColor(propertyName), x => target.SetColor(propertyName, x), endValue, duration); tweener.SetOptions(false).SetTarget(target); return(tweener); }
public static TweenerCore <float, float, FloatOptions> DOFloat(this SerializedPass target, string propertyName, float endValue, float duration) { var tweener = DOTween.To(() => target.GetFloat(propertyName), x => target.SetFloat(propertyName, x), endValue, duration); tweener.SetOptions(true).SetTarget(target); return(tweener); }
public override void Export(ShaderWriter writer, ref ShaderSubProgram subProgram) { using (MemoryStream ms = new MemoryStream(subProgram.ProgramData)) { using (BinaryReader reader = new BinaryReader(ms)) { int requirements = reader.ReadInt32(); int minOffset = subProgram.ProgramData.Length; int snippetCount = SerializedPass.HasProgRayTracing(writer.Version) ? 6 : 5; for (int i = 0; i < snippetCount; i++) { #warning TEMP: HACK: pull/591 if (reader.BaseStream.Position >= minOffset) { break; } int offset = reader.ReadInt32(); int size = reader.ReadInt32(); if (size > 0) { if (offset < minOffset) { minOffset = offset; } ExportSnippet(writer, ms, offset, size); } } } } }
void ExportSerializedPass(SerializedPass pass, ShaderWriter writer) { writer.WriteIndent(2); writer.Write("{0} ", pass.Type.ToString()); if (pass.Type == SerializedPassType.UsePass) { writer.Write("\"{0}\"\n", pass.UseName); } else { writer.Write("{\n"); if (pass.Type == SerializedPassType.GrabPass) { if (pass.TextureName != string.Empty) { writer.WriteIndent(3); writer.Write("\"{0}\"\n", pass.TextureName); } } else if (pass.Type == SerializedPassType.Pass) { pass.State.Export(writer); ExportSerializedProgram(pass.ProgVertex, writer, ShaderType.Vertex); ExportSerializedProgram(pass.ProgFragment, writer, ShaderType.Fragment); ExportSerializedProgram(pass.ProgGeometry, writer, ShaderType.Geometry); ExportSerializedProgram(pass.ProgHull, writer, ShaderType.Hull); ExportSerializedProgram(pass.ProgDomain, writer, ShaderType.Domain); #warning ProgramMask? #warning HasInstancingVariant? } else { throw new NotSupportedException($"Unsupported pass type {pass.Type}"); } writer.WriteIndent(2); writer.Write("}\n"); } }
public override void Export(ShaderWriter writer, ref ShaderSubProgram subProgram) { using (MemoryStream ms = new MemoryStream(subProgram.ProgramData)) { using (BinaryReader reader = new BinaryReader(ms)) { int requirements = reader.ReadInt32(); int snippetCount = SerializedPass.HasProgRayTracing(writer.Version) ? 6 : 5; for (int i = 0; i < snippetCount; i++) { int offset = reader.ReadInt32(); int size = reader.ReadInt32(); if (size > 0) { ExportSnippet(writer, ms, offset, size); } } } } }
public static int DOKill(this SerializedPass target, bool complete) { return(DOTween.Kill(target, complete)); }