Esempio n. 1
0
 /// <summary>
 /// Tsses the sdk init.
 /// </summary>
 /// <param name='gameId'>
 /// game id provided by sdk provider
 /// </param>
 public static void TssSdkInit(uint gameId)
 {
     SerializeUnity.setInitInfo(gameId);
     tss_enable_get_report_data();
     tss_log_str(TssSdkVersion.GetSdkVersion());
     tss_log_str(TssSdtVersion.GetSdtVersion());
 }
Esempio n. 2
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 public static void TssSdkSetUserInfoEx(EENTRYID entryId,
                                        string uin,
                                        string appId,
                                        uint worldId,
                                        string roleId
                                        )
 {
     if (roleId == null)
     {
         roleId = "0";
     }
     SerializeUnity.setUserInfoEx(entryId, uin, appId, worldId, roleId);
 }
Esempio n. 3
0
 /// <summary>
 /// Tsses the sdk set game status.
 /// </summary>
 /// <param name='gameStatus'>
 /// back-end or front-end
 /// </param>
 public static void TssSdkSetGameStatus(EGAMESTATUS gameStatus)
 {
     SerializeUnity.setGameStatus(gameStatus);
 }