private void ToggleChoicepoint(Sequence seq, int cpPos)
        {
            int cpCounter = 0; // dummy
            SequenceRandomChoice cpSeq = GetSequenceAtChoicepointPosition(seq, cpPos, ref cpCounter);

            cpSeq.Choice = !cpSeq.Choice;
        }
Esempio n. 2
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 private static void PrintChoice(SequenceRandomChoice seq, PrintSequenceContext context)
 {
     if (seq.Choice)
     {
         WorkaroundManager.Workaround.PrintHighlighted("-%" + context.cpPosCounter + "-:", HighlightingMode.Choicepoint);
     }
     else
     {
         WorkaroundManager.Workaround.PrintHighlighted("+%" + context.cpPosCounter + "+:", HighlightingMode.Choicepoint);
     }
 }
 private SequenceRandomChoice GetSequenceAtChoicepointPosition(Sequence seq, int cpPos, ref int counter)
 {
     if (seq is SequenceRandomChoice && ((SequenceRandomChoice)seq).Random)
     {
         if (counter == cpPos)
         {
             return((SequenceRandomChoice)seq);
         }
         counter++;
     }
     foreach (Sequence child in seq.Children)
     {
         SequenceRandomChoice res = GetSequenceAtChoicepointPosition(child, cpPos, ref counter);
         if (res != null)
         {
             return(res);
         }
     }
     return(null);
 }
Esempio n. 4
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 static void PrintChoice(SequenceRandomChoice seq, PrintSequenceContext context)
 {
     if(seq.Choice)
         context.workaround.PrintHighlighted("-%" + context.cpPosCounter + "-:", HighlightingMode.Choicepoint);
     else
         context.workaround.PrintHighlighted("+%" + context.cpPosCounter + "+:", HighlightingMode.Choicepoint);
 }