public void OnSequenceChange(SequenceActions sequenceAction, StoredPlayerMove move) { //Type | Time | Player | Direction switch (sequenceAction) { case SequenceActions.NewMoveAdded: //Type | Time | Player | Direction _textWriter.WriteLine("{0},{1},{2},{3}", sequenceAction, GetTimeReadable(), move.PlayerTags, move.Direction); break; case SequenceActions.MoveRemoved: //Type | Time | Player | Direction _textWriter.WriteLine("{0},{1},{2},{3}", sequenceAction, GetTimeReadable(), move.PlayerTags, move.Direction); break; case SequenceActions.SequenceStarted: //Type | Time _textWriter.WriteLine("{0},{1}", sequenceAction, GetTimeReadable()); break; case SequenceActions.SequenceEnded: _textWriter.WriteLine("{0},{1}", sequenceAction, GetTimeReadable()); break; case SequenceActions.MovePerformed: _textWriter.WriteLine("{0},{1},{2},{3}", sequenceAction, GetTimeReadable(), move.PlayerTags, move.Direction); _nrOfMoves++; break; default: throw new ArgumentOutOfRangeException(nameof(sequenceAction), sequenceAction, null); } }
public RavenFileSystem(InMemoryRavenConfiguration systemConfiguration, string name, TransportState recievedTransportState = null) { this.Name = name; this.systemConfiguration = systemConfiguration; var storageType = systemConfiguration.FileSystem.DefaultStorageTypeName; storage = CreateTransactionalStorage(storageType, systemConfiguration); search = new IndexStorage(systemConfiguration.FileSystem.IndexStoragePath, systemConfiguration.Settings); sigGenerator = new SigGenerator(); var replicationHiLo = new SynchronizationHiLo(storage); var sequenceActions = new SequenceActions(storage); transportState = recievedTransportState ?? new TransportState(); notificationPublisher = new NotificationPublisher(transportState); fileLockManager = new FileLockManager(); storage.Initialize(); search.Initialize(); var uuidGenerator = new UuidGenerator(sequenceActions); historian = new Historian(storage, replicationHiLo, uuidGenerator); BufferPool = new BufferPool(1024 * 1024 * 1024, 65 * 1024); conflictArtifactManager = new ConflictArtifactManager(storage, search); conflictDetector = new ConflictDetector(); conflictResolver = new ConflictResolver(storage, new CompositionContainer(systemConfiguration.Catalog)); synchronizationTask = new SynchronizationTask(storage, sigGenerator, notificationPublisher, systemConfiguration); storageOperationsTask = new StorageOperationsTask(storage, search, notificationPublisher); metricsCounters = new MetricsCountersManager(); AppDomain.CurrentDomain.ProcessExit += ShouldDispose; AppDomain.CurrentDomain.DomainUnload += ShouldDispose; }
public void NotifySequenceObservers(SequenceActions sequenceAction, StoredPlayerMove move) { foreach (ISequenceObserver observer in _sequenceObservers) { observer.OnSequenceChange(sequenceAction, move); } }
public void Initialize() { this.storage.Initialize(); var replicationHiLo = new SynchronizationHiLo(storage); var sequenceActions = new SequenceActions(storage); var uuidGenerator = new UuidGenerator(sequenceActions); this.historian = new Historian(storage, replicationHiLo, uuidGenerator); this.search.Initialize(this); }
public void Initialize() { storage.Initialize(FileCodecs); var replicationHiLo = new SynchronizationHiLo(storage); var sequenceActions = new SequenceActions(storage); var uuidGenerator = new UuidGenerator(sequenceActions); historian = new Historian(storage, replicationHiLo, uuidGenerator); search.Initialize(this); InitializeTriggersExceptIndexCodecs(); SecondStageInitialization(); }
public RavenFileSystem(InMemoryRavenConfiguration systemConfiguration, TransportState transportState, string name) { this.Name = name; this.systemConfiguration = systemConfiguration; var storageType = systemConfiguration.DefaultFileSystemStorageTypeName; if (string.Equals(InMemoryRavenConfiguration.VoronTypeName, storageType, StringComparison.OrdinalIgnoreCase) == false) { if (Directory.Exists(systemConfiguration.FileSystemDataDirectory) && Directory.EnumerateFileSystemEntries(systemConfiguration.FileSystemDataDirectory).Any()) { throw new InvalidOperationException( string.Format( "We do not allow to run on a storage engine other then Voron, while we are in the early pre-release phase of RavenDB 3.0. You are currently running on {0}", storageType)); } Trace.WriteLine("Forcing filesystem to run on Voron - pre release behavior only, mind " + Path.GetFileName(Path.GetDirectoryName(systemConfiguration.FileSystemDataDirectory))); storageType = InMemoryRavenConfiguration.VoronTypeName; } storage = CreateTransactionalStorage(storageType, systemConfiguration); search = new IndexStorage(systemConfiguration.FileSystemIndexStoragePath, systemConfiguration.Settings); sigGenerator = new SigGenerator(); var replicationHiLo = new SynchronizationHiLo(storage); var sequenceActions = new SequenceActions(storage); this.transportState = transportState; notificationPublisher = new NotificationPublisher(transportState); fileLockManager = new FileLockManager(); storage.Initialize(); search.Initialize(); var uuidGenerator = new UuidGenerator(sequenceActions); historian = new Historian(storage, replicationHiLo, uuidGenerator); BufferPool = new BufferPool(1024 * 1024 * 1024, 65 * 1024); conflictArtifactManager = new ConflictArtifactManager(storage, search); conflictDetector = new ConflictDetector(); conflictResolver = new ConflictResolver(); synchronizationTask = new SynchronizationTask(storage, sigGenerator, notificationPublisher, systemConfiguration); storageOperationsTask = new StorageOperationsTask(storage, search, notificationPublisher); metricsCounters = new MetricsCountersManager(); AppDomain.CurrentDomain.ProcessExit += ShouldDispose; AppDomain.CurrentDomain.DomainUnload += ShouldDispose; }
public void OnSequenceChange(SequenceActions sequenceAction, StoredPlayerMove move) { switch (sequenceAction) { case SequenceActions.NewMoveAdded: AddMove(move); break; case SequenceActions.MoveRemoved: RemoveMove(move); break; case SequenceActions.SequenceStarted: float delay = GameHandler.Current.delayBetweenMoves; StartCoroutine(ClearSequence(delay)); break; } }
public void OnSequenceChange(SequenceActions sequenceAction, StoredPlayerMove move) { switch (sequenceAction) { case SequenceActions.NewMoveAdded: break; case SequenceActions.MoveRemoved: break; case SequenceActions.SequenceStarted: _oldString = ""; break; default: throw new ArgumentOutOfRangeException(nameof(sequenceAction), sequenceAction, null); } }
public void NotifySequenceObservers(SequenceActions sequenceAction, StoredPlayerMove move) { throw new System.NotImplementedException(); }
public void OnSequenceChange(SequenceActions sequenceAction, StoredPlayerMove move) { StartCoroutine(PopulateMap(0.5f)); }