private void CentiFixx(int newCentiseconds) { /*seq.Centiseconds = newCentiseconds; foreach (IMember member in seq.Members) { member.Centiseconds = newCentiseconds; } foreach (Channel ch in seq.Channels) { foreach (Effect ef in ch.effects) { if (ef.startCentisecond >= newCentiseconds) { // Remove the Effect } else { if (ef.endCentisecond > newCentiseconds) { ef.endCentisecond = newCentiseconds; } } } } */ seq.SetTotalTime(newCentiseconds); }