public void Set(SendInviteOptions other) { if (other != null) { m_ApiVersion = FriendsInterface.SendinviteApiLatest; LocalUserId = other.LocalUserId; TargetUserId = other.TargetUserId; } }
/// <summary> /// Starts an asynchronous task that sends a friend invitation to another user. The completion delegate is executed after the backend response has been received. /// It does not indicate that the target user has responded to the friend invitation. /// </summary> /// <param name="options">structure containing the account to send the invite from and the account to send the invite to</param> /// <param name="clientData">arbitrary data that is passed back to you in the CompletionDelegate</param> /// <param name="completionDelegate">a callback that is fired when the async operation completes, either successfully or in error</param> public void SendInvite(SendInviteOptions options, object clientData, OnSendInviteCallback completionDelegate) { System.IntPtr optionsAddress = new System.IntPtr(); Helper.TryMarshalSet <SendInviteOptionsInternal, SendInviteOptions>(ref optionsAddress, options); var clientDataAddress = System.IntPtr.Zero; var completionDelegateInternal = new OnSendInviteCallbackInternal(OnSendInviteCallbackInternalImplementation); Helper.AddCallback(ref clientDataAddress, clientData, completionDelegate, completionDelegateInternal); EOS_Friends_SendInvite(InnerHandle, optionsAddress, clientDataAddress, completionDelegateInternal); Helper.TryMarshalDispose(ref optionsAddress); }