public static void Open() { if (Instance == null) { Instance = ResourceManager.Instance.Spawn("SellUI", ResourceManager.Type.UI).GetComponent <SellUI>(); } Instance.Init(); }
private void Awake() { if (ItemDetailWear != null) { handlerWear = ItemDetailWear.GetComponent <WearUI>(); handlerSell = ItemDetailSell.GetComponent <SellUI>(); } }
public void Close() { Destroy(Instance.gameObject); Instance = null; }
private void SellOnClick() { SellUI.Open(); }