Esempio n. 1
0
    public async Task <IActionResult> SellGame([FromBody] SellRoyaleGameRequest request)
    {
        var currentUserResult = await GetCurrentUser();

        if (currentUserResult.IsFailure)
        {
            return(BadRequest(currentUserResult.Error));
        }
        var currentUser = currentUserResult.Value;

        RoyalePublisher?publisher = await _royaleService.GetPublisher(request.PublisherID);

        if (publisher is null)
        {
            return(NotFound());
        }

        if (!publisher.User.Equals(currentUser))
        {
            return(Forbid());
        }

        await _royaleSemaphore.WaitAsync();

        try
        {
            var publisherGame = publisher.PublisherGames.SingleOrDefault(x => x.MasterGame.MasterGame.MasterGameID == request.MasterGameID);
            if (publisherGame is null)
            {
                return(BadRequest());
            }

            var sellResult = await _royaleService.SellGame(publisher, publisherGame);

            if (sellResult.IsFailure)
            {
                return(BadRequest(sellResult.Error));
            }

            return(Ok());
        }
        finally
        {
            _royaleSemaphore.Release(1);
        }
    }
        public async Task <IActionResult> SellGame([FromBody] SellRoyaleGameRequest request)
        {
            var currentUser = await _userManager.FindByNameAsync(User.Identity.Name);

            if (currentUser is null)
            {
                return(BadRequest());
            }

            Maybe <RoyalePublisher> publisher = await _royaleService.GetPublisher(request.PublisherID);

            if (publisher.HasNoValue)
            {
                return(NotFound());
            }

            if (!publisher.Value.User.Equals(currentUser))
            {
                return(Forbid());
            }

            var publisherGame = publisher.Value.PublisherGames.SingleOrDefault(x => x.MasterGame.MasterGame.MasterGameID == request.MasterGameID);

            if (publisherGame is null)
            {
                return(BadRequest());
            }

            var sellResult = await _royaleService.SellGame(publisher.Value, publisherGame);

            if (sellResult.IsFailure)
            {
                return(BadRequest(sellResult.Error));
            }

            return(Ok());
        }