public void EnterToMatchMaking(UserEnterToMatchMakingEvent e, NotDefaultMatchMakingModeNode mode, [JoinAll] SelfUserNotInSquadNode user) { base.ScheduleEvent(new EnterToMatchMakingEvent(), mode); }
public void EnterToMatchMaking(UserEnterToMatchMakingEvent e, SingleNode <MatchMakingDefaultModeComponent> mode, [JoinAll] SelfUserNotInSquadNode user) { base.ScheduleEvent(new EnterToMatchMakingEvent(), mode); }