public void RelocateSelector(SelectorRect sr) { foreach (SelectorRect r in selectors) { r.GetComponent <Image>().color = colorNormal; } mainSelector = sr; sr.transform.SetAsLastSibling(); }
public void OpenSelectorInfo(SelectorRect sr) { InfoSource = sr; SelectorInfo.gameObject.SetActive(true); SelectorInfoNameField.text = sr.Name; SelectorInfoFields[0].text = (sr.GetComponent <RectTransform>().anchoredPosition.x / Scale).ToString(); SelectorInfoFields[1].text = (-sr.GetComponent <RectTransform>().anchoredPosition.y / Scale).ToString(); SelectorInfoFields[2].text = (sr.GetComponent <RectTransform>().sizeDelta.x / Scale).ToString(); SelectorInfoFields[3].text = (sr.GetComponent <RectTransform>().sizeDelta.y / Scale).ToString(); SelectorInfoIsOpen = true; }