Esempio n. 1
0
        public void SelectActiveTarget()
        {
            SelectorObject _selector = new SelectorObject(this);

            SetActiveTarget(_selector.SelectBestTarget(m_AvailableTargets));
            _selector = null;
        }
    private void Start()
    {
        selector = new SelectorObject(this.gameObject, 0.2f, 0.35f);
        animator = GetComponent <Animator>();
        renderer = GetComponent <SpriteRenderer>();

        if (Application.isEditor)
        {
            InventorySystem.LoadInventory();
        }

        inventory = new Inventory(56, GameObject.FindGameObjectWithTag("InventoryBox").transform.Find("Slots"));

        inventory.AddItemById("baby");

        inventory.UpdateGUI();

        inventoryGobj = GameObject.FindGameObjectWithTag("InventoryBox");
        inventoryGobj.SetActive(false);
    }