// prevent pressed transition animation. protected override void DoStateTransition(SelectionState state, bool instant) { if (state.Equals(SelectionState.Pressed) && IsInteractive()) { state = SelectionState.Highlighted; } else if (state.Equals(SelectionState.Disabled)) { DeactivateInputField(); } base.DoStateTransition(state, instant); }
// prevent pressed transition animation. protected override void DoStateTransition(SelectionState state, bool instant) { if (state.Equals(SelectionState.Pressed) && IsInteractive()) { state = SelectionState.Highlighted; } base.DoStateTransition(state, instant); }