private void Start() { m_Speed = 30f; m_Rigidbody = GetComponent <Rigidbody>(); selectionHelper = GameObject.Find("SelectionHelper"); sm = selectionHelper.GetComponent <SelectionManager1>(); isDriving = sm.isDriving; m_MovementAxisName = "Vertical" + m_PlayerNumber; m_TurnAxisName = "Horizontal" + m_PlayerNumber; m_OriginalPitch = m_MovementAudio.pitch; }
private void Start() { selectionHelper = GameObject.Find("SelectionHelper"); sm = selectionHelper.GetComponent <SelectionManager1>(); }