/// <summary> /// Selects the given node. /// </summary> /// <param name="node">The node to select.</param> public async Task SelectNode(TreeNode <TItem> node) { if (AllowSelection) { // end edit mode if (SelectedNode != null) { await CommitEdit().ConfigureAwait(true); } // select new node if (SelectedNode != node) { if (SelectedNode != null) { SelectedNode.IsSelected = false; } SelectedNode = node; SelectedNode.IsSelected = true; // ensure all parent nodes are expanded var parentNode = SelectedNode.ParentNode; while (parentNode != null) { parentNode.IsExpanded = true; parentNode = parentNode.ParentNode; } // notify of change await SelectionChange.InvokeAsync(SelectedNode).ConfigureAwait(true); StateHasChanged(); } } }
private void HandleSelection() { if (m_setting) { return; } SelectionChange?.Invoke(this, new EventArgs()); }
private void PdfViewerControl1_SelectionChanged(object sender, SelectionChange selectionChange, int selectionIndex) { // Store selection changes if (selectionChange != SelectionChange.Cleared) { _foundTextRectangles[pdfViewerControl1.CurrentPageIndex] = pdfViewerControl1.SelectionInPoints; } }
private void pdfViewerControl1_SelectionChanged(object sender, SelectionChange selectionChange, int selectionIndex) { if (pdfViewerControl1.Selection.Length > _labels.Count) { for (int i = _labels.Count; i < pdfViewerControl1.Selection.Length; i++) { _labels.Add(new Random().Next().ToString()); } } }
public void SetSelectionTo(SceneEntity entity) { if (!Gizmo.GetSelectionPool().Contains(entity)) { return; } Gizmo.Selection.Clear(); Gizmo.Selection.Add(entity); SelectionChange?.Invoke(); }
private void dgvMain_CellMouseDown(object sender, DataGridViewCellMouseEventArgs e) { if (e.RowIndex > -1 && e.Button == MouseButtons.Right && dgvMain.SelectedRows.Count < 2) { m_setting = true; dgvMain.ClearSelection(); dgvMain.Rows[e.RowIndex].Selected = true; dgvMain.Rows[e.RowIndex].Cells[0].Selected = true; SelectionChange?.Invoke(this, new EventArgs()); m_setting = false; } }
private void MakeSingleSelection(ListBoxItem listItem) { if (ItemsControlFromItemContainer(listItem) == this) { ItemInfo info = ItemInfoFromContainer(listItem); SelectionChange.SelectJustThisItem(info, true /* assumeInItemsCollection */); listItem.Focus(); UpdateAnchorAndActionItem(info); } }
internal void NotifyComboBoxItemMouseUp(ComboBoxItem comboBoxItem) { object item = ItemContainerGenerator.ItemFromContainer(comboBoxItem); if (item != null && item != DependencyProperty.UnsetValue) { SelectionChange.SelectJustThisItem(NewItemInfo(item, comboBoxItem), true /* assumeInItemsCollection */); } if (IsDropDownOpen) { IsDropDownOpen = false; } }
public ComponentTypeListView(TreeViewState state, out MultiColumnHeaderState headerState, SelectionChange <ComponentType, object> selectionChange, Func <World> worldChanged) : base(state, BuilMultiColumnHeader(out headerState)) { selectionChanged = selectionChange; this.worldChanged = worldChanged; foreach (var type in TypeManager.AllTypes()) { if (type.Type == typeof(Entity)) { continue; } var typeIndex = TypeManager.GetTypeIndex(type.Type); var componentType = ComponentType.FromTypeIndex(typeIndex); if (componentType.GetManagedType() == null) { continue; } //Currently IsZeroSized is broken and returns true for both SharedComponents and SystemStateSharedComponents //Case #1086719 @ if (componentType.IsZeroSized()) { //Debug.Log($"{componentType} : {componentType.IsSharedComponent} : {componentType.IsSystemStateComponent} : {componentType.IsSystemStateSharedComponent} : {componentType.IsZeroSized} : {componentType.BufferCapacity}"); Objects.Add(componentType, null); } else { var obj = Activator.CreateInstance(type.Type, true); Objects.Add(componentType, obj); if (componentType.IsSharedComponent || componentType.IsSystemStateSharedComponent) { foreach (var fieldInfo in obj.GetType().GetFields().Where(f => f.FieldType.IsClass)) { //if(fieldInfo.FieldType != typeof(Material)) if (fieldInfo.FieldType.GetConstructor(Type.EmptyTypes) != null) { var value = Activator.CreateInstance(fieldInfo.FieldType); fieldInfo.SetValue(obj, value); } } } } } }
private void OnSelectionChange() { SelectionChange?.Invoke(this); }
private void TeklaObject_SelectionChange() { SelectionChange?.Invoke(); }
private void MakeAnchorSelection(ListBoxItem actionItem, bool clearCurrent) { ItemInfo anchorInfo = AnchorItemInternal; if (anchorInfo == null) { if (_selectedItems.Count > 0) { // If we haven't set the anchor, then just use the last selected item AnchorItemInternal = _selectedItems[_selectedItems.Count - 1]; } else { // There was nothing selected, so take the first child element AnchorItemInternal = NewItemInfo(Items[0], null, 0); } if ((anchorInfo = AnchorItemInternal) == null) { // Can't do anything return; } } // Find the indexes of the elements int start, end; start = ElementIndex(actionItem); end = AnchorItemInternal.Index; // Ensure start is before end if (start > end) { int index = start; start = end; end = index; } bool beganSelectionChange = false; if (!SelectionChange.IsActive) { beganSelectionChange = true; SelectionChange.Begin(); } try { if (clearCurrent) { // Unselect items not within the selection range for (int index = 0; index < _selectedItems.Count; index++) { ItemInfo info = _selectedItems[index]; int itemIndex = info.Index; if ((itemIndex < start) || (end < itemIndex)) { SelectionChange.Unselect(info); } } } // Select the children in the selection range IEnumerator enumerator = ((IEnumerable)Items).GetEnumerator(); for (int index = 0; index <= end; index++) { enumerator.MoveNext(); if (index >= start) { SelectionChange.Select(NewItemInfo(enumerator.Current, null, index), true /* assumeInItemsCollection */); } } IDisposable d = enumerator as IDisposable; if (d != null) { d.Dispose(); } } finally { if (beganSelectionChange) { SelectionChange.End(); } } LastActionItem = actionItem; GC.KeepAlive(anchorInfo); }
private void UpdateGizmo() { // update camera properties for rendering and ray-casting. Gizmo.UpdateCameraProperties(Engine.View, Engine.Projection, Engine.CameraPosition); if (this.Focused) { // select entities with your cursor (add the desired keys for add-to / remove-from -selection) if (STATIC_GLOBAL_INPUT.IsNewLeftClick()) { //if (System.Windows.Input.Mouse.LeftButton == MouseButtonState.Pressed) Gizmo.SelectEntities(STATIC_GLOBAL_INPUT.currMouse.Position.ToVector2(), STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.LeftControl), STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.LeftAlt)); SelectionChange?.Invoke(); } // set the active mode like translate or rotate if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.D1)) { Gizmo.ActiveMode = GizmoMode.Translate; Translation_GUI_Update?.Invoke(null, null); } if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.D2)) { Gizmo.ActiveMode = GizmoMode.Rotate; Rotation_GUI_Update?.Invoke(null, null); } if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.D3)) { Gizmo.ActiveMode = GizmoMode.NonUniformScale; ScaleNonUniform_GUI_Update?.Invoke(null, null); } if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.D4)) { Gizmo.ActiveMode = GizmoMode.UniformScale; ScaleUniform_GUI_Update?.Invoke(null, null); } // toggle precision mode if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.LeftShift) || STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.RightShift)) { Gizmo.PrecisionModeEnabled = true; } else { Gizmo.PrecisionModeEnabled = false; } // toggle active space if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.O)) { Gizmo.ToggleActiveSpace(); } // toggle snapping if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.I)) { Gizmo.SnapEnabled = !Gizmo.SnapEnabled; } // select pivot types if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.P)) { Gizmo.NextPivotType(); } // clear selection if (STATIC_GLOBAL_INPUT.currKeys.IsKeyDown(Keys.Escape)) { Gizmo.Clear(); } } Gizmo.Update(gameTime); Engine.Update(); }
private void cbxComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { SelectionChange?.Invoke(this, EventArgs.Empty); }
public EntityListView(TreeViewState state, out MultiColumnHeaderState headerState, World world, SelectionChange selectionChanged) : base(state, BuilMultiColumnHeader(out headerState)) { this.selectionChanged = selectionChanged; this.world = world; entityManager = world.GetExistingManager <EntityManager>(); }