Esempio n. 1
0
        public static void SelectTile(int xPos, int yPos, TileTab tab, int clicks)
        {
            var ti            = TileHandler.GetTileImage(tab);
            var tileSize      = ti.TileSize;
            int originalIndex = TileHandler.GetTileIndex(xPos, yPos, tab);
            int index         = ti.ColumnsPerRow * yPos + xPos;

            if (xPos >= ti.Image.Width / tileSize || yPos >= ti.Image.Height / tileSize)
            {
                return;
            }

            if (clicks == 1)
            {
                if (SelectedTiles.Contains(index))
                {
                    SelectedTiles.Remove(index);
                }
                else
                {
                    SelectedTiles.Add(index);
                }
            }
            else
            {
                switch (tab)
                {
                case TileTab.Source: { TileHandler.SelectedTile = originalIndex; break; }

                case TileTab.Randomized: { TileHandler.SelectedTile = RandomizedMap[xPos, yPos]; break; }

                case TileTab.RuleTest: { TileHandler.SelectedTile = RuleTestMap[xPos, yPos]; break; }
                }
            }
        }
Esempio n. 2
0
 public static List <Tile> GetSelectedTiles()
 {
     return(SourceImages[SelectedSource].GetTiles().Where(t => SelectedTiles.Contains(t.Index)).ToList());
 }