public static bool Prefix(ToggleLights __instance, bool powered)
        {
            // Find the right gameobject in the hierarchy to sync on:
            GameObject gameObject = null;

            // Suppress powered on if a seamoth´s default is set to false
            if (__instance.GetComponentInParent <SeaMoth>() != null && powered)
            {
                gameObject = __instance.transform.parent.gameObject;
                NitroxId     id    = NitroxEntity.GetId(gameObject);
                SeamothModel model = NitroxServiceLocator.LocateService <Vehicles>().GetVehicles <SeamothModel>(id);
                return(model.LightOn == __instance.lightsActive);
            }

            return(true);
        }