Esempio n. 1
0
    async public Task AppearSeal(int index)
    {
        var currentSeal = SealSlotDisplays.GetChild <SealSlot>(index);

        currentSeal.ShowSlot(BattleScene.SealSlots[index]);
        currentSeal.Change(BattleScene.SealSlots[index]);
        await ToSignal(currentSeal.MyTween, "tween_completed");
    }
Esempio n. 2
0
    async public Task DisappearSeal(int index)
    {
        var currentSeal = SealSlotDisplays.GetChild <SealSlot>(index);

        currentSeal.Change(Element.None);
        await ToSignal(currentSeal.MyTween, "tween_completed");

        currentSeal.ShowSlot(Element.None);
        currentSeal.Modulate = new Color(1, 1, 1, 1);
    }
Esempio n. 3
0
    public void DisplaySeals()
    {
        int i = 0;

        foreach (var slot in BattleScene.SealSlots)
        {
            SealSlotDisplays.GetChild <SealSlot>(i).ShowSlot(slot);
            RayCircle.SetSlot(slot, i);
            i++;
        }
    }
Esempio n. 4
0
    // async public Task ReplaceSeal (int index) {
    //     // await DisappearSeal(index);
    //     await AppearSeal(index);
    // }
    async public Task MoveSeal(int index, int indexTo, Element element)    //By default, willmove the element that is at index
    {
        var fromSeal = SealSlotDisplays.GetChild <SealSlot>(index);
        var toSeal   = SealSlotDisplays.GetChild <SealSlot>(indexTo);

        fromSeal.ShowSlot(element);
        fromSeal.MoveTo(toSeal.RectPosition - fromSeal.RectPosition);
        await ToSignal(fromSeal.MyTween, "tween_completed");

        toSeal.ShowSlot(element);
        // fromSeal.ShowSlot(Element.None);
    }
Esempio n. 5
0
 public SealSlot GetSeal(int i)
 {
     return(SealSlotDisplays.GetChild <SealSlot>(i));
 }