public override bool Initialize(params object[] p) { if (base.Initialize(p)) { currentTaskInfo = p[0] as SealPetTaskInfo; RefreshTaskDetail(); startTrain.onClick.AddListener(OnStartTrain); oneKeyDispatch.onClick.AddListener(OnOneKeyDispatch); for (var i = 0; i < PetSelectMax; i++) { SetPet(i, null); } if (currentTaskInfo == null) { return(false); } var ct = ConfigManager.Get <ConfigText>((int)TextForMatType.PetTrainText); var a = currentTaskInfo.Task.costTime; var t = new TimeSpan(a * TimeSpan.TicksPerMinute); Util.SetText(timeremaining_txt, Util.Format(ct[6], Util.Format("{0:00}:{1:00}:{2:00}", (int)t.TotalHours, t.Minutes, t.Seconds))); } return(true); }
private void OnSetData(RectTransform node, SealPetTaskInfo data) { var item = node.GetComponentDefault <PetTaskItem>(); item.SetData(data); item.OnCancel = OnCancelRequest; item.OnGotAward = OnGotAward; item.OnStartTask = OnStartTask; item.OnSpeedUp = OnSpeedUp; }
public void SetData(SealPetTaskInfo rTask) { BindWidget(); Task = rTask; Refresh(); if (Task != null) { BaseRestrain.SetRestrainData(gameObject, Task.ID); } }
public SealPetTaskInfo AssertTask(int taskId) { var task = GetTask(taskId); if (null == task) { task = new SealPetTaskInfo(taskId); TaskList.Add(task); } return(task); }
private static int TaskCompare(SealPetTaskInfo a, SealPetTaskInfo b) { var aTimesUseUp = a.TimesUseUp && a.State == (int)PetTaskState.None; var bTimesUseUp = b.TimesUseUp && b.State == (int)PetTaskState.None; if (!aTimesUseUp.Equals(bTimesUseUp)) { return(aTimesUseUp.CompareTo(b.TimesUseUp)); } if (a.State.Equals(b.State)) { return(a.ID.CompareTo(b.ID)); // if (a.Task.type.Equals(b.Task.type)) // return a.Task.level.CompareTo(b.Task.level); // return -a.Task.type.CompareTo(b.Task.type); } return(-a.State.CompareTo(b.State)); }
public override bool Initialize(params object[] p) { if (base.Initialize(p)) { _petProcessTrain = p[0] as PetProcess_Train; if (_petProcessTrain == null) { return(false); } _task = _petProcessTrain.currentTaskInfo; var rlist = modulePet.PetList; rlist.Sort(SortHandle); _petSelectModule.Initalize(rlist, _petProcessTrain.ReadlyPets); go.onClick.AddListener(Excute); closeButton.onClick.AddListener(OnCloseClick); Refresh(); return(true); } return(false); }
public ConditionSourceData(SealPetTaskInfo rTaskInfo, PetInfo[] rPets, bool rUpdateUIData = true) { taskInfo = rTaskInfo; pets = rPets; UpdateUIData = rUpdateUIData; }
public void EnterTask(SealPetTaskInfo info) { _petProcessTrain.Initialize(info); _petProcessTrain.Root.SetActive(true); }