Esempio n. 1
0
 void Awake()
 {
             #if UNITY_EDITOR
     _sdkApi = new SdkBase();
             #elif UNITY_ANDROID
     _sdkApi = new SdkForAndroid();
             #endif
 }
Esempio n. 2
0
    private void Awake()
    {
        mInstance = this;
        Debug.Log("rextest 111");
#if UNITY_EDITOR
        Debug.Log("rextest 222");
        mSdkApi = new SdkForAndroid();
#elif UNITY_ANDROID
        Debug.Log("rextest 333");
        mSdkApi = new SdkForAndroid();
#endif
    }
Esempio n. 3
0
    void Awake()
    {
        DontDestroyOnLoad(gameObject);
        Instance = this;
#if UNITY_EDITOR
        sdkApi = new SdkBase();
#elif UNITY_ANDROID
        sdkApi = new SdkAndroid();
#elif UNITY_IOS
        sdkApi = new SdkBase();
        //sdkApi = new SdkIOS();
        //sdkApi.sdkIapInit();
#endif
    }