public override void OnInspectorGUI() { DrawDefaultInspector(); ScrollMove myScript = (ScrollMove)target; if (GUILayout.Button("Save Flag")) { myScript.SaveFlag($"Flag_{myTarget.Flags.Count}"); } EditorGUILayout.BeginVertical(); for (int i = 0; i < myTarget.Flags.Count; i++) { EditorGUILayout.BeginHorizontal(); GUI.color = Color.red; if (GUILayout.Button("Del")) { myTarget.Flags.RemoveAt(i); return; } GUI.color = Color.white; EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndVertical(); //GUI.color = Color.green; //if (GUILayout.Button("Save")) //{ // EditorUtility.SetDirty(myTarget); // AssetDatabase.SaveAssets(); // AssetDatabase.Refresh(); //} }
static GameManager m_Instance; //게임매니저 싱글톤 void Start() { m_Instance = this; scrollmove = GameObject.Find("BackGround").GetComponent <ScrollMove>(); MonsterSponner(); }
static int QPYX_StopMovement_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); ScrollMove QPYX_obj_YXQP = (ScrollMove)ToLua.CheckObject <ScrollMove>(L_YXQP, 1); QPYX_obj_YXQP.StopMovement(); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int StopMovement(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ScrollMove obj = (ScrollMove)ToLua.CheckObject <ScrollMove>(L, 1); obj.StopMovement(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_OnEndDrag_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); ScrollMove QPYX_obj_YXQP = (ScrollMove)ToLua.CheckObject <ScrollMove>(L_YXQP, 1); UnityEngine.EventSystems.PointerEventData QPYX_arg0_YXQP = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L_YXQP, 2); QPYX_obj_YXQP.OnEndDrag(QPYX_arg0_YXQP); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int OnEndDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ScrollMove obj = (ScrollMove)ToLua.CheckObject <ScrollMove>(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2); obj.OnEndDrag(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_velocity(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScrollMove obj = (ScrollMove)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.velocity = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index velocity on a nil value")); } }
static int set_m_Inertia(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScrollMove obj = (ScrollMove)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.m_Inertia = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index m_Inertia on a nil value")); } }
static int get_decelerationRate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScrollMove obj = (ScrollMove)o; float ret = obj.decelerationRate; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index decelerationRate on a nil value")); } }
static int get_velocity(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScrollMove obj = (ScrollMove)o; UnityEngine.Vector2 ret = obj.velocity; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index velocity on a nil value")); } }
static int get_scrollSensitivity(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScrollMove obj = (ScrollMove)o; float ret = obj.scrollSensitivity; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index scrollSensitivity on a nil value")); } }
static int get_m_Inertia(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScrollMove obj = (ScrollMove)o; bool ret = obj.m_Inertia; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index m_Inertia on a nil value")); } }
static int set_decelerationRate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScrollMove obj = (ScrollMove)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.decelerationRate = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index decelerationRate on a nil value")); } }
private void OnEnable() { myTarget = (ScrollMove)target; }
private void Awake() { instance = this; }
static int QPYX_set_decelerationRate_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); ScrollMove QPYX_obj_YXQP = (ScrollMove)QPYX_o_YXQP; float QPYX_arg0_YXQP = (float)LuaDLL.luaL_checknumber(L_YXQP, 2); QPYX_obj_YXQP.decelerationRate = QPYX_arg0_YXQP; return(0); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index decelerationRate on a nil value")); } }
static int QPYX_set_velocity_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); ScrollMove QPYX_obj_YXQP = (ScrollMove)QPYX_o_YXQP; UnityEngine.Vector2 QPYX_arg0_YXQP = ToLua.ToVector2(L_YXQP, 2); QPYX_obj_YXQP.velocity = QPYX_arg0_YXQP; return(0); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index velocity on a nil value")); } }
static int QPYX_set_m_Inertia_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); ScrollMove QPYX_obj_YXQP = (ScrollMove)QPYX_o_YXQP; bool QPYX_arg0_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 2); QPYX_obj_YXQP.m_Inertia = QPYX_arg0_YXQP; return(0); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index m_Inertia on a nil value")); } }
static int QPYX_get_decelerationRate_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); ScrollMove QPYX_obj_YXQP = (ScrollMove)QPYX_o_YXQP; float QPYX_ret_YXQP = QPYX_obj_YXQP.decelerationRate; LuaDLL.lua_pushnumber(L_YXQP, QPYX_ret_YXQP); return(1); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index decelerationRate on a nil value")); } }
static int QPYX_get_m_Inertia_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); ScrollMove QPYX_obj_YXQP = (ScrollMove)QPYX_o_YXQP; bool QPYX_ret_YXQP = QPYX_obj_YXQP.m_Inertia; LuaDLL.lua_pushboolean(L_YXQP, QPYX_ret_YXQP); return(1); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index m_Inertia on a nil value")); } }