public ObserverStatsLogic(World world, WorldRenderer worldRenderer, Widget widget, Action onExit) { this.world = world; this.worldRenderer = worldRenderer; players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); statsDropDown.GetText = () => "Basic"; statsDropDown.OnMouseDown = _ => { var options = new List <StatsDropDownOption> { new StatsDropDownOption { Title = "Basic", IsSelected = () => basicStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Basic"; DisplayStats(BasicStats); } }, new StatsDropDownOption { Title = "Economy", IsSelected = () => economyStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Economy"; DisplayStats(EconomyStats); } }, new StatsDropDownOption { Title = "Production", IsSelected = () => productionStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Production"; DisplayStats(ProductionStats); } }, new StatsDropDownOption { Title = "Combat", IsSelected = () => combatStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Combat"; DisplayStats(CombatStats); } }, new StatsDropDownOption { Title = "Earnings (graph)", IsSelected = () => earnedThisMinuteGraphHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Earnings (graph)"; EarnedThisMinuteGraph(); } } }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem); }; ClearStats(); DisplayStats(BasicStats); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; } void ClearStats() { playerStatsPanel.Children.Clear(); basicStatsHeaders.Visible = false; economyStatsHeaders.Visible = false; productionStatsHeaders.Visible = false; combatStatsHeaders.Visible = false; earnedThisMinuteGraphHeaders.Visible = false; } void EarnedThisMinuteGraph() { earnedThisMinuteGraphHeaders.Visible = true; var template = earnedThisMinuteGraphTemplate.Clone(); var graph = template.Get <LineGraphWidget>("EARNED_THIS_MIN_GRAPH"); graph.GetSeries = () => players.Select(p => new LineGraphSeries( p.PlayerName, p.Color.RGB, (p.PlayerActor.TraitOrDefault <PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s))); playerStatsPanel.AddChild(template); } void DisplayStats(Func <Player, ScrollItemWidget> createItem) { var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; playerStatsPanel.AddChild(tt); foreach (var p in team) { var player = p; playerStatsPanel.AddChild(createItem(player)); } } } ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS_COST").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("DEATHS_COST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); } ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; return(template); } ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.ActorsHavingTrait <Valued>() .Where(a => a.Owner == player && !a.IsDead) .Sum(a => a.Info.TraitInfos <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.ActorsHavingTrait <Harvester>().Count(a => a.Owner == player && !a.IsDead).ToString(); return(template); } ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("KD_RATIO").GetText = () => KillDeathRatio(stats.UnitsKilled + stats.BuildingsKilled, stats.UnitsDead + stats.BuildingsDead); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); } ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player) { return(ScrollItemWidget.Setup(template, () => false, () => { var playerBase = world.ActorsHavingTrait <BaseBuilding>().FirstOrDefault(a => !a.IsDead && a.Owner == player); if (playerBase != null) { worldRenderer.Viewport.Center(playerBase.CenterPosition); } })); }
List <Widget> LoadGameRows(List <GameServer> games, out ScrollItemWidget nextServerRow) { nextServerRow = null; var rows = new List <Widget>(); var mods = games.GroupBy(g => g.ModLabel) .OrderByDescending(g => GroupSortOrder(g.First())) .ThenByDescending(g => g.Count()); foreach (var modGames in mods) { if (modGames.All(Filtered)) { continue; } var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { }); var headerTitle = modGames.First().ModLabel; header.Get <LabelWidget>("LABEL").GetText = () => headerTitle; rows.Add(header); Func <GameServer, int> listOrder = g => { // Servers waiting for players are always first if (g.State == (int)ServerState.WaitingPlayers && g.Players > 0) { return(0); } // Then servers with spectators if (g.State == (int)ServerState.WaitingPlayers && g.Spectators > 0) { return(1); } // Then active games if (g.State >= (int)ServerState.GameStarted) { return(2); } // Empty servers are shown at the end because a flood of empty servers // at the top of the game list make the community look dead return(3); }; foreach (var modGamesByState in modGames.GroupBy(listOrder).OrderBy(g => g.Key)) { // Sort 'Playing' games by Started, others by number of players foreach (var game in modGamesByState.Key == 2 ? modGamesByState.OrderByDescending(g => g.Started) : modGamesByState.OrderByDescending(g => g.Players)) { if (Filtered(game)) { continue; } var canJoin = game.IsJoinable; var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => SelectServer(game), () => onJoin(game)); var title = item.GetOrNull <LabelWithTooltipWidget>("TITLE"); if (title != null) { WidgetUtils.TruncateLabelToTooltip(title, game.Name); title.GetColor = () => canJoin ? title.TextColor : incompatibleGameColor; } var password = item.GetOrNull <ImageWidget>("PASSWORD_PROTECTED"); if (password != null) { password.IsVisible = () => game.Protected; password.GetImageName = () => canJoin ? "protected" : "protected-disabled"; } var auth = item.GetOrNull <ImageWidget>("REQUIRES_AUTHENTICATION"); if (auth != null) { auth.IsVisible = () => game.Authentication; auth.GetImageName = () => canJoin ? "authentication" : "authentication-disabled"; if (game.Protected && password != null) { auth.Bounds.X -= password.Bounds.Width + 5; } } var players = item.GetOrNull <LabelWithTooltipWidget>("PLAYERS"); if (players != null) { var label = "{0} / {1}".F(game.Players + game.Bots, game.MaxPlayers + game.Bots) + (game.Spectators > 0 ? " + {0}".F(game.Spectators) : ""); var color = canJoin ? players.TextColor : incompatibleGameColor; players.GetText = () => label; players.GetColor = () => color; if (game.Clients.Any()) { var displayClients = game.Clients.Select(c => c.Name); if (game.Clients.Length > 10) { displayClients = displayClients .Take(9) .Append("+ {0} other players".F(game.Clients.Length - 9)); } var tooltip = displayClients.JoinWith("\n"); players.GetTooltipText = () => tooltip; } else { players.GetTooltipText = null; } } var state = item.GetOrNull <LabelWidget>("STATUS"); if (state != null) { var label = game.State >= (int)ServerState.GameStarted ? "Playing" : "Waiting"; state.GetText = () => label; var color = GetStateColor(game, state, !canJoin); state.GetColor = () => color; } var location = item.GetOrNull <LabelWidget>("LOCATION"); if (location != null) { var font = Game.Renderer.Fonts[location.Font]; var label = WidgetUtils.TruncateText(game.Location, location.Bounds.Width, font); location.GetText = () => label; location.GetColor = () => canJoin ? location.TextColor : incompatibleGameColor; } if (currentServer != null && game.Address == currentServer.Address) { nextServerRow = item; } rows.Add(item); } } } return(rows); }
public ObserverShroudSelectorLogic(Widget widget, World world) { limitViews = world.Map.Visibility.HasFlag(MapVisibility.MissionSelector); var groups = new Dictionary <string, IEnumerable <CameraOption> >(); teams = world.Players.Where(p => !p.NonCombatant && p.Playable) .Select(p => new CameraOption(this, p)) .GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.Player.ClientIndex) ?? new Session.Client()).Team) .OrderBy(g => g.Key); var noTeams = teams.Count() == 1; foreach (var t in teams) { var label = noTeams ? "Players" : t.Key == 0 ? "No Team" : "Team {0}".F(t.Key); groups.Add(label, t); } combined = new CameraOption(this, world, "All Players", world.Players.First(p => p.InternalName == "Everyone")); disableShroud = new CameraOption(this, world, "Disable Shroud", null); if (!limitViews) { groups.Add("Other", new List <CameraOption>() { combined, disableShroud }); } var shroudSelector = widget.Get <DropDownButtonWidget>("SHROUD_SELECTOR"); shroudSelector.OnMouseDown = _ => { Func <CameraOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); var showFlag = option.Faction != null; var label = item.Get <LabelWidget>("LABEL"); label.IsVisible = () => showFlag; label.GetText = () => option.Label; label.GetColor = () => option.Color; var flag = item.Get <ImageWidget>("FLAG"); flag.IsVisible = () => showFlag; flag.GetImageCollection = () => "flags"; flag.GetImageName = () => option.Faction; var labelAlt = item.Get <LabelWidget>("NOFLAG_LABEL"); labelAlt.IsVisible = () => !showFlag; labelAlt.GetText = () => option.Label; labelAlt.GetColor = () => option.Color; return(item); }; shroudSelector.ShowDropDown("SPECTATOR_DROPDOWN_TEMPLATE", 400, groups, setupItem); }; var shroudLabel = shroudSelector.Get <LabelWidget>("LABEL"); shroudLabel.IsVisible = () => selected.Faction != null; shroudLabel.GetText = () => selected.Label; shroudLabel.GetColor = () => selected.Color; var shroudFlag = shroudSelector.Get <ImageWidget>("FLAG"); shroudFlag.IsVisible = () => selected.Faction != null; shroudFlag.GetImageCollection = () => "flags"; shroudFlag.GetImageName = () => selected.Faction; var shroudLabelAlt = shroudSelector.Get <LabelWidget>("NOFLAG_LABEL"); shroudLabelAlt.IsVisible = () => selected.Faction == null; shroudLabelAlt.GetText = () => selected.Label; shroudLabelAlt.GetColor = () => selected.Color; var keyhandler = shroudSelector.Get <LogicKeyListenerWidget>("SHROUD_KEYHANDLER"); keyhandler.OnKeyPress = HandleKeyPress; selected = limitViews ? groups.First().Value.First() : disableShroud; selected.OnClick(); }
public SaveMapLogic(Widget widget, ModData modData, Action <string> onSave, Action onExit, Map map, List <MiniYamlNode> playerDefinitions, List <MiniYamlNode> actorDefinitions) { var title = widget.Get <TextFieldWidget>("TITLE"); title.Text = map.Title; var author = widget.Get <TextFieldWidget>("AUTHOR"); author.Text = map.Author; // TODO: This should use a multi-selection dropdown once they exist var visibilityDropdown = widget.Get <DropDownButtonWidget>("VISIBILITY_DROPDOWN"); { var mapVisibility = new List <string>(Enum.GetNames(typeof(MapVisibility))); Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => visibilityDropdown.Text == option, () => { visibilityDropdown.Text = option; }); item.Get <LabelWidget>("LABEL").GetText = () => option; return(item); }; visibilityDropdown.Text = Enum.GetName(typeof(MapVisibility), map.Visibility); visibilityDropdown.OnClick = () => visibilityDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, mapVisibility, setupItem); } var writableDirectories = new List <SaveDirectory>(); SaveDirectory selectedDirectory = null; var directoryDropdown = widget.Get <DropDownButtonWidget>("DIRECTORY_DROPDOWN"); { Func <SaveDirectory, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedDirectory == option, () => selectedDirectory = option); item.Get <LabelWidget>("LABEL").GetText = () => option.DisplayName; return(item); }; foreach (var kv in modData.MapCache.MapLocations) { var folder = kv.Key as Folder; if (folder == null) { continue; } try { using (var fs = File.Create(Path.Combine(folder.Name, ".testwritable"), 1, FileOptions.DeleteOnClose)) { // Do nothing: we just want to test whether we can create the file } writableDirectories.Add(new SaveDirectory(folder, kv.Value)); } catch { // Directory is not writable } } if (map.Package != null) { selectedDirectory = writableDirectories.FirstOrDefault(k => k.Folder.Contains(map.Package.Name)); } // Prioritize MapClassification.User directories over system directories if (selectedDirectory == null) { selectedDirectory = writableDirectories.OrderByDescending(kv => kv.Classification).First(); } directoryDropdown.GetText = () => selectedDirectory == null ? "" : selectedDirectory.DisplayName; directoryDropdown.OnClick = () => directoryDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, writableDirectories, setupItem); } var mapIsUnpacked = map.Package != null && (map.Package is Folder || map.Package is ZipFolder); var filename = widget.Get <TextFieldWidget>("FILENAME"); filename.Text = map.Package == null ? "" : mapIsUnpacked?Path.GetFileName(map.Package.Name) : Path.GetFileNameWithoutExtension(map.Package.Name); var fileType = mapIsUnpacked ? MapFileType.Unpacked : MapFileType.OraMap; var fileTypes = new Dictionary <MapFileType, MapFileTypeInfo>() { { MapFileType.OraMap, new MapFileTypeInfo { Extension = ".oramap", UiLabel = ".oramap" } }, { MapFileType.Unpacked, new MapFileTypeInfo { Extension = "", UiLabel = "(unpacked)" } } }; var typeDropdown = widget.Get <DropDownButtonWidget>("TYPE_DROPDOWN"); { Func <KeyValuePair <MapFileType, MapFileTypeInfo>, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => fileType == option.Key, () => { typeDropdown.Text = option.Value.UiLabel; fileType = option.Key; }); item.Get <LabelWidget>("LABEL").GetText = () => option.Value.UiLabel; return(item); }; typeDropdown.Text = fileTypes[fileType].UiLabel; typeDropdown.OnClick = () => typeDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, fileTypes, setupItem); } var close = widget.Get <ButtonWidget>("BACK_BUTTON"); close.OnClick = () => { Ui.CloseWindow(); onExit(); }; var save = widget.Get <ButtonWidget>("SAVE_BUTTON"); save.OnClick = () => { if (string.IsNullOrEmpty(filename.Text)) { return; } map.Title = title.Text; map.Author = author.Text; map.Visibility = (MapVisibility)Enum.Parse(typeof(MapVisibility), visibilityDropdown.Text); if (actorDefinitions != null) { map.ActorDefinitions = actorDefinitions; } if (playerDefinitions != null) { map.PlayerDefinitions = playerDefinitions; } map.RequiresMod = modData.Manifest.Mod.Id; var combinedPath = Platform.ResolvePath(Path.Combine(selectedDirectory.Folder.Name, filename.Text + fileTypes[fileType].Extension)); // Invalidate the old map metadata if (map.Uid != null && map.Package != null && map.Package.Name == combinedPath) { modData.MapCache[map.Uid].Invalidate(); } try { var package = map.Package as IReadWritePackage; if (package == null || package.Name != combinedPath) { selectedDirectory.Folder.Delete(combinedPath); if (fileType == MapFileType.OraMap) { package = ZipFile.Create(combinedPath, selectedDirectory.Folder); } else { package = new Folder(combinedPath); } } map.Save(package); } catch { Console.WriteLine("Failed to save map at {0}", combinedPath); } // Update the map cache so it can be loaded without restarting the game modData.MapCache[map.Uid].UpdateFromMap(map.Package, selectedDirectory.Folder, selectedDirectory.Classification, null, map.Grid.Type); Console.WriteLine("Saved current map at {0}", combinedPath); Ui.CloseWindow(); onSave(map.Uid); }; }
public NewMapLogic(Action onExit, Action <string> onSelect, Widget widget, World world, ModData modData) { panel = widget; panel.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; var tilesetDropDown = panel.Get <DropDownButtonWidget>("TILESET"); var tilesets = modData.DefaultTerrainInfo.Keys; Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => tilesetDropDown.Text == option, () => { tilesetDropDown.Text = option; }); item.Get <LabelWidget>("LABEL").GetText = () => option; return(item); }; tilesetDropDown.Text = tilesets.First(); tilesetDropDown.OnClick = () => tilesetDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, tilesets, setupItem); var widthTextField = panel.Get <TextFieldWidget>("WIDTH"); var heightTextField = panel.Get <TextFieldWidget>("HEIGHT"); panel.Get <ButtonWidget>("CREATE_BUTTON").OnClick = () => { int.TryParse(widthTextField.Text, out var width); int.TryParse(heightTextField.Text, out var height); // Require at least a 2x2 playable area so that the // ground is visible through the edge shroud width = Math.Max(2, width); height = Math.Max(2, height); var maxTerrainHeight = world.Map.Grid.MaximumTerrainHeight; var tileset = modData.DefaultTerrainInfo[tilesetDropDown.Text]; var map = new Map(Game.ModData, tileset, width + 2, height + maxTerrainHeight + 2); var tl = new PPos(1, 1 + maxTerrainHeight); var br = new PPos(width, height + maxTerrainHeight); map.SetBounds(tl, br); map.PlayerDefinitions = new MapPlayers(map.Rules, 0).ToMiniYaml(); if (map.Rules.TerrainInfo is ITerrainInfoNotifyMapCreated notifyMapCreated) { notifyMapCreated.MapCreated(map); } Action <string> afterSave = uid => { // HACK: Work around a synced-code change check. // It's not clear why this is needed here, but not in the other places that load maps. Game.RunAfterTick(() => Game.LoadEditor(uid)); Ui.CloseWindow(); onSelect(uid); }; Ui.OpenWindow("SAVE_MAP_PANEL", new WidgetArgs() { { "onSave", afterSave }, { "onExit", () => { Ui.CloseWindow(); onExit(); } }, { "map", map }, { "playerDefinitions", map.PlayerDefinitions }, { "actorDefinitions", map.ActorDefinitions } }); }; }
protected override void InitializePreviews() { Panel.RemoveChildren(); if (!SelectedCategories.Any()) { return; } foreach (var a in allActors) { if (!SelectedCategories.Overlaps(a.Categories)) { continue; } if (!string.IsNullOrEmpty(searchFilter) && !a.SearchTerms.Any(s => s.IndexOf(searchFilter, StringComparison.OrdinalIgnoreCase) >= 0)) { continue; } var actor = a.Actor; var td = new TypeDictionary(); td.Add(new OwnerInit(selectedOwner.Name)); td.Add(new FactionInit(selectedOwner.Faction)); foreach (var api in actor.TraitInfos <IActorPreviewInitInfo>()) { foreach (var o in api.ActorPreviewInits(actor, ActorPreviewType.MapEditorSidebar)) { td.Add(o); } } try { var item = ScrollItemWidget.Setup(ItemTemplate, () => { var brush = Editor.CurrentBrush as EditorActorBrush; return(brush != null && brush.Actor == actor); }, () => Editor.SetBrush(new EditorActorBrush(Editor, actor, selectedOwner, WorldRenderer))); var preview = item.Get <ActorPreviewWidget>("ACTOR_PREVIEW"); preview.SetPreview(actor, td); // Scale templates to fit within the panel var scale = 1f; if (scale * preview.IdealPreviewSize.X > ItemTemplate.Bounds.Width) { scale = (ItemTemplate.Bounds.Width - Panel.ItemSpacing) / (float)preview.IdealPreviewSize.X; } preview.GetScale = () => scale; preview.Bounds.Width = (int)(scale * preview.IdealPreviewSize.X); preview.Bounds.Height = (int)(scale * preview.IdealPreviewSize.Y); item.Bounds.Width = preview.Bounds.Width + 2 * preview.Bounds.X; item.Bounds.Height = preview.Bounds.Height + 2 * preview.Bounds.Y; item.IsVisible = () => true; item.GetTooltipText = () => a.Tooltip; Panel.AddChild(item); } catch { Log.Write("debug", "Map editor ignoring actor {0}, because of missing sprites for tileset {1}.", actor.Name, World.Map.Rules.TileSet.Id); continue; } } }
public NewMapWithTileSelectionLogic(Action onExit, Action <string> onSelect, Widget widget, World world, ModData modData) { panel = widget; panel.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; var tileDropDown = panel.Get <DropDownButtonWidget>("TILE"); var tileset = modData.DefaultTerrainInfo.First().Value; var terrainInfo = world.Map.Rules.TerrainInfo as ITemplatedTerrainInfo; var clearTiles = terrainInfo.Templates.Where(t => ((CustomTerrainTemplateInfo)t.Value).ClearTile) .Select(t => (Type: t.Value.Id, Description: terrainInfo.TerrainTypes[terrainInfo.GetTerrainInfo(new TerrainTile(t.Key, 0)).TerrainType].Type)); Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => tileDropDown.Text == option, () => { tileDropDown.Text = option; }); item.Get <LabelWidget>("LABEL").GetText = () => option; return(item); }; tileDropDown.Text = clearTiles.First().Description; var options = clearTiles.Select(t => t.Description); tileDropDown.OnClick = () => tileDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, options, setupItem); var widthTextField = panel.Get <TextFieldWidget>("WIDTH"); var heightTextField = panel.Get <TextFieldWidget>("HEIGHT"); panel.Get <ButtonWidget>("CREATE_BUTTON").OnClick = () => { int.TryParse(widthTextField.Text, out int width); int.TryParse(heightTextField.Text, out int height); // Require at least a 2x2 playable area so that the // ground is visible through the edge shroud width = Math.Max(2, width); height = Math.Max(2, height); var maxTerrainHeight = world.Map.Grid.MaximumTerrainHeight; var map = new Map(Game.ModData, tileset, width + 2, height + maxTerrainHeight + 2); var tl = new PPos(1, 1 + maxTerrainHeight); var br = new PPos(width, height + maxTerrainHeight); map.SetBounds(tl, br); var type = clearTiles.First(c => c.Description == tileDropDown.Text).Type; for (var j = map.Bounds.Top; j < map.Bounds.Bottom; j++) { for (var i = map.Bounds.Left; i < map.Bounds.Right; i++) { var template = terrainInfo.Templates[type]; map.Tiles[new MPos(i, j)] = new TerrainTile(type, 0); } } map.PlayerDefinitions = new MapPlayers(map.Rules, 0).ToMiniYaml(); if (map.Rules.TerrainInfo is ITerrainInfoNotifyMapCreated notifyMapCreated) { notifyMapCreated.MapCreated(map); } Action <string> afterSave = uid => { // HACK: Work around a synced-code change check. // It's not clear why this is needed here, but not in the other places that load maps. Game.RunAfterTick(() => { ConnectionLogic.Connect(Game.CreateLocalServer(uid), "", () => Game.LoadEditor(uid), () => { Game.CloseServer(); onExit(); }); }); Ui.CloseWindow(); onSelect(uid); }; Ui.OpenWindow("SAVE_MAP_PANEL", new WidgetArgs() { { "onSave", afterSave }, { "onExit", () => { Ui.CloseWindow(); onExit(); } }, { "map", map }, { "playerDefinitions", map.PlayerDefinitions }, { "actorDefinitions", map.ActorDefinitions } }); }; }
Action InitInputPanel(Widget panel) { var gs = Game.Settings.Game; var ks = Game.Settings.Keys; BindCheckboxPref(panel, "CLASSICORDERS_CHECKBOX", gs, "UseClassicMouseStyle"); BindCheckboxPref(panel, "EDGESCROLL_CHECKBOX", gs, "ViewportEdgeScroll"); BindCheckboxPref(panel, "LOCKMOUSE_CHECKBOX", gs, "LockMouseWindow"); BindCheckboxPref(panel, "ALLOW_ZOOM_CHECKBOX", gs, "AllowZoom"); BindSliderPref(panel, "SCROLLSPEED_SLIDER", gs, "ViewportEdgeScrollStep"); BindSliderPref(panel, "UI_SCROLLSPEED_SLIDER", gs, "UIScrollSpeed"); // Apply mouse focus preferences immediately var lockMouseCheckbox = panel.Get <CheckboxWidget>("LOCKMOUSE_CHECKBOX"); var oldOnClick = lockMouseCheckbox.OnClick; lockMouseCheckbox.OnClick = () => { // Still perform the old behaviour for clicking the checkbox, before // applying the changes live. oldOnClick(); MakeMouseFocusSettingsLive(); }; var middleMouseScrollDropdown = panel.Get <DropDownButtonWidget>("MIDDLE_MOUSE_SCROLL"); middleMouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(middleMouseScrollDropdown, gs, false); middleMouseScrollDropdown.GetText = () => gs.MiddleMouseScroll.ToString(); var rightMouseScrollDropdown = panel.Get <DropDownButtonWidget>("RIGHT_MOUSE_SCROLL"); rightMouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(rightMouseScrollDropdown, gs, true); rightMouseScrollDropdown.GetText = () => gs.RightMouseScroll.ToString(); var zoomModifierDropdown = panel.Get <DropDownButtonWidget>("ZOOM_MODIFIER"); zoomModifierDropdown.OnMouseDown = _ => ShowZoomModifierDropdown(zoomModifierDropdown, gs); zoomModifierDropdown.GetText = () => gs.ZoomModifier.ToString(); var hotkeyList = panel.Get <ScrollPanelWidget>("HOTKEY_LIST"); hotkeyList.Layout = new GridLayout(hotkeyList); var hotkeyHeader = hotkeyList.Get <ScrollItemWidget>("HEADER"); var globalTemplate = hotkeyList.Get("GLOBAL_TEMPLATE"); var unitTemplate = hotkeyList.Get("UNIT_TEMPLATE"); var productionTemplate = hotkeyList.Get("PRODUCTION_TEMPLATE"); var developerTemplate = hotkeyList.Get("DEVELOPER_TEMPLATE"); hotkeyList.RemoveChildren(); Func <bool> returnTrue = () => true; Action doNothing = () => { }; // Game { var hotkeys = new Dictionary <string, string>() { { "CycleBaseKey", "Jump to base" }, { "ToLastEventKey", "Jump to last radar event" }, { "ToSelectionKey", "Jump to selection" }, { "SelectAllUnitsKey", "Select all combat units" }, { "SelectUnitsByTypeKey", "Select units by type" }, { "PlaceBeaconKey", "Place beacon" }, { "PauseKey", "Pause / Unpause" }, { "SellKey", "Sell mode" }, { "PowerDownKey", "Power-down mode" }, { "RepairKey", "Repair mode" }, { "NextProductionTabKey", "Next production tab" }, { "PreviousProductionTabKey", "Previous production tab" }, { "CycleProductionBuildingsKey", "Cycle production facilities" }, { "CycleStatusBarsKey", "Cycle status bars display" }, { "TogglePixelDoubleKey", "Toggle pixel doubling" }, { "ToggleMuteKey", "Toggle audio mute" }, { "TogglePlayerStanceColorsKey", "Toggle player stance colors" } }; var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Game Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, globalTemplate, hotkeyList); } } // Viewport { var hotkeys = new Dictionary <string, string>() { { "MapScrollUp", "Scroll up" }, { "MapScrollDown", "Scroll down" }, { "MapScrollLeft", "Scroll left" }, { "MapScrollRight", "Scroll right" }, { "MapPushTop", "Jump to top edge" }, { "MapPushBottom", "Jump to bottom edge" }, { "MapPushLeftEdge", "Jump to left edge" }, { "MapPushRightEdge", "Jump to right edge" }, { "ViewPortBookmarkSaveSlot1", "Record bookmark #1" }, { "ViewPortBookmarkUseSlot1", "Jump to bookmark #1" }, { "ViewPortBookmarkSaveSlot2", "Record bookmark #2" }, { "ViewPortBookmarkUseSlot2", "Jump to bookmark #2" }, { "ViewPortBookmarkSaveSlot3", "Record bookmark #3" }, { "ViewPortBookmarkUseSlot3", "Jump to bookmark #3" }, { "ViewPortBookmarkSaveSlot4", "Record bookmark #4" }, { "ViewPortBookmarkUseSlot4", "Jump to bookmark #4" } }; var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Viewport Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, globalTemplate, hotkeyList); } } // Observer { var hotkeys = new Dictionary <string, string>() { { "ObserverCombinedView", "All Players" }, { "ObserverWorldView", "Disable Shroud" }, { "PauseKey", "Pause/Play" }, { "ReplaySpeedSlowKey", "Slow speed" }, { "ReplaySpeedRegularKey", "Regular speed" }, { "ReplaySpeedFastKey", "Fast speed" }, { "ReplaySpeedMaxKey", "Maximum speed" } }; var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Observer Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, globalTemplate, hotkeyList); } } // Unit { var hotkeys = new Dictionary <string, string>() { { "AttackMoveKey", "Attack Move" }, { "StopKey", "Stop" }, { "ScatterKey", "Scatter" }, { "DeployKey", "Deploy" }, { "GuardKey", "Guard" } }; var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Unit Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, unitTemplate, hotkeyList); } } // Unit stance { var hotkeys = new Dictionary <string, string>() { { "StanceHoldFireKey", "Hold fire" }, { "StanceReturnFireKey", "Return fire" }, { "StanceDefendKey", "Defend" }, { "StanceAttackAnythingKey", "Attack anything" } }; var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Unit Stance Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, globalTemplate, hotkeyList); } } // Production { var hotkeys = new Dictionary <string, string>() { { "ProductionTypeBuildingKey", "Building Tab" }, { "ProductionTypeDefenseKey", "Defense Tab" }, { "ProductionTypeInfantryKey", "Infantry Tab" }, { "ProductionTypeVehicleKey", "Vehicle Tab" }, { "ProductionTypeAircraftKey", "Aircraft Tab" }, { "ProductionTypeNavalKey", "Naval Tab" }, { "ProductionTypeTankKey", "Tank Tab" }, { "ProductionTypeMerchantKey", "Starport Tab" }, { "ProductionTypeUpgradeKey", "Upgrade Tab" } }; for (var i = 1; i <= 24; i++) { hotkeys.Add("Production{0:D2}Key".F(i), "Slot {0}".F(i)); } var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Production Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, productionTemplate, hotkeyList); } } // Support powers { var hotkeys = new Dictionary <string, string>(); for (var i = 1; i <= 6; i++) { hotkeys.Add("SupportPower{0:D2}Key".F(i), "Slot {0}".F(i)); } var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Support Power Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, productionTemplate, hotkeyList); } } // Developer { var hotkeys = new Dictionary <string, string>() { { "DevReloadChromeKey", "Reload Chrome" }, { "HideUserInterfaceKey", "Hide UI" }, { "TakeScreenshotKey", "Take screenshot" } }; var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Developer Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, developerTemplate, hotkeyList); } } // Music { var hotkeys = new Dictionary <string, string>() { { "NextTrack", "Next" }, { "PreviousTrack", "Previous" }, { "StopMusic", "Stop" }, { "PauseMusic", "Pause or Resume" } }; var header = ScrollItemWidget.Setup(hotkeyHeader, returnTrue, doNothing); header.Get <LabelWidget>("LABEL").GetText = () => "Music Commands"; hotkeyList.AddChild(header); foreach (var kv in hotkeys) { BindHotkeyPref(kv, ks, developerTemplate, hotkeyList); } } return(() => { }); }
void SetupReplayDependentFilters() { // Map { var ddb = panel.GetOrNull <DropDownButtonWidget>("FLT_MAPNAME_DROPDOWNBUTTON"); if (ddb != null) { var options = replays.Select(r => r.GameInfo.MapTitle).Distinct(StringComparer.OrdinalIgnoreCase).ToList(); options.Sort(StringComparer.OrdinalIgnoreCase); options.Insert(0, null); // no filter var anyText = ddb.GetText(); ddb.GetText = () => string.IsNullOrEmpty(filter.MapName) ? anyText : filter.MapName; ddb.OnMouseDown = _ => { Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, tpl) => { var item = ScrollItemWidget.Setup( tpl, () => string.Compare(filter.MapName, option, true) == 0, () => { filter.MapName = option; ApplyFilter(); }); item.Get <LabelWidget>("LABEL").GetText = () => option ?? anyText; return(item); }; ddb.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 330, options, setupItem); }; } } // Players { var ddb = panel.GetOrNull <DropDownButtonWidget>("FLT_PLAYER_DROPDOWNBUTTON"); if (ddb != null) { var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => p.Name)).Distinct(StringComparer.OrdinalIgnoreCase).ToList(); options.Sort(StringComparer.OrdinalIgnoreCase); options.Insert(0, null); // no filter var anyText = ddb.GetText(); ddb.GetText = () => string.IsNullOrEmpty(filter.PlayerName) ? anyText : filter.PlayerName; ddb.OnMouseDown = _ => { Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, tpl) => { var item = ScrollItemWidget.Setup( tpl, () => string.Compare(filter.PlayerName, option, true) == 0, () => { filter.PlayerName = option; ApplyFilter(); }); item.Get <LabelWidget>("LABEL").GetText = () => option ?? anyText; return(item); }; ddb.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 330, options, setupItem); }; } } // Faction (depends on Player) { var ddb = panel.GetOrNull <DropDownButtonWidget>("FLT_FACTION_DROPDOWNBUTTON"); if (ddb != null) { ddb.IsDisabled = () => string.IsNullOrEmpty(filter.PlayerName); var options = replays .SelectMany(r => r.GameInfo.Players.Select(p => p.FactionName).Where(n => !string.IsNullOrEmpty(n))) .Distinct(StringComparer.OrdinalIgnoreCase).ToList(); options.Sort(StringComparer.OrdinalIgnoreCase); options.Insert(0, null); // no filter var anyText = ddb.GetText(); ddb.GetText = () => string.IsNullOrEmpty(filter.Faction) ? anyText : filter.Faction; ddb.OnMouseDown = _ => { Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, tpl) => { var item = ScrollItemWidget.Setup( tpl, () => string.Compare(filter.Faction, option, true) == 0, () => { filter.Faction = option; ApplyFilter(); }); item.Get <LabelWidget>("LABEL").GetText = () => option ?? anyText; return(item); }; ddb.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 330, options, setupItem); }; } } }
void RefreshServerListInner(IEnumerable <GameServer> games) { if (games == null) { return; } var mods = games.GroupBy(g => g.Mods) .OrderByDescending(g => GroupSortOrder(g.First())) .ThenByDescending(g => g.Count()); var rows = new List <Widget>(); foreach (var modGames in mods) { if (modGames.All(Filtered)) { continue; } var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { }); var headerTitle = modGames.First().ModLabel; header.Get <LabelWidget>("LABEL").GetText = () => headerTitle; rows.Add(header); foreach (var loop in modGames.OrderByDescending(g => g.IsJoinable).ThenByDescending(g => g.Players)) { var game = loop; if (game == null || Filtered(game)) { continue; } var canJoin = game.IsJoinable; var compatible = game.IsCompatible; var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => currentServer = game, () => Join(game)); var map = Game.ModData.MapCache[game.Map]; var preview = item.GetOrNull <MapPreviewWidget>("MAP_PREVIEW"); if (preview != null) { preview.Preview = () => map; } var title = item.GetOrNull <LabelWidget>("TITLE"); if (title != null) { title.GetText = () => game.Name; title.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : title.TextColor; } var maptitle = item.GetOrNull <LabelWidget>("MAP"); if (maptitle != null) { maptitle.GetText = () => map.Title; maptitle.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : maptitle.TextColor; } var players = item.GetOrNull <LabelWidget>("PLAYERS"); if (players != null) { players.GetText = () => "{0} / {1}".F(game.Players, game.MaxPlayers) + (game.Spectators > 0 ? " ({0} Spectator{1})".F(game.Spectators, game.Spectators > 1 ? "s" : "") : ""); players.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : players.TextColor; } var state = item.GetOrNull <LabelWidget>("STATE"); if (state != null) { state.GetText = () => GetStateLabel(game); state.GetColor = () => GetStateColor(game, state, !compatible || !canJoin); } var ip = item.GetOrNull <LabelWidget>("IP"); if (ip != null) { ip.GetText = () => game.Address; ip.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : ip.TextColor; } var location = item.GetOrNull <LabelWidget>("LOCATION"); if (location != null) { var cachedServerLocation = GeoIP.LookupCountry(game.Address.Split(':')[0]); location.GetText = () => cachedServerLocation; location.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : location.TextColor; } rows.Add(item); } } Game.RunAfterTick(() => { serverList.RemoveChildren(); currentServer = null; if (games == null) { searchStatus = SearchStatus.Failed; return; } if (!games.Any()) { searchStatus = SearchStatus.NoGames; return; } currentServer = games.FirstOrDefault(); searchStatus = SearchStatus.Hidden; // Search for any unknown maps if (Game.Settings.Game.AllowDownloading) { Game.ModData.MapCache.QueryRemoteMapDetails(games.Where(g => !Filtered(g)).Select(g => g.Map)); } foreach (var row in rows) { serverList.AddChild(row); } }); }
public AssetBrowserLogic(Widget widget, Action onExit, World world) { this.world = world; panel = widget; assetSource = GlobalFileSystem.MountedFolders.First(); var ticker = panel.GetOrNull <LogicTickerWidget>("ANIMATION_TICKER"); if (ticker != null) { ticker.OnTick = () => { if (animateFrames) { SelectNextFrame(); } }; } var sourceDropdown = panel.GetOrNull <DropDownButtonWidget>("SOURCE_SELECTOR"); if (sourceDropdown != null) { sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown); sourceDropdown.GetText = () => { var name = assetSource != null?assetSource.Name.Replace(Platform.SupportDir, "^") : "All Packages"; if (name.Length > 15) { name = "..." + name.Substring(name.Length - 15); } return(name); }; } var spriteWidget = panel.GetOrNull <SpriteWidget>("SPRITE"); if (spriteWidget != null) { spriteWidget.GetSprite = () => currentSprites != null ? currentSprites[currentFrame] : null; currentPalette = spriteWidget.Palette; spriteWidget.GetPalette = () => currentPalette; } var paletteDropDown = panel.GetOrNull <DropDownButtonWidget>("PALETTE_SELECTOR"); if (paletteDropDown != null) { paletteDropDown.OnMouseDown = _ => ShowPaletteDropdown(paletteDropDown, world); paletteDropDown.GetText = () => currentPalette; } var colorPreview = panel.GetOrNull <ColorPreviewManagerWidget>("COLOR_MANAGER"); if (colorPreview != null) { colorPreview.Color = Game.Settings.Player.Color; } var colorDropdown = panel.GetOrNull <DropDownButtonWidget>("COLOR"); if (colorDropdown != null) { colorDropdown.IsDisabled = () => currentPalette != colorPreview.Palette; colorDropdown.OnMouseDown = _ => ShowColorDropDown(colorDropdown, colorPreview, world); panel.Get <ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB; } filenameInput = panel.Get <TextFieldWidget>("FILENAME_INPUT"); filenameInput.OnEnterKey = () => LoadAsset(filenameInput.Text); var frameContainer = panel.GetOrNull("FRAME_SELECTOR"); if (frameContainer != null) { frameContainer.IsVisible = () => currentSprites != null && currentSprites.Length > 1; } frameSlider = panel.Get <SliderWidget>("FRAME_SLIDER"); frameSlider.OnChange += x => { currentFrame = (int)Math.Round(x); }; frameSlider.GetValue = () => currentFrame; var frameText = panel.GetOrNull <LabelWidget>("FRAME_COUNT"); if (frameText != null) { frameText.GetText = () => "{0} / {1}".F(currentFrame + 1, currentSprites.Length); } var playButton = panel.GetOrNull <ButtonWidget>("BUTTON_PLAY"); if (playButton != null) { playButton.OnClick = () => animateFrames = true; playButton.IsVisible = () => !animateFrames; } var pauseButton = panel.GetOrNull <ButtonWidget>("BUTTON_PAUSE"); if (pauseButton != null) { pauseButton.OnClick = () => animateFrames = false; pauseButton.IsVisible = () => animateFrames; } var stopButton = panel.GetOrNull <ButtonWidget>("BUTTON_STOP"); if (stopButton != null) { stopButton.OnClick = () => { frameSlider.Value = 0; currentFrame = 0; animateFrames = false; }; } var nextButton = panel.GetOrNull <ButtonWidget>("BUTTON_NEXT"); if (nextButton != null) { nextButton.OnClick = SelectNextFrame; } var prevButton = panel.GetOrNull <ButtonWidget>("BUTTON_PREV"); if (prevButton != null) { prevButton.OnClick = SelectPreviousFrame; } var loadButton = panel.GetOrNull <ButtonWidget>("LOAD_BUTTON"); if (loadButton != null) { loadButton.OnClick = () => LoadAsset(filenameInput.Text); } assetList = panel.Get <ScrollPanelWidget>("ASSET_LIST"); template = panel.Get <ScrollItemWidget>("ASSET_TEMPLATE"); PopulateAssetList(); var closeButton = panel.GetOrNull <ButtonWidget>("CLOSE_BUTTON"); if (closeButton != null) { closeButton.OnClick = () => { Ui.CloseWindow(); onExit(); } } ; } void SelectNextFrame() { currentFrame++; if (currentFrame >= currentSprites.Length) { currentFrame = 0; } } void SelectPreviousFrame() { currentFrame--; if (currentFrame < 0) { currentFrame = currentSprites.Length - 1; } } void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template) { var filename = Path.GetFileName(filepath); var item = ScrollItemWidget.Setup(template, () => currentFilename == filename, () => { filenameInput.Text = filename; LoadAsset(filename); }); item.Get <LabelWidget>("TITLE").GetText = () => filepath; list.AddChild(item); } bool LoadAsset(string filename) { if (string.IsNullOrEmpty(filename)) { return(false); } if (!GlobalFileSystem.Exists(filename)) { return(false); } currentFilename = filename; currentSprites = world.Map.SequenceProvider.SpriteLoader.LoadAllSprites(filename); currentFrame = 0; frameSlider.MaximumValue = (float)currentSprites.Length - 1; frameSlider.Ticks = currentSprites.Length; return(true); } bool ShowSourceDropdown(DropDownButtonWidget dropdown) { Func <IFolder, ScrollItemWidget, ScrollItemWidget> setupItem = (source, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => assetSource == source, () => { assetSource = source; PopulateAssetList(); }); item.Get <LabelWidget>("LABEL").GetText = () => source != null?source.Name.Replace(Platform.SupportDir, "^") : "All Packages"; return(item); }; // TODO: Re-enable "All Packages" once list generation is done in a background thread // var sources = new[] { (IFolder)null }.Concat(GlobalFileSystem.MountedFolders); var sources = GlobalFileSystem.MountedFolders; dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, sources, setupItem); return(true); } void PopulateAssetList() { assetList.RemoveChildren(); availableShps.Clear(); // TODO: This is too slow to run in the main thread // var files = AssetSource != null ? AssetSource.AllFileNames() : // GlobalFileSystem.MountedFolders.SelectMany(f => f.AllFileNames()); if (assetSource == null) { return; } var files = assetSource.AllFileNames().OrderBy(s => s); foreach (var file in files) { if (AllowedExtensions.Any(ext => file.EndsWith(ext, true, CultureInfo.InvariantCulture))) { AddAsset(assetList, file, template); availableShps.Add(file); } } } bool ShowPaletteDropdown(DropDownButtonWidget dropdown, World world) { Func <PaletteFromFile, ScrollItemWidget, ScrollItemWidget> setupItem = (palette, itemTemplate) => { var name = palette.Name; var item = ScrollItemWidget.Setup(itemTemplate, () => currentPalette == name, () => currentPalette = name); item.Get <LabelWidget>("LABEL").GetText = () => name; return(item); }; var palettes = world.WorldActor.TraitsImplementing <PaletteFromFile>(); dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, palettes, setupItem); return(true); }
public ObserverStatsLogic(World world, ModData modData, WorldRenderer worldRenderer, Widget widget, Action onExit, ObserverStatsPanel activePanel, Dictionary <string, MiniYaml> logicArgs) { this.world = world; this.worldRenderer = worldRenderer; MiniYaml yaml; string[] keyNames = Enum.GetNames(typeof(ObserverStatsPanel)); var statsHotkeys = new HotkeyReference[keyNames.Length]; for (var i = 0; i < keyNames.Length; i++) { statsHotkeys[i] = logicArgs.TryGetValue("Statistics" + keyNames[i] + "Key", out yaml) ? modData.Hotkeys[yaml.Value] : new HotkeyReference(); } players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); Func <string, ContainerWidget, Action, StatsDropDownOption> createStatsOption = (title, headers, a) => { return(new StatsDropDownOption { Title = title, IsSelected = () => headers.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => title; a(); } }); }; var statsDropDownOptions = new StatsDropDownOption[] { createStatsOption("Basic", basicStatsHeaders, () => DisplayStats(BasicStats)), createStatsOption("Economy", economyStatsHeaders, () => DisplayStats(EconomyStats)), createStatsOption("Production", productionStatsHeaders, () => DisplayStats(ProductionStats)), createStatsOption("Combat", combatStatsHeaders, () => DisplayStats(CombatStats)), createStatsOption("Earnings (graph)", earnedThisMinuteGraphHeaders, () => EarnedThisMinuteGraph()) }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; statsDropDown.OnMouseDown = _ => statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, statsDropDownOptions, setupItem); statsDropDownOptions[(int)activePanel].OnClick(); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; var keyListener = statsDropDown.Get <LogicKeyListenerWidget>("STATS_DROPDOWN_KEYHANDLER"); keyListener.AddHandler(e => { if (e.Event == KeyInputEvent.Down && !e.IsRepeat) { for (var i = 0; i < statsHotkeys.Length; i++) { if (statsHotkeys[i].IsActivatedBy(e)) { Game.Sound.PlayNotification(modData.DefaultRules, null, "Sounds", "ClickSound", null); statsDropDownOptions[i].OnClick(); return(true); } } } return(false); }); } void ClearStats() { playerStatsPanel.Children.Clear(); basicStatsHeaders.Visible = false; economyStatsHeaders.Visible = false; productionStatsHeaders.Visible = false; combatStatsHeaders.Visible = false; earnedThisMinuteGraphHeaders.Visible = false; } void EarnedThisMinuteGraph() { earnedThisMinuteGraphHeaders.Visible = true; var template = earnedThisMinuteGraphTemplate.Clone(); var graph = template.Get <LineGraphWidget>("EARNED_THIS_MIN_GRAPH"); graph.GetSeries = () => players.Select(p => new LineGraphSeries( p.PlayerName, p.Color.RGB, (p.PlayerActor.TraitOrDefault <PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s))); playerStatsPanel.AddChild(template); playerStatsPanel.ScrollToTop(); } void DisplayStats(Func <Player, ScrollItemWidget> createItem) { var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; playerStatsPanel.AddChild(tt); foreach (var p in team) { var player = p; playerStatsPanel.AddChild(createItem(player)); } } } ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); } ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; template.IgnoreChildMouseOver = false; return(template); } ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.ActorsHavingTrait <Valued>() .Where(a => a.Owner == player && !a.IsDead) .Sum(a => a.Info.TraitInfos <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.ActorsHavingTrait <Harvester>().Count(a => a.Owner == player && !a.IsDead).ToString(); return(template); } ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("EXPERIENCE").GetText = () => stats.Experience.ToString(); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); } ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player) { return(ScrollItemWidget.Setup(template, () => false, () => { var playerBase = world.ActorsHavingTrait <BaseBuilding>().FirstOrDefault(a => !a.IsDead && a.Owner == player); if (playerBase != null) { worldRenderer.Viewport.Center(playerBase.CenterPosition); } })); }
public TileSelectorLogic(Widget widget, WorldRenderer worldRenderer) { tileset = worldRenderer.World.Map.Rules.TileSet; this.worldRenderer = worldRenderer; editor = widget.Parent.Get <EditorViewportControllerWidget>("MAP_EDITOR"); panel = widget.Get <ScrollPanelWidget>("TILETEMPLATE_LIST"); itemTemplate = panel.Get <ScrollItemWidget>("TILEPREVIEW_TEMPLATE"); panel.Layout = new GridLayout(panel); allTemplates = tileset.Templates.Values.Select(t => new TileSelectorTemplate(t)).ToArray(); var orderedCategories = allTemplates.SelectMany(t => t.Categories) .Distinct() .OrderBy(CategoryOrder) .ToArray(); var searchTextField = widget.Get <TextFieldWidget>("SEARCH_TEXTFIELD"); searchTextField.OnTextEdited = () => { searchFilter = searchTextField.Text.Trim(); selectedCategory = string.IsNullOrEmpty(searchFilter) ? userSelectedCategory : null; InitializeTilePreview(); }; searchTextField.OnEscKey = () => { searchTextField.Text = ""; searchTextField.YieldKeyboardFocus(); return(true); }; Func <string, string> categoryTitle = s => s != null ? s : "Search Results"; Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedCategory == option, () => { selectedCategory = option; if (option != null) { userSelectedCategory = option; } InitializeTilePreview(); }); var title = categoryTitle(option); item.Get <LabelWidget>("LABEL").GetText = () => title; return(item); }; var tileCategorySelector = widget.Get <DropDownButtonWidget>("CATEGORIES_DROPDOWN"); tileCategorySelector.OnClick = () => { if (searchTextField != null) { searchTextField.YieldKeyboardFocus(); } var categories = orderedCategories.AsEnumerable(); if (!string.IsNullOrEmpty(searchFilter)) { var filteredCategories = allTemplates.Where(t => t.SearchTerms.Any( s => s.IndexOf(searchFilter, StringComparison.OrdinalIgnoreCase) >= 0)) .SelectMany(t => t.Categories) .Distinct() .OrderBy(CategoryOrder); categories = new string[] { null }.Concat(filteredCategories); } tileCategorySelector.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, categories, setupItem); }; var actorCategorySelector = widget.Get <DropDownButtonWidget>("CATEGORIES_DROPDOWN"); actorCategorySelector.GetText = () => categoryTitle(selectedCategory); selectedCategory = userSelectedCategory = orderedCategories.First(); InitializeTilePreview(); }
void EnumerateMaps(Action <string> onSelect) { var maps = Game.modData.MapCache .Where(m => m.Status == MapStatus.Available && m.Map.Selectable) .Where(m => m.Type == gameMode || gameMode == null) .OrderBy(m => m.PlayerCount) .ThenBy(m => m.Title); scrollpanel.RemoveChildren(); foreach (var loop in maps) { var preview = loop; var item = ScrollItemWidget.Setup(preview.Uid, itemTemplate, () => selectedUid == preview.Uid, () => selectedUid = preview.Uid, () => { Ui.CloseWindow(); onSelect(preview.Uid); }); var titleLabel = item.Get <LabelWidget>("TITLE"); titleLabel.GetText = () => preview.Title; var previewWidget = item.Get <MapPreviewWidget>("PREVIEW"); previewWidget.IgnoreMouseOver = true; previewWidget.IgnoreMouseInput = true; previewWidget.Preview = () => preview; previewWidget.IsVisible = () => previewWidget.RenderBounds.IntersectsWith(scrollpanel.RenderBounds); var previewLoadingWidget = item.GetOrNull <BackgroundWidget>("PREVIEW_PLACEHOLDER"); if (previewLoadingWidget != null) { previewLoadingWidget.IsVisible = () => !previewWidget.Loaded; } var detailsWidget = item.GetOrNull <LabelWidget>("DETAILS"); if (detailsWidget != null) { detailsWidget.GetText = () => "{0} ({1} players)".F(preview.Type, preview.PlayerCount); } var authorWidget = item.GetOrNull <LabelWidget>("AUTHOR"); if (authorWidget != null) { authorWidget.GetText = () => "Created by {0}".F(preview.Author); } var sizeWidget = item.GetOrNull <LabelWidget>("SIZE"); if (sizeWidget != null) { var size = preview.Bounds.Width + "x" + preview.Bounds.Height; var numberPlayableCells = preview.Bounds.Width * preview.Bounds.Height; if (numberPlayableCells >= 120 * 120) { size += " (Huge)"; } else if (numberPlayableCells >= 90 * 90) { size += " (Large)"; } else if (numberPlayableCells >= 60 * 60) { size += " (Medium)"; } else { size += " (Small)"; } sizeWidget.GetText = () => size; } scrollpanel.AddChild(item); } visibleMaps = maps.Select(m => m.Uid).ToList(); if (visibleMaps.Contains(selectedUid)) { scrollpanel.ScrollToItem(selectedUid); } }
internal LobbyLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, OrderManager orderManager, Action onExit, Action onStart, bool skirmishMode) { map = MapCache.UnknownMap; lobby = widget; this.modData = modData; this.orderManager = orderManager; this.onStart = onStart; this.onExit = onExit; this.skirmishMode = skirmishMode; // TODO: This needs to be reworked to support per-map tech levels, bots, etc. this.modRules = modData.DefaultRules; shellmapWorld = worldRenderer.World; services = modData.Manifest.Get <WebServices>(); orderManager.AddChatLine += AddChatLine; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } var mapContainer = Ui.LoadWidget("MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", orderManager }, { "getMap", (Func <MapPreview>)(() => map) }, { "onMouseDown", (Action <MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi)) }, { "getSpawnOccupants", (Func <MapPreview, Dictionary <CPos, SpawnOccupant> >)(mapPreview => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview)) }, { "showUnoccupiedSpawnpoints", true }, }); mapContainer.IsVisible = () => panel != PanelType.Servers; UpdateCurrentMap(); var playerBin = Ui.LoadWidget("LOBBY_PLAYER_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); playerBin.IsVisible = () => panel == PanelType.Players; players = playerBin.Get <ScrollPanelWidget>("LOBBY_PLAYERS"); editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER"); nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER"); emptySlotTemplate = players.Get("TEMPLATE_EMPTY"); editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR"); nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; foreach (var f in modRules.Actors["world"].TraitInfos <FactionInfo>()) { factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description }); } var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || !map.RulesLoaded || map.InvalidCustomRules || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsVisible = () => panel != PanelType.Servers; mapButton.IsDisabled = () => gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; mapButton.OnClick = () => { var onSelect = new Action <string>(uid => { // Don't select the same map again if (uid == map.Uid) { return; } orderManager.IssueOrder(Order.Command("map " + uid)); Game.Settings.Server.Map = uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", map.Uid }, { "initialTab", MapClassification.System }, { "onExit", DoNothing }, { "onSelect", Game.IsHost ? onSelect : null }, { "filter", MapVisibility.Lobby }, }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsVisible = () => panel != PanelType.Servers; slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || (orderManager.LobbyInfo.Slots.Values.All(s => !s.AllowBots) && orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) == 0); slotsButton.OnMouseDown = _ => { var botTypes = map.Rules.Actors["player"].TraitInfos <IBotInfo>().Select(t => t.Type); var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = botTypes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs() { { "orderManager", orderManager }, { "getMap", (Func <MapPreview>)(() => map) }, { "configurationDisabled", configurationDisabled } }); optionsBin.IsVisible = () => panel == PanelType.Options; var musicBin = Ui.LoadWidget("LOBBY_MUSIC_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs { { "onExit", DoNothing }, { "world", worldRenderer.World } }); musicBin.IsVisible = () => panel == PanelType.Music; ServerListLogic serverListLogic = null; if (!skirmishMode) { Action <GameServer> doNothingWithServer = _ => { }; var serversBin = Ui.LoadWidget("LOBBY_SERVERS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs { { "onJoin", doNothingWithServer }, }); serverListLogic = serversBin.LogicObjects.Select(l => l as ServerListLogic).FirstOrDefault(l => l != null); serversBin.IsVisible = () => panel == PanelType.Servers; } var tabContainer = skirmishMode ? lobby.Get("SKIRMISH_TABS") : lobby.Get("MULTIPLAYER_TABS"); tabContainer.IsVisible = () => true; var optionsTab = tabContainer.Get <ButtonWidget>("OPTIONS_TAB"); optionsTab.IsHighlighted = () => panel == PanelType.Options; optionsTab.IsDisabled = OptionsTabDisabled; optionsTab.OnClick = () => panel = PanelType.Options; optionsTab.GetText = () => !map.RulesLoaded ? "Loading..." : optionsTab.Text; var playersTab = tabContainer.Get <ButtonWidget>("PLAYERS_TAB"); playersTab.IsHighlighted = () => panel == PanelType.Players; playersTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; playersTab.OnClick = () => panel = PanelType.Players; var musicTab = tabContainer.Get <ButtonWidget>("MUSIC_TAB"); musicTab.IsHighlighted = () => panel == PanelType.Music; musicTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; musicTab.OnClick = () => panel = PanelType.Music; var serversTab = tabContainer.GetOrNull <ButtonWidget>("SERVERS_TAB"); if (serversTab != null) { serversTab.IsHighlighted = () => panel == PanelType.Servers; serversTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; serversTab.OnClick = () => { // Refresh the list when switching to the servers tab if (serverListLogic != null && panel != PanelType.Servers) { serverListLogic.RefreshServerList(); } panel = PanelType.Servers; }; } // Force start panel Action startGame = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || map.Status != MapStatus.Available || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null) || (!orderManager.LobbyInfo.GlobalSettings.EnableSingleplayer && orderManager.LobbyInfo.NonBotPlayers.Count() < 2); startGameButton.OnClick = () => { // Bots and admins don't count if (orderManager.LobbyInfo.Clients.Any(c => c.Slot != null && !c.IsAdmin && c.Bot == null && !c.IsReady)) { panel = PanelType.ForceStart; } else { startGame(); } }; } var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); forceStartBin.IsVisible = () => panel == PanelType.ForceStart; forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid); forceStartBin.Get <ButtonWidget>("OK_BUTTON").OnClick = startGame; forceStartBin.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players; var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { Ui.CloseWindow(); onExit(); }; if (skirmishMode) { disconnectButton.Text = "Back"; } chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.MaxLength = UnitOrders.ChatMessageMaxLength; chatTextField.TakeKeyboardFocus(); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } // Always scroll to bottom when we've typed something lobbyChatPanel.ScrollToBottom(); orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { var previousText = chatTextField.Text; chatTextField.Text = tabCompletion.Complete(chatTextField.Text); chatTextField.CursorPosition = chatTextField.Text.Length; if (chatTextField.Text == previousText) { return(SwitchTeamChat()); } else { return(true); } }; chatTextField.OnEscKey = () => { chatTextField.Text = ""; return(true); }; lobbyChatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = lobbyChatPanel.Get("CHAT_TEMPLATE"); lobbyChatPanel.RemoveChildren(); var settingsButton = lobby.GetOrNull <ButtonWidget>("SETTINGS_BUTTON"); if (settingsButton != null) { settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "worldRenderer", worldRenderer } }); } // Add a bot on the first lobbyinfo update if (skirmishMode) { addBotOnMapLoad = true; } }
void SelectReplay(ReplayMetadata replay) { selectedReplay = replay; map = selectedReplay != null ? selectedReplay.GameInfo.MapPreview : MapCache.UnknownMap; if (replay == null) { return; } try { if (map.Status != MapStatus.Available) { if (map.Status == MapStatus.DownloadAvailable) { LoadMapPreviewRules(map); } else if (Game.Settings.Game.AllowDownloading) { modData.MapCache.QueryRemoteMapDetails(services.MapRepository, new[] { map.Uid }, LoadMapPreviewRules); } } var players = replay.GameInfo.Players .GroupBy(p => p.Team) .OrderBy(g => g.Key); var teams = new Dictionary <string, IEnumerable <GameInformation.Player> >(); var noTeams = players.Count() == 1; foreach (var p in players) { var label = noTeams ? "Players" : p.Key == 0 ? "No Team" : "Team {0}".F(p.Key); teams.Add(label, p); } playerList.RemoveChildren(); foreach (var kv in teams) { var group = kv.Key; if (group.Length > 0) { var header = ScrollItemWidget.Setup(playerHeader, () => true, () => { }); header.Get <LabelWidget>("LABEL").GetText = () => group; playerList.AddChild(header); } foreach (var option in kv.Value) { var o = option; var color = o.Color.RGB; var item = ScrollItemWidget.Setup(playerTemplate, () => false, () => { }); var label = item.Get <LabelWidget>("LABEL"); var font = Game.Renderer.Fonts[label.Font]; var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font); label.GetText = () => name; label.GetColor = () => color; var flag = item.Get <ImageWidget>("FLAG"); flag.GetImageCollection = () => "flags"; var factionInfo = modData.DefaultRules.Actors["world"].TraitInfos <FactionInfo>(); flag.GetImageName = () => (factionInfo != null && factionInfo.Any(f => f.InternalName == o.FactionId)) ? o.FactionId : "Random"; playerList.AddChild(item); } } } catch (Exception e) { Log.Write("debug", "Exception while parsing replay: {0}", e); SelectReplay(null); } }
public AssetBrowserLogic(Widget widget, Action onExit, ModData modData, World world, Dictionary <string, MiniYaml> logicArgs) { this.world = world; this.modData = modData; panel = widget; var ticker = panel.GetOrNull <LogicTickerWidget>("ANIMATION_TICKER"); if (ticker != null) { ticker.OnTick = () => { if (animateFrames) { SelectNextFrame(); } }; } var sourceDropdown = panel.GetOrNull <DropDownButtonWidget>("SOURCE_SELECTOR"); if (sourceDropdown != null) { sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown); sourceDropdown.GetText = () => { var name = assetSource != null?Platform.UnresolvePath(assetSource.Name) : "All Packages"; if (name.Length > 15) { name = "..." + name.Substring(name.Length - 15); } return(name); }; } var spriteWidget = panel.GetOrNull <SpriteWidget>("SPRITE"); if (spriteWidget != null) { spriteWidget.GetSprite = () => currentSprites != null ? currentSprites[currentFrame] : null; currentPalette = spriteWidget.Palette; spriteWidget.GetPalette = () => currentPalette; spriteWidget.IsVisible = () => !isVideoLoaded && !IsErrorLabelVisible; } var playerWidget = panel.GetOrNull <VqaPlayerWidget>("PLAYER"); if (playerWidget != null) { playerWidget.IsVisible = () => isVideoLoaded && !IsErrorLabelVisible; } errorLabelWidget = panel.GetOrNull <LabelWidget>("ERROR"); if (errorLabelWidget != null) { errorFont = Game.Renderer.Fonts[errorLabelWidget.Font]; } var paletteDropDown = panel.GetOrNull <DropDownButtonWidget>("PALETTE_SELECTOR"); if (paletteDropDown != null) { paletteDropDown.OnMouseDown = _ => ShowPaletteDropdown(paletteDropDown, world); paletteDropDown.GetText = () => currentPalette; } var colorPreview = panel.GetOrNull <ColorPreviewManagerWidget>("COLOR_MANAGER"); if (colorPreview != null) { colorPreview.Color = Game.Settings.Player.Color; } var colorDropdown = panel.GetOrNull <DropDownButtonWidget>("COLOR"); if (colorDropdown != null) { colorDropdown.IsDisabled = () => currentPalette != colorPreview.PaletteName; colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, world); panel.Get <ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB; } filenameInput = panel.Get <TextFieldWidget>("FILENAME_INPUT"); filenameInput.OnTextEdited = () => ApplyFilter(filenameInput.Text); filenameInput.OnEscKey = filenameInput.YieldKeyboardFocus; var frameContainer = panel.GetOrNull("FRAME_SELECTOR"); if (frameContainer != null) { frameContainer.IsVisible = () => (currentSprites != null && currentSprites.Length > 1) || (isVideoLoaded && player != null && player.Video != null && player.Video.Frames > 1); } frameSlider = panel.Get <SliderWidget>("FRAME_SLIDER"); if (frameSlider != null) { frameSlider.OnChange += x => { if (!isVideoLoaded) { currentFrame = (int)Math.Round(x); } }; frameSlider.GetValue = () => isVideoLoaded ? player.Video.CurrentFrame : currentFrame; frameSlider.IsDisabled = () => isVideoLoaded; } var frameText = panel.GetOrNull <LabelWidget>("FRAME_COUNT"); if (frameText != null) { frameText.GetText = () => isVideoLoaded ? "{0} / {1}".F(player.Video.CurrentFrame + 1, player.Video.Frames) : "{0} / {1}".F(currentFrame, currentSprites.Length - 1); } var playButton = panel.GetOrNull <ButtonWidget>("BUTTON_PLAY"); if (playButton != null) { playButton.Key = new Hotkey(Keycode.SPACE, Modifiers.None); playButton.OnClick = () => { if (isVideoLoaded) { player.Play(); } else { animateFrames = true; } }; playButton.IsVisible = () => isVideoLoaded ? player.Paused : !animateFrames; } var pauseButton = panel.GetOrNull <ButtonWidget>("BUTTON_PAUSE"); if (pauseButton != null) { pauseButton.Key = new Hotkey(Keycode.SPACE, Modifiers.None); pauseButton.OnClick = () => { if (isVideoLoaded) { player.Pause(); } else { animateFrames = false; } }; pauseButton.IsVisible = () => isVideoLoaded ? !player.Paused : animateFrames; } var stopButton = panel.GetOrNull <ButtonWidget>("BUTTON_STOP"); if (stopButton != null) { stopButton.Key = new Hotkey(Keycode.RETURN, Modifiers.None); stopButton.OnClick = () => { if (isVideoLoaded) { player.Stop(); } else { frameSlider.Value = 0; currentFrame = 0; animateFrames = false; } }; } var nextButton = panel.GetOrNull <ButtonWidget>("BUTTON_NEXT"); if (nextButton != null) { nextButton.Key = new Hotkey(Keycode.RIGHT, Modifiers.None); nextButton.OnClick = () => { if (!isVideoLoaded) { nextButton.OnClick = SelectNextFrame; } }; nextButton.IsVisible = () => !isVideoLoaded; } var prevButton = panel.GetOrNull <ButtonWidget>("BUTTON_PREV"); if (prevButton != null) { prevButton.Key = new Hotkey(Keycode.LEFT, Modifiers.None); prevButton.OnClick = () => { if (!isVideoLoaded) { SelectPreviousFrame(); } }; prevButton.IsVisible = () => !isVideoLoaded; } if (logicArgs.ContainsKey("SupportedFormats")) { allowedExtensions = FieldLoader.GetValue <string[]>("SupportedFormats", logicArgs["SupportedFormats"].Value); } else { allowedExtensions = new string[0]; } acceptablePackages = modData.ModFiles.MountedPackages.Where(p => p.Contents.Any(c => allowedExtensions.Contains(Path.GetExtension(c).ToLowerInvariant()))); assetList = panel.Get <ScrollPanelWidget>("ASSET_LIST"); template = panel.Get <ScrollItemWidget>("ASSET_TEMPLATE"); PopulateAssetList(); var closeButton = panel.GetOrNull <ButtonWidget>("CLOSE_BUTTON"); if (closeButton != null) { closeButton.OnClick = () => { if (isVideoLoaded) { player.Stop(); } Ui.CloseWindow(); onExit(); } } ; } void SelectNextFrame() { currentFrame++; if (currentFrame >= currentSprites.Length) { currentFrame = 0; } } void SelectPreviousFrame() { currentFrame--; if (currentFrame < 0) { currentFrame = currentSprites.Length - 1; } } Dictionary <string, bool> assetVisByName = new Dictionary <string, bool>(); bool FilterAsset(string filename) { var filter = filenameInput.Text; if (string.IsNullOrWhiteSpace(filter)) { return(true); } if (filename.IndexOf(filter, StringComparison.OrdinalIgnoreCase) >= 0) { return(true); } return(false); } void ApplyFilter(string filename) { assetVisByName.Clear(); assetList.Layout.AdjustChildren(); assetList.ScrollToTop(); // Select the first visible var firstVisible = assetVisByName.FirstOrDefault(kvp => kvp.Value); if (firstVisible.Key != null) { LoadAsset(firstVisible.Key); } } void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template) { var filename = Path.GetFileName(filepath); var item = ScrollItemWidget.Setup(template, () => currentFilename == filename, () => { LoadAsset(filename); }); item.Get <LabelWidget>("TITLE").GetText = () => filepath; item.IsVisible = () => { bool visible; if (assetVisByName.TryGetValue(filepath, out visible)) { return(visible); } visible = FilterAsset(filepath); assetVisByName.Add(filepath, visible); return(visible); }; list.AddChild(item); } bool LoadAsset(string filename) { if (isVideoLoaded) { player.Stop(); player = null; isVideoLoaded = false; } if (string.IsNullOrEmpty(filename)) { return(false); } if (!modData.DefaultFileSystem.Exists(filename)) { return(false); } errorLabelWidget.Visible = false; try { if (Path.GetExtension(filename.ToLowerInvariant()) == ".vqa") { player = panel.Get <VqaPlayerWidget>("PLAYER"); currentFilename = filename; player.Load(filename); player.DrawOverlay = false; isVideoLoaded = true; frameSlider.MaximumValue = (float)player.Video.Frames - 1; frameSlider.Ticks = 0; return(true); } currentFilename = filename; currentSprites = world.Map.Rules.Sequences.SpriteCache[filename]; currentFrame = 0; frameSlider.MaximumValue = (float)currentSprites.Length - 1; frameSlider.Ticks = currentSprites.Length; } catch (Exception ex) { if (errorLabelWidget != null) { errorLabelWidget.Text = WidgetUtils.TruncateText(errorLabelWidget.Text.Replace("{filename}", filename), errorLabelWidget.Bounds.Width, errorFont); currentSprites = new Sprite[0]; errorLabelWidget.Visible = true; } Log.AddChannel("assetbrowser", "assetbrowser.log"); Log.Write("assetbrowser", "Error reading {0}:{3} {1}{3}{2}", filename, ex.Message, ex.StackTrace, Environment.NewLine); return(false); } return(true); } bool ShowSourceDropdown(DropDownButtonWidget dropdown) { Func <IReadOnlyPackage, ScrollItemWidget, ScrollItemWidget> setupItem = (source, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => assetSource == source, () => { assetSource = source; PopulateAssetList(); }); item.Get <LabelWidget>("LABEL").GetText = () => source != null?Platform.UnresolvePath(source.Name) : "All Packages"; return(item); }; var sources = new[] { (IReadOnlyPackage)null }.Concat(acceptablePackages); dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, sources, setupItem); return(true); } void PopulateAssetList() { assetList.RemoveChildren(); availableShps.Clear(); var files = assetSource != null ? assetSource.Contents : modData.ModFiles.MountedPackages.SelectMany(f => f.Contents).Distinct(); foreach (var file in files.OrderBy(s => s)) { if (allowedExtensions.Any(ext => file.EndsWith(ext, true, CultureInfo.InvariantCulture))) { AddAsset(assetList, file, template); availableShps.Add(file); } } } bool ShowPaletteDropdown(DropDownButtonWidget dropdown, World world) { Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (name, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => currentPalette == name, () => currentPalette = name); item.Get <LabelWidget>("LABEL").GetText = () => name; return(item); }; var palettes = world.WorldActor.TraitsImplementing <IProvidesAssetBrowserPalettes>() .SelectMany(p => p.PaletteNames); dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, palettes, setupItem); return(true); } }
public ObserverStatsLogic(World world, WorldRenderer worldRenderer, Widget widget) { this.world = world; this.worldRenderer = worldRenderer; players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); statsDropDown.GetText = () => "Basic"; statsDropDown.OnMouseDown = _ => { var options = new List <StatsDropDownOption> { new StatsDropDownOption { Title = "Basic", IsSelected = () => basicStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Basic"; DisplayStats(BasicStats); } }, new StatsDropDownOption { Title = "Economy", IsSelected = () => economyStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Economy"; DisplayStats(EconomyStats); } }, new StatsDropDownOption { Title = "Production", IsSelected = () => productionStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Production"; DisplayStats(ProductionStats); } }, new StatsDropDownOption { Title = "Combat", IsSelected = () => combatStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Combat"; DisplayStats(CombatStats); } }, new StatsDropDownOption { Title = "Earnings (graph)", IsSelected = () => earnedThisMinuteGraphHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Earnings (graph)"; EarnedThisMinuteGraph(); } } }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem); }; ClearStats(); DisplayStats(BasicStats); }
public ActorSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer) : base(widget, world, worldRenderer, "ACTORTEMPLATE_LIST", "ACTORPREVIEW_TEMPLATE") { mapRules = world.Map.Rules; ownersDropDown = widget.Get <DropDownButtonWidget>("OWNERS_DROPDOWN"); var editorLayer = world.WorldActor.Trait <EditorActorLayer>(); selectedOwner = editorLayer.Players.Players.Values.First(); Func <PlayerReference, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => SelectOwner(option)); item.Get <LabelWidget>("LABEL").GetText = () => option.Name; item.GetColor = () => option.Color; return(item); }; editorLayer.OnPlayerRemoved = () => { if (editorLayer.Players.Players.Values.Any(p => p.Name == selectedOwner.Name)) { return; } SelectOwner(editorLayer.Players.Players.Values.First()); }; ownersDropDown.OnClick = () => { var owners = editorLayer.Players.Players.Values.OrderBy(p => p.Name); ownersDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, owners, setupItem); }; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color; var tileSetId = world.Map.Rules.TileSet.Id; var allActorsTemp = new List <ActorSelectorActor>(); foreach (var a in mapRules.Actors.Values) { // Partial templates are not allowed if (a.Name.Contains('^')) { continue; } // Actor must have a preview associated with it if (!a.HasTraitInfo <IRenderActorPreviewInfo>()) { continue; } var editorData = a.TraitInfoOrDefault <MapEditorDataInfo>(); // Actor must be included in at least one category if (editorData == null || editorData.Categories == null) { continue; } // Excluded by tileset if (editorData.ExcludeTilesets != null && editorData.ExcludeTilesets.Contains(tileSetId)) { continue; } if (editorData.RequireTilesets != null && !editorData.RequireTilesets.Contains(tileSetId)) { continue; } var tooltip = a.TraitInfos <EditorOnlyTooltipInfo>().FirstOrDefault(ti => ti.EnabledByDefault) as TooltipInfoBase ?? a.TraitInfos <TooltipInfo>().FirstOrDefault(ti => ti.EnabledByDefault); var searchTerms = new List <string>() { a.Name }; if (tooltip != null) { searchTerms.Add(tooltip.Name); } var tooltipText = (tooltip == null ? "Type: " : tooltip.Name + "\nType: ") + a.Name; allActorsTemp.Add(new ActorSelectorActor(a, editorData.Categories, searchTerms.ToArray(), tooltipText)); } allActors = allActorsTemp.ToArray(); allCategories = allActors.SelectMany(ac => ac.Categories) .Distinct() .OrderBy(x => x) .ToArray(); foreach (var c in allCategories) { SelectedCategories.Add(c); FilteredCategories.Add(c); } SearchTextField.OnTextEdited = () => { searchFilter = SearchTextField.Text.Trim(); FilteredCategories.Clear(); if (!string.IsNullOrEmpty(searchFilter)) { FilteredCategories.AddRange( allActors.Where(t => t.SearchTerms.Any( s => s.IndexOf(searchFilter, StringComparison.OrdinalIgnoreCase) >= 0)) .SelectMany(t => t.Categories) .Distinct() .OrderBy(x => x)); } else { FilteredCategories.AddRange(allCategories); } InitializePreviews(); }; InitializePreviews(); }
void SelectMap(MapPreview preview) { selectedMap = preview; // Cache the rules on a background thread to avoid jank var difficultyDisabled = true; var difficulties = new Dictionary <string, string>(); var briefingVideo = ""; var briefingVideoVisible = false; var infoVideo = ""; var infoVideoVisible = false; new Thread(() => { var mapDifficulty = preview.WorldActorInfo.TraitInfos <ScriptLobbyDropdownInfo>() .FirstOrDefault(sld => sld.ID == "difficulty"); if (mapDifficulty != null) { difficulty = mapDifficulty.Default; difficulties = mapDifficulty.Values; difficultyDisabled = mapDifficulty.Locked; } var missionData = preview.WorldActorInfo.TraitInfoOrDefault <MissionDataInfo>(); if (missionData != null) { briefingVideo = missionData.BriefingVideo; briefingVideoVisible = briefingVideo != null; infoVideo = missionData.BackgroundVideo; infoVideoVisible = infoVideo != null; var briefing = WidgetUtils.WrapText(missionData.Briefing.Replace("\\n", "\n"), description.Bounds.Width, descriptionFont); var height = descriptionFont.Measure(briefing).Y; Game.RunAfterTick(() => { if (preview == selectedMap) { description.Text = briefing; description.Bounds.Height = height; descriptionPanel.Layout.AdjustChildren(); } }); } }).Start(); startBriefingVideoButton.IsVisible = () => briefingVideoVisible && playingVideo != PlayingVideo.Briefing; startBriefingVideoButton.OnClick = () => PlayVideo(videoPlayer, briefingVideo, PlayingVideo.Briefing); startInfoVideoButton.IsVisible = () => infoVideoVisible && playingVideo != PlayingVideo.Info; startInfoVideoButton.OnClick = () => PlayVideo(videoPlayer, infoVideo, PlayingVideo.Info); descriptionPanel.ScrollToTop(); if (difficultyButton != null) { var difficultyName = new CachedTransform <string, string>(id => id == null || !difficulties.ContainsKey(id) ? "Normal" : difficulties[id]); difficultyButton.IsDisabled = () => difficultyDisabled; difficultyButton.GetText = () => difficultyName.Update(difficulty); difficultyButton.OnMouseDown = _ => { var options = difficulties.Select(kv => new DropDownOption { Title = kv.Value, IsSelected = () => difficulty == kv.Key, OnClick = () => difficulty = kv.Key }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; difficultyButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } if (gameSpeedButton != null) { var speeds = modData.Manifest.Get <GameSpeeds>().Speeds; gameSpeed = "default"; gameSpeedButton.GetText = () => speeds[gameSpeed].Name; gameSpeedButton.OnMouseDown = _ => { var options = speeds.Select(s => new DropDownOption { Title = s.Value.Name, IsSelected = () => gameSpeed == s.Key, OnClick = () => gameSpeed = s.Key }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; gameSpeedButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } }
void IntializeActorPreviews() { panel.RemoveChildren(); var actors = mapRules.Actors.Where(a => !a.Value.Name.Contains('^')) .Select(a => a.Value); foreach (var a in actors) { var actor = a; if (actor.HasTraitInfo <BridgeInfo>()) // bridge layer takes care about that automatically { continue; } if (!actor.HasTraitInfo <IRenderActorPreviewInfo>()) { continue; } var filter = actor.TraitInfoOrDefault <EditorTilesetFilterInfo>(); if (filter != null) { if (filter.ExcludeTilesets != null && filter.ExcludeTilesets.Contains(world.TileSet.Id)) { continue; } if (filter.RequireTilesets != null && !filter.RequireTilesets.Contains(world.TileSet.Id)) { continue; } } var td = new TypeDictionary(); td.Add(new FacingInit(92)); td.Add(new TurretFacingInit(92)); td.Add(new HideBibPreviewInit()); td.Add(new OwnerInit(selectedOwner.Name)); td.Add(new FactionInit(selectedOwner.Faction)); try { var item = ScrollItemWidget.Setup(itemTemplate, () => { var brush = editor.CurrentBrush as EditorActorBrush; return(brush != null && brush.Actor == actor); }, () => editor.SetBrush(new EditorActorBrush(editor, actor, selectedOwner, worldRenderer))); var preview = item.Get <ActorPreviewWidget>("ACTOR_PREVIEW"); preview.SetPreview(actor, td); // Scale templates to fit within the panel var scale = 1f; if (scale * preview.IdealPreviewSize.X > itemTemplate.Bounds.Width) { scale = (float)(itemTemplate.Bounds.Width - panel.ItemSpacing) / (float)preview.IdealPreviewSize.X; } preview.GetScale = () => scale; preview.Bounds.Width = (int)(scale * preview.IdealPreviewSize.X); preview.Bounds.Height = (int)(scale * preview.IdealPreviewSize.Y); item.Bounds.Width = preview.Bounds.Width + 2 * preview.Bounds.X; item.Bounds.Height = preview.Bounds.Height + 2 * preview.Bounds.Y; item.IsVisible = () => true; var tooltip = actor.TraitInfoOrDefault <EditorOnlyTooltipInfo>() as TooltipInfoBase ?? actor.TraitInfoOrDefault <TooltipInfo>(); item.GetTooltipText = () => (tooltip == null ? "Type: " : tooltip.Name + "\nType: ") + actor.Name; panel.AddChild(item); } catch { Log.Write("debug", "Map editor ignoring actor {0}, because of missing sprites for tileset {1}.", actor.Name, world.TileSet.Id); continue; } } }
internal LobbyLogic(Widget widget, WorldRenderer worldRenderer, OrderManager orderManager, Action onExit, Action onStart, bool skirmishMode, Ruleset modRules) { lobby = widget; this.orderManager = orderManager; this.onStart = onStart; this.onExit = onExit; this.skirmishMode = skirmishMode; this.modRules = modRules; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } Ui.LoadWidget("LOBBY_MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", orderManager }, { "lobby", this } }); UpdateCurrentMap(); players = Ui.LoadWidget <ScrollPanelWidget>("LOBBY_PLAYER_BIN", lobby.Get("PLAYER_BIN_ROOT"), new WidgetArgs()); players.IsVisible = () => panel == PanelType.Players; var playerBinHeaders = lobby.GetOrNull <ContainerWidget>("LABEL_CONTAINER"); if (playerBinHeaders != null) { playerBinHeaders.IsVisible = () => panel == PanelType.Players; } editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER"); nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER"); emptySlotTemplate = players.Get("TEMPLATE_EMPTY"); editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR"); nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; countryNames = modRules.Actors["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); countryNames.Add("random", "Any"); var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsDisabled = configurationDisabled; mapButton.OnClick = () => { var onSelect = new Action <string>(uid => { orderManager.IssueOrder(Order.Command("map " + uid)); Game.Settings.Server.Map = uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", DoNothing }, { "onSelect", onSelect } }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || Map.RuleStatus != MapRuleStatus.Cached || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam); var botNames = modRules.Actors["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name); slotsButton.OnMouseDown = _ => { var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = botNames.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby, new WidgetArgs()); optionsBin.IsVisible = () => panel == PanelType.Options; var optionsButton = lobby.Get <ButtonWidget>("OPTIONS_BUTTON"); optionsButton.IsDisabled = () => Map.RuleStatus != MapRuleStatus.Cached || panel == PanelType.Kick || panel == PanelType.ForceStart; optionsButton.GetText = () => panel == PanelType.Options ? "Players" : "Options"; optionsButton.OnClick = () => panel = (panel == PanelType.Options) ? PanelType.Players : PanelType.Options; // Force start panel Action startGame = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || Map.RuleStatus != MapRuleStatus.Cached || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { Func <KeyValuePair <string, Session.Slot>, bool> notReady = sl => { var cl = orderManager.LobbyInfo.ClientInSlot(sl.Key); // Bots and admins don't count return(cl != null && !cl.IsAdmin && cl.Bot == null && !cl.IsReady); }; if (orderManager.LobbyInfo.Slots.Any(notReady)) { panel = PanelType.ForceStart; } else { startGame(); } }; } var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby, new WidgetArgs()); forceStartBin.IsVisible = () => panel == PanelType.ForceStart; forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid); forceStartBin.Get <ButtonWidget>("OK_BUTTON").OnClick = startGame; forceStartBin.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players; // Options panel var allowCheats = optionsBin.GetOrNull <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); if (allowCheats != null) { allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Cheats.HasValue || configurationDisabled(); allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); } var crates = optionsBin.GetOrNull <CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Crates.HasValue || configurationDisabled(); crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var allybuildradius = optionsBin.GetOrNull <CheckboxWidget>("ALLYBUILDRADIUS_CHECKBOX"); if (allybuildradius != null) { allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius; allybuildradius.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.AllyBuildRadius.HasValue || configurationDisabled(); allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command( "allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius))); } var fragileAlliance = optionsBin.GetOrNull <CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.FragileAlliances.HasValue || configurationDisabled(); fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } var difficulty = optionsBin.GetOrNull <DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map.Status == MapStatus.Available && Map.Map.Options.Difficulties.Any(); difficulty.IsDisabled = () => Map.Status != MapStatus.Available || configurationDisabled(); difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Map.Options.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("DIFFICULTY_DESC").IsVisible = difficulty.IsVisible; } var startingUnits = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON"); if (startingUnits != null) { var classNames = new Dictionary <string, string>() { { "none", "MCV Only" }, { "light", "Light Support" }, { "heavy", "Heavy Support" }, }; Func <string, string> className = c => classNames.ContainsKey(c) ? classNames[c] : c; var classes = modRules.Actors["world"].Traits.WithInterface <MPStartUnitsInfo>() .Select(a => a.Class).Distinct(); startingUnits.IsDisabled = () => Map.Status != MapStatus.Available || !Map.Map.Options.ConfigurableStartingUnits || configurationDisabled(); startingUnits.GetText = () => Map.Status != MapStatus.Available || !Map.Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass); startingUnits.OnMouseDown = _ => { var options = classes.Select(c => new DropDownOption { Title = className(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingunits {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingUnits.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("STARTINGUNITS_DESC").IsVisible = startingUnits.IsVisible; } var startingCash = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON"); if (startingCash != null) { startingCash.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.StartingCash.HasValue || configurationDisabled(); startingCash.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash); startingCash.OnMouseDown = _ => { var options = modRules.Actors["player"].Traits.Get <PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption { Title = "${0}".F(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingcash {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingCash.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var techLevel = optionsBin.GetOrNull <DropDownButtonWidget>("TECHLEVEL_DROPDOWNBUTTON"); if (techLevel != null) { var techTraits = modRules.Actors["player"].Traits.WithInterface <ProvidesTechPrerequisiteInfo>().ToArray(); techLevel.IsVisible = () => techTraits.Length > 0; optionsBin.GetOrNull <LabelWidget>("TECHLEVEL_DESC").IsVisible = () => techTraits.Length > 0; techLevel.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null || configurationDisabled() || techTraits.Length <= 1; techLevel.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null ? "Not Available" : "{0}".F(orderManager.LobbyInfo.GlobalSettings.TechLevel); techLevel.OnMouseDown = _ => { var options = techTraits.Select(c => new DropDownOption { Title = "{0}".F(c.Name), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.TechLevel == c.Name, OnClick = () => orderManager.IssueOrder(Order.Command("techlevel {0}".F(c.Name))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; techLevel.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var enableShroud = optionsBin.GetOrNull <CheckboxWidget>("SHROUD_CHECKBOX"); if (enableShroud != null) { enableShroud.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Shroud; enableShroud.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Shroud.HasValue || configurationDisabled(); enableShroud.OnClick = () => orderManager.IssueOrder(Order.Command( "shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud))); } var enableFog = optionsBin.GetOrNull <CheckboxWidget>("FOG_CHECKBOX"); if (enableFog != null) { enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog; enableFog.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Fog.HasValue || configurationDisabled(); enableFog.OnClick = () => orderManager.IssueOrder(Order.Command( "fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog))); } var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; if (skirmishMode) { disconnectButton.Text = "Cancel"; } bool teamChat = false; var chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } // Always scroll to bottom when we've typed something chatPanel.ScrollToBottom(); orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = teamChat ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", DoNothing } }); } var settingsButton = lobby.GetOrNull <ButtonWidget>("SETTINGS_BUTTON"); if (settingsButton != null) { settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "worldRenderer", worldRenderer } }); } // Add a bot on the first lobbyinfo update if (skirmishMode) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptyBotSlot(); var bot = modRules.Actors["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); } }); } }
void RefreshServerListInner(IEnumerable <GameServer> games) { if (games == null) { return; } var mods = games.GroupBy(g => g.Mods) .OrderByDescending(g => GroupSortOrder(g.First())) .ThenByDescending(g => g.Count()); ScrollItemWidget nextServerRow = null; var rows = new List <Widget>(); foreach (var modGames in mods) { if (modGames.All(Filtered)) { continue; } var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { }); var headerTitle = modGames.First().ModLabel; header.Get <LabelWidget>("LABEL").GetText = () => headerTitle; rows.Add(header); Func <GameServer, int> listOrder = g => { // Servers waiting for players are always first if (g.State == (int)ServerState.WaitingPlayers && g.Players > 0) { return(0); } // Then active games if (g.State >= (int)ServerState.GameStarted) { return(1); } // Empty servers are shown at the end because a flood of empty servers // at the top of the game list make the community look dead return(2); }; foreach (var loop in modGames.OrderBy(listOrder).ThenByDescending(g => g.Players)) { var game = loop; if (game == null || Filtered(game)) { continue; } var canJoin = game.IsJoinable; var item = ScrollItemWidget.Setup(serverTemplate, () => currentServer == game, () => SelectServer(game), () => Join(game)); var title = item.GetOrNull <LabelWidget>("TITLE"); if (title != null) { var font = Game.Renderer.Fonts[title.Font]; var label = WidgetUtils.TruncateText(game.Name, title.Bounds.Width, font); title.GetText = () => label; title.GetColor = () => canJoin ? title.TextColor : incompatibleGameColor; } var password = item.GetOrNull <ImageWidget>("PASSWORD_PROTECTED"); if (password != null) { password.IsVisible = () => game.Protected; password.GetImageName = () => canJoin ? "protected" : "protected-disabled"; } var players = item.GetOrNull <LabelWidget>("PLAYERS"); if (players != null) { players.GetText = () => "{0} / {1}".F(game.Players, game.MaxPlayers) + (game.Spectators > 0 ? " + {0}".F(game.Spectators) : ""); players.GetColor = () => canJoin ? players.TextColor : incompatibleGameColor; } var state = item.GetOrNull <LabelWidget>("STATUS"); if (state != null) { var label = game.State >= (int)ServerState.GameStarted ? "Playing" : "Waiting"; state.GetText = () => label; var color = GetStateColor(game, state, !canJoin); state.GetColor = () => color; } var location = item.GetOrNull <LabelWidget>("LOCATION"); if (location != null) { var font = Game.Renderer.Fonts[location.Font]; var cachedServerLocation = GeoIP.LookupCountry(game.Address.Split(':')[0]); var label = WidgetUtils.TruncateText(cachedServerLocation, location.Bounds.Width, font); location.GetText = () => label; location.GetColor = () => canJoin ? location.TextColor : incompatibleGameColor; } if (currentServer != null && game.Address == currentServer.Address) { nextServerRow = item; } rows.Add(item); } } Game.RunAfterTick(() => { serverList.RemoveChildren(); SelectServer(null); if (games == null) { searchStatus = SearchStatus.Failed; return; } if (!rows.Any()) { searchStatus = SearchStatus.NoGames; return; } searchStatus = SearchStatus.Hidden; // Search for any unknown maps if (Game.Settings.Game.AllowDownloading) { modData.MapCache.QueryRemoteMapDetails(games.Where(g => !Filtered(g)).Select(g => g.Map)); } foreach (var row in rows) { serverList.AddChild(row); } if (nextServerRow != null) { nextServerRow.OnClick(); } }); }
public NewMapLogic(Action onExit, Action <string> onSelect, Ruleset modRules, Widget widget, World world) { panel = widget; panel.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; var tilesetDropDown = panel.Get <DropDownButtonWidget>("TILESET"); var tilesets = modRules.TileSets.Select(t => t.Key).ToList(); Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => tilesetDropDown.Text == option, () => { tilesetDropDown.Text = option; }); item.Get <LabelWidget>("LABEL").GetText = () => option; return(item); }; tilesetDropDown.Text = tilesets.First(); tilesetDropDown.OnClick = () => tilesetDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, tilesets, setupItem); var widthTextField = panel.Get <TextFieldWidget>("WIDTH"); var heightTextField = panel.Get <TextFieldWidget>("HEIGHT"); panel.Get <ButtonWidget>("CREATE_BUTTON").OnClick = () => { var tileset = modRules.TileSets[tilesetDropDown.Text]; var map = Map.FromTileset(tileset); int width, height; int.TryParse(widthTextField.Text, out width); int.TryParse(heightTextField.Text, out height); // Require at least a 2x2 playable area so that the // ground is visible through the edge shroud width = Math.Max(2, width); height = Math.Max(2, height); map.Resize(width + 2, height + tileset.MaxGroundHeight + 2); map.ResizeCordon(1, 1, width + 1, height + tileset.MaxGroundHeight + 1); map.PlayerDefinitions = new MapPlayers(map.Rules, map.SpawnPoints.Value.Length).ToMiniYaml(); map.FixOpenAreas(modRules); var userMapFolder = Game.ModData.Manifest.MapFolders.First(f => f.Value == "User").Key; // Ignore optional flag if (userMapFolder.StartsWith("~")) { userMapFolder = userMapFolder.Substring(1); } var mapDir = Platform.ResolvePath(userMapFolder); Directory.CreateDirectory(mapDir); var tempLocation = Path.Combine(mapDir, "temp") + ".oramap"; map.Save(tempLocation); // TODO: load it right away and save later properly var newMap = new Map(tempLocation); Game.ModData.MapCache[newMap.Uid].UpdateFromMap(newMap, MapClassification.User); ConnectionLogic.Connect(System.Net.IPAddress.Loopback.ToString(), Game.CreateLocalServer(newMap.Uid), "", () => { Game.LoadEditor(newMap.Uid); }, () => { Game.CloseServer(); onExit(); }); onSelect(newMap.Uid); }; }
void SelectServer(GameServer server) { currentServer = server; currentMap = server != null ? modData.MapCache[server.Map] : null; // Can only show factions if the server is running the same mod if (server != null && mapPreview != null) { var spawns = currentMap.SpawnPoints; var occupants = server.Clients .Where(c => (c.SpawnPoint - 1 >= 0) && (c.SpawnPoint - 1 < spawns.Length)) .ToDictionary(c => c.SpawnPoint, c => new SpawnOccupant(c, server.Mod != modData.Manifest.Id)); mapPreview.SpawnOccupants = () => occupants; mapPreview.DisabledSpawnPoints = () => server.DisabledSpawnPoints; } if (server == null || !server.Clients.Any()) { if (joinButton != null) { joinButton.Bounds.Y = joinButtonY; } return; } if (joinButton != null) { joinButton.Bounds.Y = clientContainer.Bounds.Bottom; } if (clientList == null) { return; } clientList.RemoveChildren(); var players = server.Clients .Where(c => !c.IsSpectator) .GroupBy(p => p.Team) .OrderBy(g => g.Key); var teams = new Dictionary <string, IEnumerable <GameClient> >(); var noTeams = players.Count() == 1; foreach (var p in players) { var label = noTeams ? "Players" : p.Key == 0 ? "No Team" : "Team {0}".F(p.Key); teams.Add(label, p); } if (server.Clients.Any(c => c.IsSpectator)) { teams.Add("Spectators", server.Clients.Where(c => c.IsSpectator)); } var factionInfo = modData.DefaultRules.Actors["world"].TraitInfos <FactionInfo>(); foreach (var kv in teams) { var group = kv.Key; if (group.Length > 0) { var header = ScrollItemWidget.Setup(clientHeader, () => true, () => { }); header.Get <LabelWidget>("LABEL").GetText = () => group; clientList.AddChild(header); } foreach (var option in kv.Value) { var o = option; var item = ScrollItemWidget.Setup(clientTemplate, () => false, () => { }); if (!o.IsSpectator && server.Mod == modData.Manifest.Id) { var label = item.Get <LabelWidget>("LABEL"); var font = Game.Renderer.Fonts[label.Font]; var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font); label.GetText = () => name; label.GetColor = () => o.Color; var flag = item.Get <ImageWidget>("FLAG"); flag.IsVisible = () => true; flag.GetImageCollection = () => "flags"; flag.GetImageName = () => (factionInfo != null && factionInfo.Any(f => f.InternalName == o.Faction)) ? o.Faction : "Random"; } else { var label = item.Get <LabelWidget>("NOFLAG_LABEL"); var font = Game.Renderer.Fonts[label.Font]; var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font); // Force spectator color to prevent spoofing by the server var color = o.IsSpectator ? Color.White : o.Color; label.GetText = () => name; label.GetColor = () => color; } clientList.AddChild(item); } } }
void EnumerateMaps() { var maps = Game.modData.AvailableMaps .Where(kv => kv.Value.Selectable) .Where(kv => kv.Value.Type == gameMode || gameMode == null) .OrderBy(kv => kv.Value.PlayerCount) .ThenBy(kv => kv.Value.Title); scrollpanel.RemoveChildren(); foreach (var kv in maps) { var m = kv.Value; var item = ScrollItemWidget.Setup(kv.Key, itemTemplate, () => m == map, () => map = m); var titleLabel = item.Get <LabelWidget>("TITLE"); titleLabel.GetText = () => m.Title; var previewWidget = item.Get <MapPreviewWidget>("PREVIEW"); previewWidget.IgnoreMouseOver = true; previewWidget.IgnoreMouseInput = true; previewWidget.Map = () => m; previewWidget.IsVisible = () => previewWidget.RenderBounds.IntersectsWith(scrollpanel.RenderBounds); var previewLoadingWidget = item.GetOrNull <BackgroundWidget>("PREVIEW_PLACEHOLDER"); if (previewLoadingWidget != null) { previewLoadingWidget.IsVisible = () => !previewWidget.Loaded; } var detailsWidget = item.GetOrNull <LabelWidget>("DETAILS"); if (detailsWidget != null) { detailsWidget.GetText = () => "{0} ({1} players)".F(m.Type, m.PlayerCount); } var authorWidget = item.GetOrNull <LabelWidget>("AUTHOR"); if (authorWidget != null) { authorWidget.GetText = () => "Created by {0}".F(m.Author); } var sizeWidget = item.GetOrNull <LabelWidget>("SIZE"); if (sizeWidget != null) { var size = m.Bounds.Width + "x" + m.Bounds.Height; var numberPlayableCells = m.Bounds.Width * m.Bounds.Height; if (numberPlayableCells >= 120 * 120) { size += " (Huge)"; } else if (numberPlayableCells >= 90 * 90) { size += " (Large)"; } else if (numberPlayableCells >= 60 * 60) { size += " (Medium)"; } else { size += " (Small)"; } sizeWidget.GetText = () => size; } scrollpanel.AddChild(item); } visibleMaps = maps.ToDictionary(kv => kv.Key, kv => kv.Value); if (visibleMaps.ContainsValue(map)) { scrollpanel.ScrollToItem(visibleMaps.First(m => m.Value == map).Key); } }
void EnumerateMaps(MapClassification tab, ScrollItemWidget template) { if (!int.TryParse(mapFilter, out var playerCountFilter)) { playerCountFilter = -1; } var maps = tabMaps[tab] .Where(m => category == null || m.Categories.Contains(category)) .Where(m => mapFilter == null || (m.Title != null && m.Title.IndexOf(mapFilter, StringComparison.OrdinalIgnoreCase) >= 0) || (m.Author != null && m.Author.IndexOf(mapFilter, StringComparison.OrdinalIgnoreCase) >= 0) || m.PlayerCount == playerCountFilter) .OrderBy(m => m.PlayerCount) .ThenBy(m => m.Title); scrollpanels[tab].RemoveChildren(); foreach (var loop in maps) { var preview = loop; // Access the minimap to trigger async generation of the minimap. preview.GetMinimap(); Action dblClick = () => { if (onSelect != null) { Ui.CloseWindow(); onSelect(preview.Uid); } }; var item = ScrollItemWidget.Setup(preview.Uid, template, () => selectedUid == preview.Uid, () => selectedUid = preview.Uid, dblClick); item.IsVisible = () => item.RenderBounds.IntersectsWith(scrollpanels[tab].RenderBounds); var titleLabel = item.Get <LabelWithTooltipWidget>("TITLE"); if (titleLabel != null) { WidgetUtils.TruncateLabelToTooltip(titleLabel, preview.Title); } var previewWidget = item.Get <MapPreviewWidget>("PREVIEW"); previewWidget.Preview = () => preview; var detailsWidget = item.GetOrNull <LabelWidget>("DETAILS"); if (detailsWidget != null) { var type = preview.Categories.FirstOrDefault(); var details = ""; if (type != null) { details = type + " "; } details += $"({preview.PlayerCount} players)"; detailsWidget.GetText = () => details; } var authorWidget = item.GetOrNull <LabelWithTooltipWidget>("AUTHOR"); if (authorWidget != null) { WidgetUtils.TruncateLabelToTooltip(authorWidget, $"Created by {preview.Author}"); } var sizeWidget = item.GetOrNull <LabelWidget>("SIZE"); if (sizeWidget != null) { var size = preview.Bounds.Width + "x" + preview.Bounds.Height; var numberPlayableCells = preview.Bounds.Width * preview.Bounds.Height; if (numberPlayableCells >= 120 * 120) { size += " (Huge)"; } else if (numberPlayableCells >= 90 * 90) { size += " (Large)"; } else if (numberPlayableCells >= 60 * 60) { size += " (Medium)"; } else { size += " (Small)"; } sizeWidget.GetText = () => size; } scrollpanels[tab].AddChild(item); } if (tab == currentTab) { visibleMaps = maps.Select(m => m.Uid).ToArray(); SetupGameModeDropdown(currentTab, gameModeDropdown, template); } if (visibleMaps.Contains(selectedUid)) { scrollpanels[tab].ScrollToItem(selectedUid); } }
public NewMapLogic(Action onExit, Action <string> onSelect, Ruleset modRules, Widget widget, World world) { panel = widget; panel.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; var tilesetDropDown = panel.Get <DropDownButtonWidget>("TILESET"); var tilesets = modRules.TileSets.Select(t => t.Key).ToList(); Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => tilesetDropDown.Text == option, () => { tilesetDropDown.Text = option; }); item.Get <LabelWidget>("LABEL").GetText = () => option; return(item); }; tilesetDropDown.Text = tilesets.First(); tilesetDropDown.OnClick = () => tilesetDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, tilesets, setupItem); var widthTextField = panel.Get <TextFieldWidget>("WIDTH"); var heightTextField = panel.Get <TextFieldWidget>("HEIGHT"); panel.Get <ButtonWidget>("CREATE_BUTTON").OnClick = () => { int width, height; int.TryParse(widthTextField.Text, out width); int.TryParse(heightTextField.Text, out height); // Require at least a 2x2 playable area so that the // ground is visible through the edge shroud width = Math.Max(2, width); height = Math.Max(2, height); var maxTerrainHeight = Game.ModData.Manifest.MaximumTerrainHeight; var tileset = modRules.TileSets[tilesetDropDown.Text]; var map = new Map(tileset, width + 2, height + maxTerrainHeight + 2); var tl = new PPos(1, 1); var br = new PPos(width, height + maxTerrainHeight); map.SetBounds(tl, br); map.PlayerDefinitions = new MapPlayers(map.Rules, map.SpawnPoints.Value.Length).ToMiniYaml(); map.FixOpenAreas(modRules); Action <string> afterSave = uid => { // HACK: Work around a synced-code change check. // It's not clear why this is needed here, but not in the other places that load maps. Game.RunAfterTick(() => { ConnectionLogic.Connect(System.Net.IPAddress.Loopback.ToString(), Game.CreateLocalServer(uid), "", () => Game.LoadEditor(uid), () => { Game.CloseServer(); onExit(); }); }); Ui.CloseWindow(); onSelect(uid); }; Ui.OpenWindow("SAVE_MAP_PANEL", new WidgetArgs() { { "onSave", afterSave }, { "onExit", () => { Ui.CloseWindow(); onExit(); } }, { "map", map }, { "playerDefinitions", map.PlayerDefinitions }, { "actorDefinitions", map.ActorDefinitions } }); }; }
void SetupFilters() { // Game type { var ddb = panel.GetOrNull <DropDownButtonWidget>("FLT_GAMETYPE_DROPDOWNBUTTON"); if (ddb != null) { // Using list to maintain the order var options = new List <(GameType GameType, string Text)> { (GameType.Any, ddb.GetText()), (GameType.Singleplayer, "Singleplayer"), (GameType.Multiplayer, "Multiplayer") }; var lookup = options.ToDictionary(kvp => kvp.GameType, kvp => kvp.Text); ddb.GetText = () => lookup[filter.Type]; ddb.OnMouseDown = _ => { Func <(GameType GameType, string Text), ScrollItemWidget, ScrollItemWidget> setupItem = (option, tpl) => { var item = ScrollItemWidget.Setup( tpl, () => filter.Type == option.GameType, () => { filter.Type = option.GameType; ApplyFilter(); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Text; return(item); }; ddb.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 330, options, setupItem); }; } } // Date type { var ddb = panel.GetOrNull <DropDownButtonWidget>("FLT_DATE_DROPDOWNBUTTON"); if (ddb != null) { // Using list to maintain the order var options = new List <(DateType DateType, string Text)> { (DateType.Any, ddb.GetText()), (DateType.Today, "Today"), (DateType.LastWeek, "Last 7 days"), (DateType.LastFortnight, "Last 14 days"), (DateType.LastMonth, "Last 30 days") }; var lookup = options.ToDictionary(kvp => kvp.DateType, kvp => kvp.Text); ddb.GetText = () => lookup[filter.Date]; ddb.OnMouseDown = _ => { Func <(DateType DateType, string Text), ScrollItemWidget, ScrollItemWidget> setupItem = (option, tpl) => { var item = ScrollItemWidget.Setup( tpl, () => filter.Date == option.DateType, () => { filter.Date = option.DateType; ApplyFilter(); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Text; return(item); }; ddb.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 330, options, setupItem); }; } } // Duration { var ddb = panel.GetOrNull <DropDownButtonWidget>("FLT_DURATION_DROPDOWNBUTTON"); if (ddb != null) { // Using list to maintain the order var options = new List <(DurationType DurationType, string Text)> { (DurationType.Any, ddb.GetText()), (DurationType.VeryShort, "Under 5 min"), (DurationType.Short, "Short (10 min)"), (DurationType.Medium, "Medium (30 min)"), (DurationType.Long, "Long (60+ min)") }; var lookup = options.ToDictionary(kvp => kvp.DurationType, kvp => kvp.Text); ddb.GetText = () => lookup[filter.Duration]; ddb.OnMouseDown = _ => { Func <(DurationType DurationType, string Text), ScrollItemWidget, ScrollItemWidget> setupItem = (option, tpl) => { var item = ScrollItemWidget.Setup( tpl, () => filter.Duration == option.DurationType, () => { filter.Duration = option.DurationType; ApplyFilter(); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Text; return(item); }; ddb.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 330, options, setupItem); }; } } // Outcome (depends on Player) { var ddb = panel.GetOrNull <DropDownButtonWidget>("FLT_OUTCOME_DROPDOWNBUTTON"); if (ddb != null) { ddb.IsDisabled = () => string.IsNullOrEmpty(filter.PlayerName); // Using list to maintain the order var options = new List <(WinState WinState, string Text)> { (WinState.Undefined, ddb.GetText()), (WinState.Lost, "Defeat"), (WinState.Won, "Victory") }; var lookup = options.ToDictionary(kvp => kvp.WinState, kvp => kvp.Text); ddb.GetText = () => lookup[filter.Outcome]; ddb.OnMouseDown = _ => { Func <(WinState WinState, string Text), ScrollItemWidget, ScrollItemWidget> setupItem = (option, tpl) => { var item = ScrollItemWidget.Setup( tpl, () => filter.Outcome == option.WinState, () => { filter.Outcome = option.WinState; ApplyFilter(); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Text; return(item); }; ddb.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 330, options, setupItem); }; } } // Reset button { var button = panel.Get <ButtonWidget>("FLT_RESET_BUTTON"); button.IsDisabled = () => filter.IsEmpty; button.OnClick = () => { filter = new Filter(); ApplyFilter(); }; } }
public MapEditorLogic(Widget widget, ModData modData, World world, WorldRenderer worldRenderer, Dictionary <string, MiniYaml> logicArgs) { MiniYaml yaml; var changeZoomKey = new HotkeyReference(); if (logicArgs.TryGetValue("ChangeZoomKey", out yaml)) { changeZoomKey = modData.Hotkeys[yaml.Value]; } var editorViewport = widget.Get <EditorViewportControllerWidget>("MAP_EDITOR"); var gridButton = widget.GetOrNull <ButtonWidget>("GRID_BUTTON"); var terrainGeometryTrait = world.WorldActor.Trait <TerrainGeometryOverlay>(); if (gridButton != null && terrainGeometryTrait != null) { gridButton.OnClick = () => terrainGeometryTrait.Enabled ^= true; gridButton.IsHighlighted = () => terrainGeometryTrait.Enabled; } var zoomDropdown = widget.GetOrNull <DropDownButtonWidget>("ZOOM_BUTTON"); if (zoomDropdown != null) { var selectedZoom = (Game.Settings.Graphics.PixelDouble ? 2f : 1f).ToString(); zoomDropdown.SelectedItem = selectedZoom; Func <float, ScrollItemWidget, ScrollItemWidget> setupItem = (zoom, itemTemplate) => { var item = ScrollItemWidget.Setup( itemTemplate, () => { return(float.Parse(zoomDropdown.SelectedItem) == zoom); }, () => { zoomDropdown.SelectedItem = selectedZoom = zoom.ToString(); worldRenderer.Viewport.Zoom = float.Parse(selectedZoom); }); var label = zoom.ToString(); item.Get <LabelWidget>("LABEL").GetText = () => label; return(item); }; var options = worldRenderer.Viewport.AvailableZoomSteps; zoomDropdown.OnMouseDown = _ => zoomDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem); zoomDropdown.GetText = () => zoomDropdown.SelectedItem; zoomDropdown.OnKeyPress = e => { if (!changeZoomKey.IsActivatedBy(e)) { return; } var selected = (options.IndexOf(float.Parse(selectedZoom)) + 1) % options.Length; var zoom = options[selected]; worldRenderer.Viewport.Zoom = zoom; selectedZoom = zoom.ToString(); zoomDropdown.SelectedItem = zoom.ToString(); }; } var copypasteButton = widget.GetOrNull <ButtonWidget>("COPYPASTE_BUTTON"); if (copypasteButton != null) { // HACK: Replace Ctrl with Cmd on macOS // TODO: Add platform-specific override support to HotkeyManager // and then port the editor hotkeys to this system. var copyPasteKey = copypasteButton.Key.GetValue(); if (Platform.CurrentPlatform == PlatformType.OSX && copyPasteKey.Modifiers.HasModifier(Modifiers.Ctrl)) { var modified = new Hotkey(copyPasteKey.Key, copyPasteKey.Modifiers & ~Modifiers.Ctrl | Modifiers.Meta); copypasteButton.Key = FieldLoader.GetValue <HotkeyReference>("Key", modified.ToString()); } copypasteButton.OnClick = () => editorViewport.SetBrush(new EditorCopyPasteBrush(editorViewport, worldRenderer, () => copyFilters)); copypasteButton.IsHighlighted = () => editorViewport.CurrentBrush is EditorCopyPasteBrush; } var copyFilterDropdown = widget.Get <DropDownButtonWidget>("COPYFILTER_BUTTON"); copyFilterDropdown.OnMouseDown = _ => { copyFilterDropdown.RemovePanel(); copyFilterDropdown.AttachPanel(CreateCategoriesPanel()); }; var coordinateLabel = widget.GetOrNull <LabelWidget>("COORDINATE_LABEL"); if (coordinateLabel != null) { coordinateLabel.GetText = () => { var cell = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos); var map = worldRenderer.World.Map; return(map.Height.Contains(cell) ? "{0},{1} ({2})".F(cell, map.Height[cell], map.Tiles[cell].Type) : ""); }; } var cashLabel = widget.GetOrNull <LabelWidget>("CASH_LABEL"); if (cashLabel != null) { var reslayer = worldRenderer.World.WorldActor.TraitsImplementing <EditorResourceLayer>().FirstOrDefault(); if (reslayer != null) { cashLabel.GetText = () => "$ {0}".F(reslayer.NetWorth); } } var actionManager = world.WorldActor.Trait <EditorActionManager>(); var undoButton = widget.GetOrNull <ButtonWidget>("UNDO_BUTTON"); if (undoButton != null) { undoButton.IsDisabled = () => !actionManager.HasUndos(); undoButton.OnClick = () => actionManager.Undo(); } var redoButton = widget.GetOrNull <ButtonWidget>("REDO_BUTTON"); if (redoButton != null) { redoButton.IsDisabled = () => !actionManager.HasRedos(); redoButton.OnClick = () => actionManager.Redo(); } }