private void Start() { playerFPAIO = GameObject.FindGameObjectWithTag("Player") .GetComponent <ScriptedFirstPersonAIO>(); GetPaintersFromHub(); DisableAllOpenedPanel(); }
public void EnablePlayerController() { PlayerController pc = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerController>(); ScriptedFirstPersonAIO sfp = GameObject.FindGameObjectWithTag("Player").GetComponent <ScriptedFirstPersonAIO>(); pc.enabled = true; sfp.enabled = true; }
private void Start() { var player = GameObject.FindGameObjectWithTag("Player"); playerFirstPersonAIO = player.GetComponent <ScriptedFirstPersonAIO>(); playerController = player.GetComponent <PlayerController>(); cameraInitialY = photographyCamera.transform.localPosition.y; StartCoroutine(AddExistingPhotos()); }
private void Start() { playerFirstPersonAIO = GameObject.FindGameObjectWithTag("Player").GetComponent <ScriptedFirstPersonAIO>(); photographyCamera.enabled = false; cameraInitialY = photographyCamera.transform.localPosition.y; }