public StateEventConfiguration(string code, string handlerCode, ScriptTypeConfiguration scriptType, string script) { Code = code; HandlerCode = handlerCode; Script = script; ScriptType = scriptType; }
public ActivityConfiguration(ActivityTypeConfiguration type, string code, string parameters, ScriptTypeConfiguration scriptType, string script, ActivityRetryPolicyConfiguration retryPolicy) { Type = type; Code = code; Parameters = parameters; RetryPolicy = retryPolicy; Script = script; ScriptType = scriptType; }
public TransitionConfiguration(TransitionTypeConfiguration type, string code, string parameters, string moveToState, ScriptTypeConfiguration conditionScriptType, string conditionScript, int?delay) { Type = type; Code = code; Parameters = parameters; MoveToState = moveToState; ConditionScript = conditionScript; Delay = delay; ConditionScriptType = conditionScriptType; VerifyInvariants(); }
public CSharpScriptActivity(string code, ScriptTypeConfiguration scriptType, string script) { Code = code; Script = script; ScriptType = scriptType; }
public CSharpScriptTransition(string code, ScriptTypeConfiguration scriptType, string script) { Code = code; Script = script; ScriptType = scriptType; }
public CSharpScriptEventHandler(string code, ScriptTypeConfiguration scriptType, string script) { Code = code; Script = script; ScriptType = scriptType; }
public TransitionConfiguration(ScriptTypeConfiguration conditionScriptType) { ConditionScriptType = conditionScriptType; }