// onLevelStart -- Hook for the start of the level public void onLevelStart(string key) { ScriptBase script = null; if (_scripts.TryGetValue(key, out script)) { script.onLevelStart(); } }
// onLevelStart -- Hook for the start of the level public void onLevelStart(string key) { ScriptBase script = null; if (_scripts.TryGetValue(key, out script)) { script.onLevelStart(); } }