// Use this for initialization void Start() { scribblers = new List <GrabbableScribbler>(); ScribblerSortingPuzzle puzzle = GetComponentInParent <ScribblerSortingPuzzle>(); puzzle.AddScribblerHolder(this); }
void Start() { puzzle = GetComponentInParent<ScribblerSortingPuzzle>(); puzzle.AddScribbler(this); }
void Start() { puzzle = GetComponentInParent <ScribblerSortingPuzzle>(); puzzle.AddScribbler(this); }