Esempio n. 1
0
    void SaveConstructionScreenshot(ConstructionBuilder builder, Transform constructTarget)
    {
        builder.SetConstructionPivot(ConstructionBuilder.ConstructionPivot.MiddleCenter);
        Vector3    pos = constructTarget.position;
        Quaternion rot = constructTarget.rotation;

        constructTarget.Translate(100f, 0f, 0f);
        ScreenshotCamera screenshot = FindObjectOfType <ScreenshotCamera>();

        Assert.IsNotNull <ScreenshotCamera>(screenshot, "Screenshot Camera should not be null");
        screenshot.TakeScreenshot(_numUserConstructions - 1);
        constructTarget.position = pos;
        constructTarget.rotation = rot;
    }
Esempio n. 2
0
    // Update is called once per frame
    void Update()
    {
        //This will take time away from the start time
        _floatTimeRemain -= Time.deltaTime;

        if (_floatTimeRemain < 0)
        {
            //this sets the end time to true
            _endTime = true;
        }

        ConvertTime();

        // Screenshot subsystem
        // Update the timer with the current delta time
        _screenshotTimer += Time.deltaTime;

        // If the timer is greater than the interval, take screenshot and reset timer
        if (_screenshotInt < _screenshotTimer)
        {
            _screenCam.TakeScreenshot();
            _screenshotTimer = 0;
        }
    }